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Recently there has been a proliferation of intrinsic motivation (IM) reward-shaping methods to learn in complex and sparse-reward environments. These methods can often inadvertently change the set of optimal policies in an environment,…

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…

机器学习 · 计算机科学 2023-10-30 Gaon An , Junhyeok Lee , Xingdong Zuo , Norio Kosaka , Kyung-Min Kim , Hyun Oh Song

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

机器学习 · 计算机科学 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

Modeling the preferences of agents over a set of alternatives is a principal concern in many areas. The dominant approach has been to find a single reward/utility function with the property that alternatives yielding higher rewards are…

机器学习 · 计算机科学 2022-06-09 Alihan Hüyük , William R. Zame , Mihaela van der Schaar

Many real-world problems require trading off multiple competing objectives. However, these objectives are often in different units and/or scales, which can make it challenging for practitioners to express numerical preferences over…

The policy represented by the deep neural network can overfit the spurious features in observations, which hamper a reinforcement learning agent from learning effective policy. This issue becomes severe in high-dimensional state, where the…

机器学习 · 计算机科学 2023-05-01 Md Masudur Rahman , Yexiang Xue

Preferential Bayesian optimization (PBO) is a framework for optimizing a decision-maker's latent preferences over available design choices. While preferences often involve multiple conflicting objectives, existing work in PBO assumes that…

机器学习 · 计算机科学 2024-06-24 Raul Astudillo , Kejun Li , Maegan Tucker , Chu Xin Cheng , Aaron D. Ames , Yisong Yue

Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems…

机器人学 · 计算机科学 2025-06-17 Hongrui Zheng , Zhijun Zhuang , Stephanie Wu , Shuo Yang , Rahul Mangharam

Optimization problems find widespread use in both single-objective and multi-objective scenarios. In practical applications, users aspire for solutions that converge to the region of interest (ROI) along the Pareto front (PF). While the…

人工智能 · 计算机科学 2025-03-10 Tian Huang , Shengbo Wang , Ke Li

Preference-based learning of reward functions, where the reward function is learned using comparison data, has been well studied for complex robotic tasks such as autonomous driving. Existing algorithms have focused on learning reward…

机器人学 · 计算机科学 2021-03-05 Sydney M. Katz , Amir Maleki , Erdem Bıyık , Mykel J. Kochenderfer

The framework of uncoupled online learning in multiplayer games has made significant progress in recent years. In particular, the development of time-varying games has considerably expanded its modeling capabilities. However, current regret…

计算机科学与博弈论 · 计算机科学 2025-08-18 Aymeric Capitaine , Etienne Boursier , Eric Moulines , Michael I. Jordan , Alain Durmus

Learning reward models from pairwise comparisons is a fundamental component in a number of domains, including autonomous control, conversational agents, and recommendation systems, as part of a broad goal of aligning automated decisions…

机器学习 · 计算机科学 2024-10-10 Junlin Wu , Jiongxiao Wang , Chaowei Xiao , Chenguang Wang , Ning Zhang , Yevgeniy Vorobeychik

Potential-based reward shaping is commonly used to incorporate prior knowledge of how to solve the task into reinforcement learning because it can formally guarantee policy invariance. As such, the optimal policy and the ordering of…

机器学习 · 计算机科学 2025-02-04 Henrik Müller , Daniel Kudenko

Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions. However, current PbRL methods face a critical challenge in effectively…

人工智能 · 计算机科学 2025-06-17 Brahim Driss , Alex Davey , Riad Akrour

We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous work on Bayesian inverse reinforcement learning and allows us…

机器学习 · 统计学 2011-06-30 Constantin Rothkopf , Christos Dimitrakakis

This study investigates cooperation evolution mechanisms in the spatial public goods game. A novel deep reinforcement learning framework, Proximal Policy Optimization with Adversarial Curriculum Transfer (PPO-ACT), is proposed to model…

计算机科学与博弈论 · 计算机科学 2025-07-03 Zhaoqilin Yang , Chanchan Li , Xin Wang , Youliang Tian

Multi-objective reinforcement learning (MORL) is a structured approach for optimizing tasks with multiple objectives. However, it often relies on pre-defined reward functions, which can be hard to design for balancing conflicting goals and…

机器学习 · 计算机科学 2025-07-21 Ni Mu , Yao Luan , Qing-Shan Jia

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents…

机器学习 · 计算机科学 2022-01-06 Andy Shih , Stefano Ermon , Dorsa Sadigh

Model-free reinforcement learning methods such as the Proximal Policy Optimization algorithm (PPO) have successfully applied in complex decision-making problems such as Atari games. However, these methods suffer from high variances and high…

机器学习 · 计算机科学 2018-11-20 Feiyang Pan , Qingpeng Cai , An-Xiang Zeng , Chun-Xiang Pan , Qing Da , Hualin He , Qing He , Pingzhong Tang

Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most…

多智能体系统 · 计算机科学 2023-01-18 Paramita Koley , Aurghya Maiti , Niloy Ganguly , Sourangshu Bhattacharya