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相关论文: A Three-Dimensional Pursuit-Evasion Game Based on …

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This paper proposes a novel deep reinforcement learning algorithm to perform automatic analysis and detection of gameplay issues in complex 3D navigation environments. The Curiosity-Conditioned Proximal Trajectories (CCPT) method combines…

机器学习 · 计算机科学 2022-02-22 Alessandro Sestini , Linus Gisslén , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov

The flock-guidance problem enjoys a challenging structure where multiple optimization objectives are solved simultaneously. This usually necessitates different control approaches to tackle various objectives, such as guidance, collision…

系统与控制 · 电气工程与系统科学 2023-03-20 Shuzheng Qu , Mohammed Abouheaf , Wail Gueaieb , Davide Spinello

In this paper, we consider a mesh-structured unmanned aerial vehicle (UAV) networks exploiting partially overlapping channels (POCs). For general data-collection tasks in UAV networks, we aim to optimize the network throughput with…

网络与互联网体系结构 · 计算机科学 2018-06-29 Chaoqiong Fan , Bin Li , Jia Hou , Yi Wu , Weisi Guo , Chenglin Zhao

We present a method for pursuit/evasion that is highly efficient and and scales to large teams of aircraft. The underlying algorithm is an efficient algorithm for solving Markov Decision Processes (MDPs) that supports fully continuous state…

人工智能 · 计算机科学 2019-09-11 Joshua R. Bertram , Peng Wei

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

系统与控制 · 电气工程与系统科学 2023-07-04 Dipankar Maity

This paper presents a multiplayer Homicidal Chauffeur reach-avoid differential game, which involves Dubins-car pursuers and simple-motion evaders. The goal of the pursuers is to cooperatively protect a planar convex region from the evaders,…

系统与控制 · 电气工程与系统科学 2023-12-25 Rui Yan , Xiaoming Duan , Rui Zou , Xin He , Zongying Shi , Francesco Bullo

Learning competitive behaviors in multi-agent settings such as racing requires long-term reasoning about potential adversarial interactions. This paper presents Deep Latent Competition (DLC), a novel reinforcement learning algorithm that…

Offline Reinforcement Learning (RL) enables policy improvement from fixed datasets without online interactions, making it highly suitable for real-world applications lacking efficient simulators. Despite its success in the single-agent…

多智能体系统 · 计算机科学 2025-10-15 Jingxiao Chen , Weiji Xie , Weinan Zhang , Yong yu , Ying Wen

Policy gradient algorithms typically combine discounted future rewards with an estimated value function, to compute the direction and magnitude of parameter updates. However, for most Reinforcement Learning tasks, humans can provide…

机器学习 · 计算机科学 2019-04-09 Ishan Durugkar , Matthew Hausknecht , Adith Swaminathan , Patrick MacAlpine

This paper develops an analytical strategy for solving the linear quadratic pursuit-evasion game in arbitrary Keplerian reference orbits. The motion of the pursuer and evader is described using the controlled Tschauner-Hempel equations, and…

最优化与控制 · 数学 2026-02-02 Shuyue Fu , Shengping Gong , Peng Shi

The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…

机器学习 · 计算机科学 2021-11-11 Paulina Stevia Nouwou Mindom , Amin Nikanjam , Foutse Khomh , John Mullins

In this paper, we present a learning-based tracking controller based on Gaussian processes (GP) for collision avoidance of multi-agent systems where the agents evolve in the special Euclidean group in the space SE(3). In particular, we use…

系统与控制 · 电气工程与系统科学 2025-04-15 Omayra Yago Nieto , Alexandre Anahory Simoes , Juan I. Giribet , Leonardo J. Colombo

Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…

机器学习 · 计算机科学 2019-12-02 Rong-Jun Qin , Jing-Cheng Pang , Yang Yu

Federated learning offers a decentralized approach to machine learning, where multiple agents collaboratively train a model while preserving data privacy. In this paper, we investigate the decision-making and equilibrium behavior in…

计算机科学与博弈论 · 计算机科学 2025-03-13 Lihui Yi , Xiaochun Niu , Ermin Wei

This paper investigates a partial-information pursuit evasion game in which the Pursuer has a limited-range sensor to detect the Evader. Given a fixed final time, we derive the optimal evasion strategy for the Evader to maximize its…

计算机科学与博弈论 · 计算机科学 2024-01-24 Dipankar Maity , Alexander Von Moll , Daigo Shishika , Michael Dorothy

We consider a task of surveillance-evading path-planning in a continuous setting. An Evader strives to escape from a 2D domain while minimizing the risk of detection (and immediate capture). The probability of detection is path-dependent…

机器学习 · 计算机科学 2023-02-24 Dongping Qi , David Bindel , Alexander Vladimirsky

This study investigates cooperation evolution mechanisms in the spatial public goods game. A novel deep reinforcement learning framework, Proximal Policy Optimization with Adversarial Curriculum Transfer (PPO-ACT), is proposed to model…

计算机科学与博弈论 · 计算机科学 2025-07-03 Zhaoqilin Yang , Chanchan Li , Xin Wang , Youliang Tian

Autonomous 3D environment exploration is a fundamental task for various applications such as navigation. The goal of exploration is to investigate a new environment and build its occupancy map efficiently. In this paper, we propose a new…

人工智能 · 计算机科学 2021-11-03 Liu Juncheng , McCane Brendan , Mills Steven

We focus on a simulation-based optimization problem of choosing the best design from the feasible space. Although the simulation model can be queried with finite samples, its internal processing rule cannot be utilized in the optimization…

机器学习 · 计算机科学 2021-11-02 Kuo Li , Qing-Shan Jia , Jiaqi Yan

Learning dynamic whole-body motions for legged robots through reinforcement learning (RL) remains challenging due to the high risk of failure, which makes efficient exploration difficult and often leads to unstable learning. In this paper,…

机器人学 · 计算机科学 2026-05-12 Keita Yoneda , Kento Kawaharazuka , Kei Okada