相关论文: VTuber's Atelier: The Design Space, Challenges, an…
VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…
Virtual YouTubers (VTubers) are avatar-based livestreamers that are voiced and played by human actors. VTubers have been popular in East Asia for years and have more recently seen widespread international growth. Despite their emergent…
Livestreaming by VTubers -- animated 2D/3D avatars controlled by real individuals -- have recently garnered substantial global followings and achieved significant monetary success. Despite prior research highlighting the importance of…
The explosive growth of Virtual YouTubers (VTubers)-streamers who perform behind virtual anime avatars-has created a unique digital economy with profound implications for content creators, platforms, and viewers. Understanding the economic…
Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…
Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…
In live-streamed programming, developers broadcast their development work on open source projects using streaming media such as YouTube or Twitch. Sessions are first announced by a developer acting as the streamer, inviting other developers…
Virtual YouTubers (VTubers) have recently gained popularity as streamers using computer-generated avatars and real-time motion capture to create distinct virtual identities. While prior research has explored how VTubers construct virtual…
Livestreaming has rapidly become a popular online pastime, with real-time interaction between streamer and viewer being a key motivating feature. However, viewers have traditionally had limited opportunity to directly influence the streamed…
VTubers, digital personas represented by animated avatars, have gained massive popularity. Traditionally, VTubers are operated and voiced by human controllers known as Nakanohito. The reliance on Nakanohito, however, poses risks due to…
Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…
The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game streaming, live performances, and webinars. Prior CSCW…
The use of motion capture in live dance performances has created an emerging discipline enabling dancers to play different avatars on the digital stage. Unlike classical workflows, avatars enable performers to act as different characters in…
Understanding livestream platforms' accessibility challenges for minority groups, such as people with disabilities, is critical to increasing the diversity and inclusion of those platforms. While prior work investigated the experiences of…
Hybrid tutoring, where a human tutor supports multiple students in learning with educational technology, is an increasingly common application to deliver high-impact tutoring at scale. However, past hybrid tutoring applications are limited…
Mindfulness practice has many mental and physical well-being benefits. With the increased popularity of live stream technologies and the impact of COVID-19, many people have turned to live stream tools to participate in online meditation…
People watch livestreams to connect with others and learn about their hobbies. Livestreams feature multiple visual streams including the main video, webcams, on-screen overlays, and chat, all of which are inaccessible to livestream viewers…
Avatar is a critical medium for identity representation in social virtual reality (VR). However, options for disability expression are highly limited on current avatar interfaces. Improperly designed disability features may even perpetuate…
Social Virtual Reality (VR) is growing for remote socialization and collaboration. However, current social VR applications are not accessible to people with visual impairments (PVI) due to their focus on visual experiences. We aim to…
Volumetric video has emerged as a prominent medium within the realm of eXtended Reality (XR) with the advancements in computer graphics and depth capture hardware. Users can fully immersive themselves in volumetric video with the ability to…