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3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…

图形学 · 计算机科学 2025-09-23 Ruiyan Wang , Zhengxue Cheng , Zonghao Lin , Jun Ling , Yuzhou Liu , Yanru An , Rong Xie , Li Song

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatting is widely used…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Arnab Dey , Cheng-You Lu , Andrew I. Comport , Srinath Sridhar , Chin-Teng Lin , Jean Martinet

We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a clothed human and turns them into an animatable avatar. These avatars are driven by pose parameters and have realistic clothing that moves and deforms…

计算机视觉与模式识别 · 计算机科学 2021-04-09 Shunsuke Saito , Jinlong Yang , Qianli Ma , Michael J. Black

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

The key to address clothes-changing person re-identification (re-id) is to extract clothes-irrelevant features, e.g., face, hairstyle, body shape, and gait. Most current works mainly focus on modeling body shape from multi-modality…

计算机视觉与模式识别 · 计算机科学 2022-04-15 Xinqian Gu , Hong Chang , Bingpeng Ma , Shutao Bai , Shiguang Shan , Xilin Chen

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

计算机视觉与模式识别 · 计算机科学 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Recently, data-driven single-view reconstruction methods have shown great progress in modeling 3D dressed humans. However, such methods suffer heavily from depth ambiguities and occlusions inherent to single view inputs. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2021-12-07 Pierre Zins , Yuanlu Xu , Edmond Boyer , Stefanie Wuhrer , Tony Tung

Recently, significant advancements have been made in the reconstruction and generation of 3D assets, including static cases and those with physical interactions. To recover the physical properties of 3D assets, existing methods typically…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Yuchen Lin , Chenguo Lin , Jianjin Xu , Yadong Mu

We introduce ShapeGaussian, a high-fidelity, template-free method for 4D human reconstruction from casual monocular videos. Generic reconstruction methods lacking robust vision priors, such as 4DGS, struggle to capture high-deformation…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Zhenxiao Liang , Ning Zhang , Youbao Tang , Ruei-Sung Lin , Qixing Huang , Peng Chang , Jing Xiao

In this paper we predict a full 3D avatar of a person from a single image. We infer texture and geometry in the UV-space of the SMPL model using an image-to-image translation method. Given partial texture and segmentation layout maps…

计算机视觉与模式识别 · 计算机科学 2019-08-21 Verica Lazova , Eldar Insafutdinov , Gerard Pons-Moll

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Geonhee Sim , Gyeongsik Moon

Creating pose-driven human avatars is about modeling the mapping from the low-frequency driving pose to high-frequency dynamic human appearances, so an effective pose encoding method that can encode high-fidelity human details is essential…

计算机视觉与模式识别 · 计算机科学 2023-11-28 Zhe Li , Zerong Zheng , Yuxiao Liu , Boyao Zhou , Yebin Liu

In this paper, we propose a novel framework that allows therapists to teach robot-assisted rehabilitation exercises remotely via RGB-D video. Our system encodes demonstrations as 6-DoF body-centric trajectories using Cartesian Dynamic…

机器人学 · 计算机科学 2026-03-17 Ali Alabbas , Camillo Murgia , Joanne Regan , Philip Long

Despite recent progress in 3D hand reconstruction from monocular videos, most existing methods rely on data captured in well-controlled environments and therefore degrade in real-world settings with severe perturbations, such as hand-object…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Hanhui Li , Xuan Huang , Wanquan Liu , Yuhao Cheng , Long Chen , Yiqiang Yan , Xiaodan Liang , Chenqiang Gao

We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images…

计算机视觉与模式识别 · 计算机科学 2018-05-02 Jian Liu , Naveed Akhtar , Ajmal Mian

Estimating 3D full-body pose from sparse sensor data is a pivotal technique employed for the reconstruction of realistic human motions in Augmented Reality and Virtual Reality. However, translating sparse sensor signals into comprehensive…

计算机视觉与模式识别 · 计算机科学 2024-05-14 Feiyu Yao , Zongkai Wu , Li Yi

Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rasterization with limited visual realism, and their support for…

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

计算机视觉与模式识别 · 计算机科学 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

Understanding physical properties such as friction, stiffness, hardness, and material composition is essential for enabling robots to interact safely and effectively with their surroundings. However, existing 3D reconstruction methods focus…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Samarth Chopra , Jing Liang , Gershom Seneviratne , Dinesh Manocha
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