English

DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization

Robotics 2024-11-14 v1

Abstract

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven effective in creating high-quality renderings using explicit 3D Gaussian models, significantly improving environmental reconstruction fidelity. However, these approaches depend on a static environment assumption and face challenges in dynamic environments due to inconsistent observations of geometry and photometry. To address this problem, we propose DG-SLAM, the first robust dynamic visual SLAM system grounded in 3D Gaussians, which provides precise camera pose estimation alongside high-fidelity reconstructions. Specifically, we propose effective strategies, including motion mask generation, adaptive Gaussian point management, and a hybrid camera tracking algorithm to improve the accuracy and robustness of pose estimation. Extensive experiments demonstrate that DG-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, and novel-view synthesis in dynamic scenes, outperforming existing methods meanwhile preserving real-time rendering ability.

Keywords

Cite

@article{arxiv.2411.08373,
  title  = {DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization},
  author = {Yueming Xu and Haochen Jiang and Zhongyang Xiao and Jianfeng Feng and Li Zhang},
  journal= {arXiv preprint arXiv:2411.08373},
  year   = {2024}
}
R2 v1 2026-06-28T19:57:59.899Z