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Offline reinforcement learning refers to the process of learning policies from fixed datasets, without requiring additional environment interaction. However, it often relies on well-defined reward functions, which are difficult and…

人工智能 · 计算机科学 2025-10-13 Xiancheng Gao , Yufeng Shi , Wengang Zhou , Houqiang Li

The classic Mallows model is a foundational tool for modeling user preferences. However, it has limitations in capturing real-world scenarios, where users often focus only on a limited set of preferred items and are indifferent to the rest.…

机器学习 · 计算机科学 2025-10-28 Shahrzad Haddadan , Sara Ahmadian

The Frank-Wolfe method and its extensions are well-suited for delivering solutions with desirable structural properties, such as sparsity or low-rank structure. We introduce a new variant of the Frank-Wolfe method that combines Frank-Wolfe…

最优化与控制 · 数学 2019-06-11 Paul Grigas , Alfonso Lobos , Nathan Vermeersch

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for…

Large language models (LLMs) have revolutionized the role of AI, yet pose potential social risks. To steer LLMs towards human preference, alignment technologies have been introduced and gained increasing attention. Nevertheless, existing…

计算与语言 · 计算机科学 2024-10-01 Shitong Duan , Xiaoyuan Yi , Peng Zhang , Yan Liu , Zheng Liu , Tun Lu , Xing Xie , Ning Gu

Reinforcement learning from human feedback (RLHF) is a prevalent approach to align AI systems with human values by learning rewards from human preference data. Due to various reasons, however, such data typically takes the form of rankings…

机器学习 · 计算机科学 2024-06-06 Ilgee Hong , Zichong Li , Alexander Bukharin , Yixiao Li , Haoming Jiang , Tianbao Yang , Tuo Zhao

Optimal transport (OT), which provides a distance between two probability distributions by considering their spatial locations, has been applied to widely diverse applications. Computing an OT problem requires solution of linear programming…

机器学习 · 计算机科学 2021-03-11 Takumi Fukunaga , Hiroyuki Kasai

Designing a reinforcement learning from human feedback (RLHF) algorithm to approximate a human's unobservable reward function requires assuming, implicitly or explicitly, a model of human preferences. A preference model that poorly…

机器学习 · 计算机科学 2026-04-14 Stephane Hatgis-Kessell , W. Bradley Knox , Serena Booth , Peter Stone

Frank-Wolfe algorithm (FW) and its variants have gained a surge of interests in machine learning community due to its projection-free property. Recently people have reduced the gradient evaluation complexity of FW algorithm to…

机器学习 · 统计学 2018-05-22 Yan Li , Chao Qu , Huan Xu

We study the problem of collaborative filtering where ranking information is available. Focusing on the core of the collaborative ranking process, the user and their community, we propose new models for representation of the underlying…

信息检索 · 计算机科学 2014-07-24 Truyen Tran , Svetha Venkatesh

The success of AI assistants based on language models (LLMs) hinges crucially on Reinforcement Learning from Human Feedback (RLHF), which enables the generation of responses more aligned with human preferences. As universal AI assistants,…

机器学习 · 计算机科学 2023-12-27 Rui Zheng , Wei Shen , Yuan Hua , Wenbin Lai , Shihan Dou , Yuhao Zhou , Zhiheng Xi , Xiao Wang , Haoran Huang , Tao Gui , Qi Zhang , Xuanjing Huang

This paper introduces unified projection-free Frank-Wolfe type algorithms for adversarial continuous DR-submodular optimization, spanning scenarios such as full information and (semi-)bandit feedback, monotone and non-monotone functions,…

机器学习 · 计算机科学 2024-04-30 Mohammad Pedramfar , Yididiya Y. Nadew , Christopher J. Quinn , Vaneet Aggarwal

We consider the problem of minimizing a smooth and convex function over the $n$-dimensional spectrahedron -- the set of real symmetric $n\times n$ positive semidefinite matrices with unit trace, which underlies numerous applications in…

最优化与控制 · 数学 2026-03-03 Dan Garber

The construction by Du et al. (2019) implies that even if a learner is given linear features in $\mathbb R^d$ that approximate the rewards in a bandit with a uniform error of $\epsilon$, then searching for an action that is optimal up to…

机器学习 · 统计学 2020-02-20 Tor Lattimore , Csaba Szepesvari , Gellert Weisz

Preference learning is a widely adopted post-training technique that aligns large language models (LLMs) to human preferences and improves specific downstream task capabilities. In this work we systematically investigate how specific…

计算与语言 · 计算机科学 2024-12-23 Joongwon Kim , Anirudh Goyal , Aston Zhang , Bo Xiong , Rui Hou , Melanie Kambadur , Dhruv Mahajan , Hannaneh Hajishirzi , Liang Tan

Two of the most fundamental prototypes of greedy optimization are the matching pursuit and Frank-Wolfe algorithms. In this paper, we take a unified view on both classes of methods, leading to the first explicit convergence rates of matching…

机器学习 · 计算机科学 2017-03-08 Francesco Locatello , Rajiv Khanna , Michael Tschannen , Martin Jaggi

The prevalent deployment of learning from human preferences through reinforcement learning (RLHF) relies on two important approximations: the first assumes that pairwise preferences can be substituted with pointwise rewards. The second…

LLMs are increasingly used to design reward functions based on human preferences in Reinforcement Learning (RL). We focus on LLM-designed rewards for Restless Multi-Armed Bandits, a framework for allocating limited resources among agents.…

机器学习 · 计算机科学 2025-10-22 Shresth Verma , Niclas Boehmer , Lingkai Kong , Milind Tambe

This paper considers a time-varying optimization problem associated with a network of systems, with each of the systems shared by (and affecting) a number of individuals. The objective is to minimize cost functions associated with the…

最优化与控制 · 数学 2022-03-15 Ana M. Ospina , Andrea Simonetto , Emiliano Dall'Anese

In this paper, we take a step towards a deeper understanding of learning from human preferences by systematically comparing the paradigm of reinforcement learning from human feedback (RLHF) with the recently proposed paradigm of direct…

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