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3D Gaussian Splat (3DGS) enables high-fidelity, real-time novel view synthesis by representing scenes with large sets of anisotropic primitives, but often requires millions of Splats, incurring significant storage and transmission costs.…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Butian Xiong , Rong Liu , Tiantian Zhou , Meida Chen , Zhiwen Fan , Andrew Feng

Feed-forward 3D Gaussian Splatting (3DGS) has shown great promise for real-time novel view synthesis, but its application to panoramic imagery remains challenging. Existing methods often rely on multi-view cost volumes for geometric…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Qiwei Wang , Xianghui Ze , Jingyi Yu , Yujiao Shi

3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Ling Chen , Bao Yang

3D Gaussian Splatting (3DGS) has attracted considerable attention for enabling high-quality real-time rendering. Although 3DGS compression methods have been proposed for deployment on storage-constrained devices, two limitations hinder…

计算机视觉与模式识别 · 计算机科学 2025-10-01 Xinshuang Liu , Runfa Blark Li , Keito Suzuki , Truong Nguyen

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

3D Gaussian Splatting (3DGS) has demonstrated outstanding performance in novel view synthesis, achieving a balance between rendering quality and real-time performance. 3DGS employs Adaptive Density Control (ADC) to increase the number of…

计算机视觉与模式识别 · 计算机科学 2025-08-25 Xiaobin Deng , Changyu Diao , Min Li , Ruohan Yu , Duanqing Xu

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

3D Gaussian Splatting (3DGS) has emerged as a mainstream for novel view synthesis, leveraging continuous aggregations of Gaussian functions to model scene geometry. However, 3DGS suffers from substantial memory requirements to store the…

计算机视觉与模式识别 · 计算机科学 2025-04-14 Yangming Zhang , Wenqi Jia , Wei Niu , Miao Yin

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for radiance field rendering, but it typically requires millions of redundant Gaussian primitives, overwhelming memory and rendering budgets. Existing compaction approaches…

计算机视觉与模式识别 · 计算机科学 2025-09-26 Tao Wang , Mengyu Li , Geduo Zeng , Cheng Meng , Qiong Zhang

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to limited prior knowledge. Meanwhile, feed-forward Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Chong Cheng , Yu Hu , Sicheng Yu , Beizhen Zhao , Zijian Wang , Hao Wang

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

计算机视觉与模式识别 · 计算机科学 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Recently, 3D Gaussian Spatting (3DGS) has gained widespread attention in Novel View Synthesis (NVS) due to the remarkable real-time rendering performance. However, the substantial cost of storage and transmission of vanilla 3DGS hinders its…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Jingui Ma , Yang Hu , Luyang Tang , Jiayu Yang , Yongqi Zhai , Ronggang Wang

3D Gaussian Splatting (3DGS) has revolutionized 3D scene representation with superior efficiency and quality. While recent adaptations for computed tomography (CT) show promise, they struggle with severe artifacts under highly sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Yuxiang Zhong , Jun Wei , Chaoqi Chen , Senyou An , Hui Huang

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Keshav Gupta , Akshat Sanghvi , Shreyas Reddy Palley , Astitva Srivastava , Charu Sharma , Avinash Sharma

3D Gaussian Splatting (3DGS) has emerged as a leading technique for novel view synthesis, demonstrating exceptional rendering efficiency. \replaced[]{Well-reconstructed surfaces can be characterized by low configurational entropy, where…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Hong Kuang , Jianchen Liu

3D Gaussian Splatting is crucial for real-time novel view synthesis due to its efficiency and ability to render photorealistic images. However, building a 3D Gaussian is guided solely by photometric loss, which can result in inconsistencies…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Quan Tran , Tuan Dang

3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where conditional alpha-blending dominates the computational cost in the rendering pipeline. This paper proposes TC-GS, an algorithm-independent universal…

图形学 · 计算机科学 2025-10-14 Zimu Liao , Jifeng Ding , Siwei Cui , Ruixuan Gong , Boni Hu , Yi Wang , Hengjie Li , XIngcheng Zhang , Hui Wang , Rong Fu