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In this paper we study a type of games regularized by the relative entropy, where the players' strategies are coupled through a random environment variable. Besides the existence and the uniqueness of equilibria of such games, we prove that…

计算机科学与博弈论 · 计算机科学 2020-04-24 Giovanni Conforti , Anna Kazeykina , Zhenjie Ren

We study the problem of learning a Nash equilibrium (NE) in Markov games which is a cornerstone in multi-agent reinforcement learning (MARL). In particular, we focus on infinite-horizon adversarial team Markov games (ATMGs) in which agents…

计算机科学与博弈论 · 计算机科学 2024-10-10 Fivos Kalogiannis , Jingming Yan , Ioannis Panageas

We study the problem of finding robust equilibria in multiplayer concurrent games with mean payoff objectives. A $(k,t)$-robust equilibrium is a strategy profile such that no coalition of size $k$ can improve the payoff of one its member by…

计算机科学与博弈论 · 计算机科学 2016-02-02 Romain Brenguier

Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…

最优化与控制 · 数学 2021-08-31 Renfei Tan , Qi Su , Bin Wu , Long Wang

We study offline multi-agent reinforcement learning (RL) in Markov games, where the goal is to learn an approximate equilibrium -- such as Nash equilibrium and (Coarse) Correlated Equilibrium -- from an offline dataset pre-collected from…

机器学习 · 计算机科学 2023-02-07 Yuheng Zhang , Yu Bai , Nan Jiang

There are only limited classes of multi-player stochastic games in which independent learning is guaranteed to converge to a Nash equilibrium. Markov potential games are a key example of such classes. Prior work has outlined sets of…

计算机科学与博弈论 · 计算机科学 2024-05-15 Fatemeh Fardno , Seyed Majid Zahedi

Pseudo-games are a natural and well-known generalization of normal-form games, in which the actions taken by each player affect not only the other players' payoffs, as in games, but also the other players' strategy sets. The solution…

计算机科学与博弈论 · 计算机科学 2022-10-20 Denizalp Goktas , Amy Greenwald

Correlated equilibria -- and their generalization $\Phi$-equilibria -- are a fundamental object of study in game theory, offering a more tractable alternative to Nash equilibria in multi-player settings. While computational aspects of…

计算机科学与博弈论 · 计算机科学 2025-10-23 Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Gabriele Farina

Mean field games (MFGs) model equilibria in games with a continuum of weakly interacting players as limiting systems of symmetric $n$-player games. We consider the finite-state, infinite-horizon problem with ergodic cost. Assuming Markovian…

最优化与控制 · 数学 2025-03-25 Asaf Cohen , Ethan Zell

We study policy iteration for infinite-horizon Markov decision processes. It has recently been shown policy iteration style algorithms have exponential lower bounds in a two player game setting. We extend these lower bounds to Markov…

数据结构与算法 · 计算机科学 2010-03-18 John Fearnley

In the paper we present a model of discrete-time mean-field game with several populations of players. Mean-field games with multiple populations of the players have only been studied in the literature in the continuous-time setting. The…

最优化与控制 · 数学 2023-04-07 Piotr Więcek

Convex Markov Games (cMGs) were recently introduced as a broad class of multi-agent learning problems that generalize Markov games to settings where strategic agents optimize general utilities beyond additive rewards. While cMGs expand the…

计算机科学与博弈论 · 计算机科学 2026-02-13 Anas Barakat , Ioannis Panageas , Antonios Varvitsiotis

We introduce the use of generative adversarial learning to compute equilibria in general game-theoretic settings, specifically the generalized Nash equilibrium (GNE) in pseudo-games, and its specific instantiation as the competitive…

计算机科学与博弈论 · 计算机科学 2023-02-21 Denizalp Goktas , David C. Parkes , Ian Gemp , Luke Marris , Georgios Piliouras , Romuald Elie , Guy Lever , Andrea Tacchetti

Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they often fail to capture critical non-linearities inherent in…

最优化与控制 · 数学 2025-05-09 Julian Barreiro-Gomez , Tyrone E. Duncan , Bozenna Pasik-Duncan , Hamidou Tembine

We establish the existence and uniqueness of the equilibrium for a stochastic mean-field game of optimal investment. The analysis covers both finite and infinite time horizons, and the mean-field interaction of the representative company…

最优化与控制 · 数学 2026-05-18 Alessandro Calvia , Salvatore Federico , Giorgio Ferrari , Fausto Gozzi

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

信息论 · 计算机科学 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

Partially Observable Markov Games (POMGs) provide a general framework for modeling multi-agent sequential decision-making under asymmetric information. A common approach is to reformulate a POMG as a fully observable Markov game over belief…

多智能体系统 · 计算机科学 2026-04-08 Lan Sang , Chinmay Maheshwari

Stochastic games generalize Markov decision processes (MDPs) to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards determined by multiplayer matrix games at each state. We…

计算机科学与博弈论 · 计算机科学 2013-01-18 Michael Kearns , Yishay Mansour , Satinder Singh

We study a two-player, zero-sum, stochastic game with incomplete information on one side in which the players are allowed to play more and more frequently. The informed player observes the realization of a Markov chain on which the payoffs…

最优化与控制 · 数学 2013-07-15 Pierre Cardaliaguet , Catherine Rainer , Dinah Rosenberg , Nicolas Vieille

An ideal strategy in zero-sum games should not only grant the player an average reward no less than the value of Nash equilibrium, but also exploit the (adaptive) opponents when they are suboptimal. While most existing works in Markov games…

机器学习 · 计算机科学 2022-06-15 Qinghua Liu , Yuanhao Wang , Chi Jin