中文
相关论文

相关论文: MineStudio: A Streamlined Package for Minecraft AI…

200 篇论文

Open-ended learning methods that automatically generate a curriculum of increasingly challenging tasks serve as a promising avenue toward generally capable reinforcement learning agents. Existing methods adapt curricula independently over…

A playtest is the process in which human testers are recruited to play video games and to reveal software bugs. Manual testing is expensive and time-consuming, especially when there are many mobile games to test and every software version…

软件工程 · 计算机科学 2021-02-26 Yan Zhao , Weihao Zhang , Enyi Tang , Haipeng Cai , Xi Guo , Na Meng

Simulation agents are essential for designing and testing systems that interact with humans, such as autonomous vehicles (AVs). These agents serve various purposes, from benchmarking AV performance to stress-testing system limits, but all…

人工智能 · 计算机科学 2025-05-21 Daphne Cornelisse , Aarav Pandya , Kevin Joseph , Joseph Suárez , Eugene Vinitsky

There is a growing need for cybersecurity professionals with practical knowledge and experience to meet societal needs and comply with new standards and regulations. At the same time, the advances in software technology and artificial…

密码学与安全 · 计算机科学 2026-04-02 Charilaos Skandylas , Mikael Asplund

Scientific experimentation, a cornerstone of human progress, demands rigor in reliability, methodical control, and interpretability to yield meaningful results. Despite the growing capabilities of large language models (LLMs) in automating…

We present Meta MMO, a collection of many-agent minigames for use as a reinforcement learning benchmark. Meta MMO is built on top of Neural MMO, a massively multiagent environment that has been the subject of two previous NeurIPS…

人工智能 · 计算机科学 2024-06-10 Kyoung Whan Choe , Ryan Sullivan , Joseph Suárez

Continuing advances in frontier model research are paving the way for widespread deployment of AI agents. Meanwhile, global interest in building large, complex systems in software, manufacturing, energy and logistics has never been greater.…

人工智能 · 计算机科学 2025-02-04 Neel Kant

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

人机交互 · 计算机科学 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task agents. We first identify two main challenges of learning…

人工智能 · 计算机科学 2023-10-16 Shaofei Cai , Zihao Wang , Xiaojian Ma , Anji Liu , Yitao Liang

Developers have to write thorough tests for their software in order to find bugs and to prevent regressions. Writing tests, however, is not every developer's favourite occupation, and if a lack of motivation leads to a lack of tests, then…

软件工程 · 计算机科学 2022-02-15 Philipp Straubinger , Gordon Fraser

Discovering causal regularities and applying them to build functional systems--the discovery-to-application loop--is a hallmark of general intelligence, yet evaluating this capacity has been hindered by the vast complexity gap between…

We present Megaverse, a new 3D simulation platform for reinforcement learning and embodied AI research. The efficient design of our engine enables physics-based simulation with high-dimensional egocentric observations at more than 1,000,000…

机器学习 · 计算机科学 2021-07-22 Aleksei Petrenko , Erik Wijmans , Brennan Shacklett , Vladlen Koltun

Agent-based modeling is indispensable for studying complex systems across many domains. However, existing simulation platforms exhibit two major issues: performance and modularity. Low performance prevents simulations with a large number of…

分布式、并行与集群计算 · 计算机科学 2025-03-17 Lukas Johannes Breitwieser

AI agents aim to solve complex tasks by combining text-based reasoning with external tool calls. Unfortunately, AI agents are vulnerable to prompt injection attacks where data returned by external tools hijacks the agent to execute…

密码学与安全 · 计算机科学 2024-11-26 Edoardo Debenedetti , Jie Zhang , Mislav Balunović , Luca Beurer-Kellner , Marc Fischer , Florian Tramèr

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging levels and 5 unengaging levels. We expand upon a framework…

人工智能 · 计算机科学 2024-09-05 Bobby Khaleque , Mike Cook , Jeremy Gow

Reproducing game bugs, particularly crash bugs in continuously evolving games like Minecraft, is a notoriously manual, time-consuming, and challenging process to automate; insights from a key decision maker from Minecraft we interviewed…

软件工程 · 计算机科学 2025-10-14 Eray Yapağcı , Yavuz Alp Sencer Öztürk , Eray Tüzün

Sample inefficiency of deep reinforcement learning methods is a major obstacle for their use in real-world applications. In this work, we show how human demonstrations can improve final performance of agents on the Minecraft minigame…

机器学习 · 计算机科学 2020-03-16 Christian Scheller , Yanick Schraner , Manfred Vogel

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and…

Today's AI models learn primarily through mimicry and refining, so it is not surprising that they struggle to solve problems beyond the limits set by existing data. To solve novel problems, agents should acquire skills for exploring and…

We introduce MuJoCo Playground, a fully open-source framework for robot learning built with MJX, with the express goal of streamlining simulation, training, and sim-to-real transfer onto robots. With a simple "pip install playground",…