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This paper presents a two-year research project focused on developing AI-driven measures to analyze classroom dynamics, with particular emphasis on teacher actions captured through multimodal sensor data. We applied real-time data from…

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

人机交互 · 计算机科学 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez

Humans can leverage physical interaction to teach robot arms. This physical interaction takes multiple forms depending on the task, the user, and what the robot has learned so far. State-of-the-art approaches focus on learning from a single…

机器人学 · 计算机科学 2024-01-11 Shaunak A. Mehta , Dylan P. Losey

In this article, we present a novel multimodal feedback framework called MOSAIC-F, an acronym for a data-driven Framework that integrates Multimodal Learning Analytics (MMLA), Observations, Sensors, Artificial Intelligence (AI), and…

人机交互 · 计算机科学 2025-06-11 Alvaro Becerra , Daniel Andres , Pablo Villegas , Roberto Daza , Ruth Cobos

Understanding student behavior in the classroom is essential to improve both pedagogical quality and student engagement. Existing methods for predicting student engagement typically require substantial annotated data to model the diversity…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Ahmed Abdelkawy , Ahmed Elsayed , Asem Ali , Aly Farag , Thomas Tretter , Michael McIntyre

In this paper, we propose a novel technique for measuring behavioral engagement through students' actions recognition. The proposed approach recognizes student actions then predicts the student behavioral engagement level. For student…

计算机视觉与模式识别 · 计算机科学 2025-05-16 Ahmed Abdelkawy , Aly Farag , Islam Alkabbany , Asem Ali , Chris Foreman , Thomas Tretter , Nicholas Hindy

Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…

计算与语言 · 计算机科学 2020-05-13 Ji-Ung Lee , Christian M. Meyer , Iryna Gurevych

Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

计算机视觉与模式识别 · 计算机科学 2015-03-20 Qiang Qiu , Rama Chellappa

A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information.…

机器学习 · 计算机科学 2016-10-19 Chelsea Finn , Ian Goodfellow , Sergey Levine

Education is a goal-oriented field. But if we want to treat education scientifically so we can accumulate, evaluate, and refine what we learn, then we must develop a theoretical framework that is strongly rooted in objective observations…

物理教育 · 物理学 2007-05-23 Edward F. Redish

Current Artificial Intelligence (AI)-based tutoring systems (AI tutors) are primarily evaluated based on the pedagogical quality of their feedback messages. While important, pedagogy alone is insufficient because it ignores a critical…

Questions of participant understanding of the nature of an activity have been addressed in anthropology and sociolinguistics with the concepts of frames and framing. For example, a student may frame a learning activity as an opportunity for…

物理教育 · 物理学 2007-12-04 Rachel E. Scherr , David Hammer

While there is evidence that user-adaptive support can greatly enhance the effectiveness of educational systems, designing such support for exploratory learning environments (e.g., simulations) is still challenging due to the open-ended…

人工智能 · 计算机科学 2021-06-15 Sébastien Lallé , Cristina Conati

Computer-aided assessment of physical rehabilitation entails evaluation of patient performance in completing prescribed rehabilitation exercises, based on processing movement data captured with a sensory system. Despite the essential role…

机器学习 · 计算机科学 2020-01-24 Y. Liao , A. Vakanski , M. Xian

As trends in education evolve, personalized learning has transformed individuals' engagement with knowledge and skill development. In the digital age, state-of-the-art technologies have been increasingly integrated into classrooms to…

计算机与社会 · 计算机科学 2025-01-15 Ying Weng , Yiming Zhang

A critical challenge in contemporary sports science lies in filling the gap between group-level insights derived from controlled hypothesis-driven experiments and the real-world need for personalized coaching tailored to individual…

人机交互 · 计算机科学 2026-03-19 Ryota Takamido , Chiharu Suzuki , Hiroki Nakamoto

In healthcare applications, there is a growing need to develop machine learning models that use data from a single source, such as that from a wrist wearable device, to monitor physical activities, assess health risks, and provide immediate…

机器学习 · 计算机科学 2024-05-28 Haoting Zhang , Donglin Zhan , Yunduan Lin , Jinghai He , Qing Zhu , Zuo-Jun Max Shen , Zeyu Zheng

The rapid integration of conversational AI systems into educational settings has intensified ethical concerns about academic integrity, fairness, and students' cognitive development. Institutional responses have largely centered on AI…

计算机与社会 · 计算机科学 2026-03-10 Eduardo Davalos , Yike Zhang

Deep learning models have achieved state-of-the- art performance in recognizing human activities, but often rely on utilizing background cues present in typical computer vision datasets that predominantly have a stationary camera. If these…

机器人学 · 计算机科学 2017-09-20 Fahimeh Rezazadegan , Sareh Shirazi , Ben Upcroft , Michael Milford

Accurate prediction of human movements is required to enhance the efficiency of physical human-robot interaction. Behavioral differences across various users are crucial factors that limit the prediction of human motion. Although recent…

机器人学 · 计算机科学 2021-10-12 Hee-Seung Moon , Jiwon Seo
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