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相关论文: ZeroHSI: Zero-Shot 4D Human-Scene Interaction by V…

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Human-object interaction (HOI) detection plays a key role in high-level visual understanding, facilitating a deep comprehension of human activities. Specifically, HOI detection aims to locate the humans and objects involved in interactions…

计算机视觉与模式识别 · 计算机科学 2025-03-19 Yuxiao Wang , Yu Lei , Li Cui , Weiying Xue , Qi Liu , Zhenao Wei

We introduce HiSC4D, a novel Human-centered interaction and 4D Scene Capture method, aimed at accurately and efficiently creating a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, rich human-human…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Yudi Dai , Zhiyong Wang , Xiping Lin , Chenglu Wen , Lan Xu , Siqi Shen , Yuexin Ma , Cheng Wang

High-quality HDRIs(High Dynamic Range Images), typically HDR panoramas, are one of the most popular ways to create photorealistic lighting and 360-degree reflections of 3D scenes in graphics. Given the difficulty of capturing HDRIs, a…

计算机视觉与模式识别 · 计算机科学 2023-04-17 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

Humanoid motion control has witnessed significant breakthroughs in recent years, with deep reinforcement learning (RL) emerging as a primary catalyst for achieving complex, human-like behaviors. However, the high dimensionality and…

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

声音 · 计算机科学 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

计算机视觉与模式识别 · 计算机科学 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Canxuan Gang , Yiran Wang

This paper presents InteractEdit, a novel framework for zero-shot Human-Object Interaction (HOI) editing, addressing the challenging task of transforming an existing interaction in an image into a new, desired interaction while preserving…

图形学 · 计算机科学 2025-03-13 Jiun Tian Hoe , Weipeng Hu , Wei Zhou , Chao Xie , Ziwei Wang , Chee Seng Chan , Xudong Jiang , Yap-Peng Tan

This paper investigates the problem of zero-shot action recognition, in the setting where no training videos with seen actions are available. For this challenging scenario, the current leading approach is to transfer knowledge from the…

计算机视觉与模式识别 · 计算机科学 2021-10-27 Carlo Bretti , Pascal Mettes

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

Markerless motion capture is an active research in 3D virtualization. In proposed work we presented a system for markerless motion capture for 3D human character animation, paper presents a survey on motion and skeleton tracking techniques…

图形学 · 计算机科学 2014-02-12 Ashish Shingade , Archana Ghotkar

In recent years, there has been a significant amount of research on algorithms and control methods for distributed collaborative robots. However, the emergence of collective behavior in a swarm is still difficult to predict and control.…

机器人学 · 计算机科学 2024-08-21 Pengming Zhu , Zhiwen Zeng , Weijia Yao , Wei Dai , Huimin Lu , Zongtan Zhou

Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods suffer from \textit{Representation Misalignment} due to…

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

计算机视觉与模式识别 · 计算机科学 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…

计算机视觉与模式识别 · 计算机科学 2021-05-25 Gül Varol , Ivan Laptev , Cordelia Schmid , Andrew Zisserman

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labor intensive. Recent work generates human poses and motions…

计算机视觉与模式识别 · 计算机科学 2022-12-09 Hongwei Yi , Chun-Hao P. Huang , Shashank Tripathi , Lea Hering , Justus Thies , Michael J. Black

Human identification is an important topic in event detection, person tracking, and public security. There have been numerous methods proposed for human identification, such as face identification, person re-identification, and gait…

计算机视觉与模式识别 · 计算机科学 2022-01-03 Zhizhe Liu , Xingxing Zhang , Zhenfeng Zhu , Shuai Zheng , Yao Zhao , Jian Cheng

We introduce CRISP, a method that recovers simulatable human motion and scene geometry from monocular video. Prior work on joint human-scene reconstruction relies on data-driven priors and joint optimization with no physics in the loop, or…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Zihan Wang , Jiashun Wang , Jeff Tan , Yiwen Zhao , Jessica Hodgins , Shubham Tulsiani , Deva Ramanan

Generating and representing human behavior are of major importance for various computer vision applications. Commonly, human video synthesis represents behavior as sequences of postures while directly predicting their likely progressions or…

计算机视觉与模式识别 · 计算机科学 2021-04-23 Andreas Blattmann , Timo Milbich , Michael Dorkenwald , Björn Ommer

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

计算机视觉与模式识别 · 计算机科学 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll