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相关论文: Optimized Minimal 3D Gaussian Splatting

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3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction by achieving high-quality novel view synthesis with fast rendering speed, introducing 3D Gaussian primitives to represent the scene. However, 3DGS encounters…

图形学 · 计算机科学 2025-09-18 Yifan Mo , Youcheng Cai , Ligang Liu

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

The recent success of 3D Gaussian Splatting (3DGS) has reshaped novel view synthesis by enabling fast optimization and real-time rendering of high-quality radiance fields. However, it relies on simplified, order-dependent alpha blending and…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Jan U. Müller , Robin Tim Landsgesell , Leif Van Holland , Patrick Stotko , Reinhard Klein

Implicit Neural Representation for Videos (NeRV) has introduced a novel paradigm for video representation and compression, outperforming traditional codecs. As model size grows, however, slow encoding and decoding speed and high memory…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Inseo Lee , Youngyoon Choi , Joonseok Lee

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

计算机视觉与模式识别 · 计算机科学 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

3D Gaussian Splatting (3DGS) has demonstrated breakthrough performance in novel view synthesis and real-time rendering. Nevertheless, its practicality is constrained by the high memory cost due to a huge number of Gaussian points. Many…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Xianben Yang , Tao Wang , Yuxuan Li , Yi Jin , Haibin Ling

The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Zhuopeng Li , Yilin Zhang , Chenming Wu , Jianke Zhu , Liangjun Zhang

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Miriam Jäger , Markus Hillemann , Boris Jutzi

3D Gaussian splats have emerged as a revolutionary, effective, learned representation for static 3D scenes. In this work, we explore using 2D Gaussian splats as a new primitive for representing videos. We propose GSVC, an approach to…

计算机视觉与模式识别 · 计算机科学 2025-01-23 Longan Wang , Yuang Shi , Wei Tsang Ooi

3DGS employs a large number of Gaussian primitives to fit scenes, resulting in substantial storage and computational overhead. Existing pruning methods rely on manually designed criteria or introduce additional learnable parameters,…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Xiaobin Deng , Qiuli Yu , Changyu Diao , Min Li , Duanqing Xu

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a…

计算机视觉与模式识别 · 计算机科学 2024-04-08 Zhan Li , Zhang Chen , Zhong Li , Yi Xu

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Recent progress in compressing explicit radiance field representations, particularly 3D Gaussian Splatting, has substantially reduced memory consumption while improving real-time rendering performance. However, existing approaches remain…

计算机视觉与模式识别 · 计算机科学 2026-03-23 Francesco Di Sario , Riccardo Renzulli , Marco Grangetto , Akihiro Sugimoto , Enzo Tartaglione

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

图形学 · 计算机科学 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

计算机视觉与模式识别 · 计算机科学 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training…

计算机视觉与模式识别 · 计算机科学 2025-01-10 Andrew Bond , Jui-Hsien Wang , Long Mai , Erkut Erdem , Aykut Erdem

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Guangchi Fang , Bing Wang