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Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Ziwei Liao , Mohamed Sayed , Steven L. Waslander , Sara Vicente , Daniyar Turmukhambetov , Michael Firman

Sparse-view 3D reconstruction is a major challenge in computer vision, aiming to create complete three-dimensional models from limited viewing angles. Key obstacles include: 1) a small number of input images with inconsistent information;…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Bi'an Du , Lingbei Meng , Wei Hu

Gaussian Splatting has become a popular technique for various 3D Computer Vision tasks, including novel view synthesis, scene reconstruction, and dynamic scene rendering. However, the challenge of natural-looking object insertion, where the…

计算机视觉与模式识别 · 计算机科学 2026-05-04 Vsevolod Skorokhodov , Nikita Durasov , Pascal Fua

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

计算机视觉与模式识别 · 计算机科学 2024-12-12 Eyal Gomel , Lior Wolf

Reconstructing and decomposing dynamic urban scenes is crucial for autonomous driving, urban planning, and scene editing. However, existing methods fail to perform instance-aware decomposition without manual annotations, which is crucial…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Yunxuan Mao , Rong Xiong , Yue Wang , Yiyi Liao

When performing 3D inpainting using novel-view rendering methods like Neural Radiance Field (NeRF) or 3D Gaussian Splatting (3DGS), how to achieve texture and geometry consistency across camera views has been a challenge. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Sheng-Yu Huang , Zi-Ting Chou , Yu-Chiang Frank Wang

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

计算机视觉与模式识别 · 计算机科学 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints - leads to missing information and incomplete surfaces in the…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Leif Van Holland , Domenic Zingsheim , Mana Takhsha , Hannah Dröge , Patrick Stotko , Markus Plack , Reinhard Klein

We present a novel approach, termed ADGaussian, for generalizable street scene reconstruction. The proposed method enables high-quality rendering from merely single-view input. Unlike prior Gaussian Splatting methods that primarily focus on…

计算机视觉与模式识别 · 计算机科学 2026-02-12 Qi Song , Chenghong Li , Haotong Lin , Sida Peng , Rui Huang

In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Yusen Xie , Zhenmin Huang , Jianhao Jiao , Dimitrios Kanoulas , Jun Ma

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

In the fields of photogrammetry, computer vision and computer graphics, the task of neural 3D scene reconstruction has led to the exploration of various techniques. Among these, 3D Gaussian Splatting stands out for its explicit…

计算机视觉与模式识别 · 计算机科学 2024-05-06 Miriam Jäger , Theodor Kapler , Michael Feßenbecker , Felix Birkelbach , Markus Hillemann , Boris Jutzi

Most existing human rendering methods require every part of the human to be fully visible throughout the input video. However, this assumption does not hold in real-life settings where obstructions are common, resulting in only partial…

计算机视觉与模式识别 · 计算机科学 2024-07-02 Adam Sun , Tiange Xiang , Scott Delp , Li Fei-Fei , Ehsan Adeli

3D Gaussian splatting (3DGS) has demonstrated impressive performance in synthesizing high-fidelity novel views. Nonetheless, its effectiveness critically depends on the quality of the initialized point cloud. Specifically, achieving uniform…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Yikang Zhang , Rui Fan

The recent advancements in 3D Gaussian splatting (3D-GS) have not only facilitated real-time rendering through modern GPU rasterization pipelines but have also attained state-of-the-art rendering quality. Nevertheless, despite its…

计算机视觉与模式识别 · 计算机科学 2024-10-03 Ziyi Yang , Xinyu Gao , Yangtian Sun , Yihua Huang , Xiaoyang Lyu , Wen Zhou , Shaohui Jiao , Xiaojuan Qi , Xiaogang Jin

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

We introduce Text2Immersion, an elegant method for producing high-quality 3D immersive scenes from text prompts. Our proposed pipeline initiates by progressively generating a Gaussian cloud using pre-trained 2D diffusion and depth…

计算机视觉与模式识别 · 计算机科学 2023-12-15 Hao Ouyang , Kathryn Heal , Stephen Lombardi , Tiancheng Sun

We introduce a novel large-scale scene reconstruction benchmark using the newly developed 3D representation approach, Gaussian Splatting, on our expansive U-Scene dataset. U-Scene encompasses over one and a half square kilometres, featuring…

计算机视觉与模式识别 · 计算机科学 2024-01-26 Butian Xiong , Zhuo Li , Zhen Li