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相关论文: LightHeadEd: Relightable & Editable Head Avatars f…

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Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structures like 3D hair geometry. For appearance, existing…

图形学 · 计算机科学 2024-05-29 Shunsuke Saito , Gabriel Schwartz , Tomas Simon , Junxuan Li , Giljoo Nam

We propose FlashAvatar, a novel and lightweight 3D animatable avatar representation that could reconstruct a digital avatar from a short monocular video sequence in minutes and render high-fidelity photo-realistic images at 300FPS on a…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Jun Xiang , Xuan Gao , Yudong Guo , Juyong Zhang

Facial geometry and appearance capture have demonstrated tremendous success in 3D scanning real humans in studios. Recent works propose to democratize this technique while keeping the results high quality. However, they are still…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Yuxuan Han , Junfeng Lyu , Feng Xu

We propose a generative framework, FaceLit, capable of generating a 3D face that can be rendered at various user-defined lighting conditions and views, learned purely from 2D images in-the-wild without any manual annotation. Unlike existing…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Anurag Ranjan , Kwang Moo Yi , Jen-Hao Rick Chang , Oncel Tuzel

We present a novel, zero-shot pipeline for creating hyperrealistic, identity-preserving 3D avatars from a few unstructured phone images. Existing methods face several challenges: single-view approaches suffer from geometric inconsistencies…

A unique challenge in creating high-quality animatable and relightable 3D avatars of people is modeling human eyes. The challenge of synthesizing eyes is multifold as it requires 1) appropriate representations for the various components of…

计算机视觉与模式识别 · 计算机科学 2022-07-13 Gengyan Li , Abhimitra Meka , Franziska Müller , Marcel C. Bühler , Otmar Hilliges , Thabo Beeler

Achieving photorealistic 3D view synthesis and relighting of human portraits is pivotal for advancing AR/VR applications. Existing methodologies in portrait relighting demonstrate substantial limitations in terms of generalization and 3D…

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell

3D head avatars built with neural implicit volumetric representations have achieved unprecedented levels of photorealism. However, the computational cost of these methods remains a significant barrier to their widespread adoption,…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Ziqian Bai , Feitong Tan , Sean Fanello , Rohit Pandey , Mingsong Dou , Shichen Liu , Ping Tan , Yinda Zhang

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

We present HRM$^2$Avatar, a framework for creating high-fidelity avatars from monocular phone scans, which can be rendered and animated in real time on mobile devices. Monocular capture with smartphones provides a low-cost alternative to…

图形学 · 计算机科学 2025-10-30 Chao Shi , Shenghao Jia , Jinhui Liu , Yong Zhang , Liangchao Zhu , Zhonglei Yang , Jinze Ma , Chaoyue Niu , Chengfei Lv

Existing facial appearance capture methods can reconstruct plausible facial reflectance from smartphone-recorded videos. However, the reconstruction quality is still far behind the ones based on studio recordings. This paper fills the gap…

图形学 · 计算机科学 2025-06-05 Yuxuan Han , Junfeng Lyu , Kuan Sheng , Minghao Que , Qixuan Zhang , Lan Xu , Feng Xu

Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is to track the underlying geometry using a…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Kartik Teotia , Mallikarjun B R , Xingang Pan , Hyeongwoo Kim , Pablo Garrido , Mohamed Elgharib , Christian Theobalt

A light stage uses a series of calibrated cameras and lights to capture a subject's facial appearance under varying illumination and viewpoint. This captured information is crucial for facial reconstruction and relighting. Unfortunately,…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Yifan Wang , Aleksander Holynski , Xiuming Zhang , Xuaner Zhang

Existing methods achieve high-quality facial albedo capture under controllable lighting, which increases capture cost and limits usability. We propose WildCap, a novel method for high-quality facial albedo capture from a smartphone video…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Yuxuan Han , Xin Ming , Tianxiao Li , Zhuofan Shen , Qixuan Zhang , Lan Xu , Feng Xu

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

While haircut indicates distinct personality, existing avatar generation methods fail to model practical hair due to the data limitation or entangled representation. We propose StrandHead, a novel text-driven method capable of generating 3D…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Xiaokun Sun , Zeyu Cai , Ying Tai , Jian Yang , Zhenyu Zhang

We present FHAvatar, a novel framework for reconstructing 3D Gaussian avatars with composable face and hair components from an arbitrary number of views. Unlike previous approaches that couple facial and hair representations within a…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Yujie Sun , Zhuoqiang Cai , Chaoyue Niu , Jianchuan Chen , Zhiwen Chen , Chengfei Lv , Fan Wu

In high-end visual effects pipelines, a customized (and expensive) light stage system is (typically) used to scan an actor in order to acquire both geometry and texture for various expressions. Aiming towards democratization, we propose a…

图形学 · 计算机科学 2024-01-31 Yilin Zhu , Dalton Omens , Haodi He , Ron Fedkiw