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Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However,…

Recently, 3D Gaussian splatting-based RGB-D SLAM displays remarkable performance of high-fidelity 3D reconstruction. However, the lack of depth rendering consistency and efficient loop closure limits the quality of its geometric…

机器人学 · 计算机科学 2025-06-03 Xingguang Zhong , Yue Pan , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

The majority of visual SLAM systems are not robust in dynamic scenarios. The ones that deal with dynamic objects in the scenes usually rely on deep-learning-based methods to detect and filter these objects. However, these methods cannot…

Recently, 3D Gaussian Splatting (3DGS) has shown encouraging performance for open vocabulary scene understanding tasks. However, previous methods cannot distinguish 3D instance-level information, which usually predicts a heatmap between the…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Hongjia Zhai , Hai Li , Zhenzhe Li , Xiaokun Pan , Yijia He , Guofeng Zhang

Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Seongbo Ha , Jiung Yeon , Hyeonwoo Yu

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven…

机器人学 · 计算机科学 2024-11-14 Yueming Xu , Haochen Jiang , Zhongyang Xiao , Jianfeng Feng , Li Zhang

3D Gaussian Splatting has recently shown promising results as an alternative scene representation in SLAM systems to neural implicit representations. However, current methods either lack dense depth maps to supervise the mapping process or…

计算机视觉与模式识别 · 计算机科学 2024-08-08 F. Aykut Sarikamis , A. Aydin Alatan

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

机器人学 · 计算机科学 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Efficient three-dimensional reconstruction and real-time visualization are critical in surgical scenarios such as endoscopy. In recent years, 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in efficient 3D…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Taoyu Wu , Yiyi Miao , Zhuoxiao Li , Haocheng Zhao , Kang Dang , Jionglong Su , Limin Yu , Haoang Li

Simultaneous localization and mapping (SLAM) has achieved impressive performance in static environments. However, SLAM in dynamic environments remains an open question. Many methods directly filter out dynamic objects, resulting in…

机器人学 · 计算机科学 2024-11-26 Haoang Li , Xiangqi Meng , Xingxing Zuo , Zhe Liu , Hesheng Wang , Daniel Cremers

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

We introduce RGS-SLAM, a robust Gaussian-splatting SLAM framework that replaces the residual-driven densification stage of GS-SLAM with a training-free correspondence-to-Gaussian initialization. Instead of progressively adding Gaussians as…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Wei-Tse Cheng , Yen-Jen Chiou , Yuan-Fu Yang

Recent 3D Gaussian Splatting (3DGS) techniques for Visual Simultaneous Localization and Mapping (SLAM) have significantly progressed in tracking and high-fidelity mapping. However, their sequential optimization framework and sensitivity to…

机器人学 · 计算机科学 2026-02-13 Wancai Zheng , Linlin Ou , Jiajie He , Libo Zhou , Xinyi Yu , Yan Wei

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

机器人学 · 计算机科学 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

This paper presents a 3D lidar SLAM system based on improved regionalized Gaussian process (GP) map reconstruction to provide both low-drift state estimation and mapping in real-time for robotics applications. We utilize spatial GP…

机器人学 · 计算机科学 2023-03-10 Jianyuan Ruan , Bo Li , Yinqiang Wang , Zhou Fang

Traditional SLAM algorithms excel at camera tracking, but typically produce incomplete and low-resolution maps that are not tightly integrated with semantics prediction. Recent work integrates Gaussian Splatting (GS) into SLAM to enable…

计算机视觉与模式识别 · 计算机科学 2025-12-04 Mingqi Jiang , Chanho Kim , Chen Ziwen , Li Fuxin

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

机器人学 · 计算机科学 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

SLAM systems based on Gaussian Splatting have garnered attention due to their capabilities for rapid real-time rendering and high-fidelity mapping. However, current Gaussian Splatting SLAM systems usually struggle with large scene…

机器人学 · 计算机科学 2025-04-25 Jingwei Huang , Mingrui Li , Lei Sun , Aaron Xuxiang Tian , Tianchen Deng , Hongyu Wang

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Anh Thuan Tran , Jana Kosecka