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Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

We present the first unified framework for rate-distortion-optimized compression and segmentation of 3D Gaussian Splatting (3DGS). While 3DGS has proven effective for both real-time rendering and semantic scene understanding, prior works…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Yu-Jen Tseng , Chia-Hao Kao , Jing-Zhong Chen , Alessandro Gnutti , Shao-Yuan Lo , Yen-Yu Lin , Wen-Hsiao Peng

3D Gaussian Splatting (3DGS) is becoming a practical representation for novel view synthesis, but its growing adoption, together with rapid advances in instruction-driven 3DGS editing, also exposes a dual copyright risk: once a 3DGS-based…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Utae Jeong , Jaewan Choi , Junseok Lee , Jongheon Jeong , Sang Ho Yoon , ByoungSoo Koh , Sangpil Kim

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Haishan Wang , Mohammad Hassan Vali , Arno Solin

3D content acquisition and creation are expanding rapidly in the new era of machine learning and AI. 3D Gaussian Splatting (3DGS) has become a promising high-fidelity and real-time representation for 3D content. Similar to the initial wave…

密码学与安全 · 计算机科学 2026-02-04 Yangfan Deng , Anirudh Nakra , Min Wu

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…

3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

Recent advancements in 3D Gaussian Splatting have enhanced efficient and high-quality novel view synthesis. However, representing scenes requires a large number of Gaussian points, leading to high storage demands and limiting practical…

计算机视觉与模式识别 · 计算机科学 2025-09-17 Liheng Zhang , Weihao Yu , Zubo Lu , Haozhi Gu , Jin Huang

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

The rapid advancement of deep learning has turned models into highly valuable assets due to their reliance on massive data and costly training processes. However, these models are increasingly vulnerable to leakage and theft, highlighting…

密码学与安全 · 计算机科学 2026-05-01 Yunfei Yang , Xiaojun Chen , Zhendong Zhao , Yu Zhou , Xiaoyan Gu , Juan Cao

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

图形学 · 计算机科学 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…

图形学 · 计算机科学 2025-05-27 Kangli Wang , Shihao Li , Qianxi Yi , Wei Gao

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time, high-performance rendering, enabling a wide range of applications. However, representing 3D scenes with numerous explicit Gaussian primitives imposes…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Joo Chan Lee , Jong Hwan Ko , Eunbyung Park

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Yihang Chen , Qianyi Wu , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state-of-the-art (SOTA) 3DGS methods to incorporate compression…

图像与视频处理 · 电气工程与系统科学 2025-08-12 Yuke Xing , William Gordon , Qi Yang , Kaifa Yang , Jiarui Wang , Yiling Xu

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time and high-fidelity 3D reconstruction from posed images. However, recent studies reveal its vulnerability to adversarial corruptions in input views, where…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Yiran Qiao , Yiren Lu , Yunlai Zhou , Rui Yang , Linlin Hou , Yu Yin , Jing Ma