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Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…

计算机视觉与模式识别 · 计算机科学 2024-10-22 Ruchit Rawal , Khalid Saifullah , Miquel Farré , Ronen Basri , David Jacobs , Gowthami Somepalli , Tom Goldstein

We introduce a new high resolution, high frame rate stereo video dataset, which we call SPIN, for tracking and action recognition in the game of ping pong. The corpus consists of ping pong play with three main annotation streams that can be…

计算机视觉与模式识别 · 计算机科学 2019-12-16 Steven Schwarcz , Peng Xu , David D'Ambrosio , Juhana Kangaspunta , Anelia Angelova , Huong Phan , Navdeep Jaitly

Sports video analysis is a widespread research topic. Its applications are very diverse, like events detection during a match, video summary, or fine-grained movement analysis of athletes. As part of the MediaEval 2022 benchmarking…

While existing video benchmarks largely consider specialized downstream tasks like retrieval or question-answering (QA), contemporary multimodal AI systems must be capable of well-rounded common-sense reasoning akin to human visual…

计算机视觉与模式识别 · 计算机科学 2024-06-17 Kate Sanders , Benjamin Van Durme

Soccer videos can serve as a perfect research object for video understanding because soccer games are played under well-defined rules while complex and intriguing enough for researchers to study. In this paper, we propose a new soccer video…

计算机视觉与模式识别 · 计算机科学 2020-09-09 Yudong Jiang , Kaixu Cui , Leilei Chen , Canjin Wang , Changliang Xu

We introduce the most comprehensive publicly available datasets for mixed doubles curling, constructed from eleven top-level tournaments from the CurlIT (https://curlit.com/results) Results Booklets spanning 53 countries, 1,112 games, and…

应用统计 · 统计学 2025-12-22 Robyn Ritchie , Alexandre Leblanc , Thomas Loughin

Sports professionals constantly under pressure to perform at the highest level can benefit from sports analysis, which allows coaches and players to reduce manual efforts and systematically evaluate their performance using automated tools.…

计算机视觉与模式识别 · 计算机科学 2023-08-03 Yu-Hang Chien , Fang Yu

Temporal Action Localization (TAL) has been extensively studied in generic video understanding, while fine-grained sports scenarios, such as professional badminton, remain underexplored due to their complex and subtle spatio-temporal…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Tianyu Wang , Junjie Wu , Jingquan Gao , Shishuo Li

Humans share a strong tendency to memorize/forget some of the visual information they encounter. This paper focuses on providing computational models for the prediction of the intrinsic memorability of visual content. To address this new…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Romain Cohendet , Claire-Hélène Demarty , Ngoc Q. K. Duong , Martin Engilberge

Technological advances have paved the way for collecting high-resolution network data in basketball, football, and other team-based sports. Such data consist of interactions among players of competing teams indexed by space and time.…

应用统计 · 统计学 2024-02-14 Nicholas Grieshop , Yong Feng , Guanyu Hu , Michael Schweinberger

Shot charts in basketball analytics provide an indispensable tool for evaluating players' shooting performance by visually representing the distribution of field goal attempts across different court locations. However, conventional methods…

统计方法学 · 统计学 2025-05-16 Luca Scrucca , Dimitris Karlis

Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…

计算机视觉与模式识别 · 计算机科学 2023-08-24 Nitin Nilesh , Tushar Sharma , Anurag Ghosh , C. V. Jawahar

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are…

计算机视觉与模式识别 · 计算机科学 2023-12-13 Jiaben Chen , Huaizu Jiang

Gauging an individual's skill level is crucial, as it inherently shapes their behavior. Quantifying skill, however, is challenging because it is latent to the observed actions. To explore skill understanding in human behavior, we focus on…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Akihiro Kubota , Tomoya Hasegawa , Ryo Kawahara , Ko Nishino

A new range of statistical analysis has emerged in sports after the introduction of the high-resolution player tracking technology, specifically in basketball. However, this high dimensional data is often challenging for statistical…

应用统计 · 统计学 2020-02-12 Edgar Santos-Fernandez , Francesco Denti , Kerrie Mengersen , Antonietta Mira

This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Omer Sela , Michael Chertok , Lior Wolf

How much is an on-ball screen worth? How much is a backdoor cut away from the ball worth? Basketball is one of a number of sports which, within the past decade, have seen an explosion in quantitative metrics and methods for evaluating…

应用统计 · 统计学 2019-02-22 Anthony Sicilia , Konstantinos Pelechrinis , Kirk Goldsberry

Laparoscopic surgery is a complex surgical technique that requires extensive training. Recent advances in deep learning have shown promise in supporting this training by enabling automatic video-based assessment of surgical skills. However,…

Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…

多媒体 · 计算机科学 2025-02-11 Yu Shang , Chen Gao , Nian Li , Yong Li

Multi-object tracking, player identification, and pose estimation are fundamental components of sports analytics, essential for analyzing player movements, performance, and tactical strategies. However, existing datasets and methodologies…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Kazuhiro Yamada , Li Yin , Qingrui Hu , Ning Ding , Shunsuke Iwashita , Jun Ichikawa , Kiwamu Kotani , Calvin Yeung , Keisuke Fujii