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We introduce and initiate the study of a natural class of repeated two-player matrix games, called Repeated-Until-Collision (RUC) games. In each round, both players simultaneously pick an action from a common action set $\{1, 2, \dots,…

计算机科学与博弈论 · 计算机科学 2023-09-29 Aniket Murhekar , Eklavya Sharma

Partial-monitoring games constitute a mathematical framework for sequential decision making problems with imperfect feedback: The learner repeatedly chooses an action, opponent responds with an outcome, and then the learner suffers a loss…

计算机科学与博弈论 · 计算机科学 2011-10-13 András Antos , Gábor Bartók , Dávid Pál , Csaba Szepesvári

In this article, we study the behavior of a broad family of real sequences derived from randomized one-pile subtraction games. For any subtraction set $S$, we allow any valid number of chips $s\in S$ to be removed at equal probability at…

组合数学 · 数学 2024-05-31 Nicolas Capitelli , Francisco Somma

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

计算机科学与博弈论 · 计算机科学 2025-07-09 John S. McAlister , Nina H. Fefferman

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

数据结构与算法 · 计算机科学 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

The game of Nim, which has been well known for many years, has numerous variations. One such variation is Circular Nim, where piles of stones are arranged on a circumference, and players take stones from consecutive adjacent piles in one…

组合数学 · 数学 2024-11-13 Hiromi Oginuma , Masato Shinoda

In this paper, some new criteria for detecting whether a finite game is potential are proposed by solving potential equations. The verification equations with the minimal number for checking a potential game are obtained for the first time.…

计算机科学与博弈论 · 计算机科学 2015-04-29 Xinyun Liu , Jiandong Zhu

Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…

组合数学 · 数学 2021-01-29 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…

组合数学 · 数学 2025-11-27 Kengo Hashimoto

We introduce a three-step framework to determine at which pitches Major League batters should swing. Unlike traditional plate discipline metrics, which implicitly assume that all batters should always swing at (resp. take) pitches inside…

应用统计 · 统计学 2023-09-21 Ryan Yee , Sameer K. Deshpande

Game theory is widely used as a behavioral model for strategic interactions in biology and social science. It is common practice to assume that players quickly converge to an equilibrium, e.g. a Nash equilibrium. This can be studied in…

物理与社会 · 物理学 2018-09-20 Marco Pangallo , Torsten Heinrich , J Doyne Farmer

We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction…

量子物理 · 物理学 2020-06-15 Dmitry Kravchenko , Kamil Khadiev , Danil Serov , Ruslan Kapralov

We determine the full nim-value structure of additive subtraction games in the {\em primitive quadratic} regime. The problem appears in Winning Ways by Berlekamp et al. in 1982; it includes a closed formula, involving Beatty-type {\em…

组合数学 · 数学 2026-03-31 Urban Larsson , Hikaru Manabe

The Colonel Blotto game, introduced by Borel in the 1920s, is often used for modeling various real-life settings, such as elections, lobbying, etc. The game is based on the allocation of limited resources by players to a set of fields. Each…

理论经济学 · 经济学 2024-07-25 Sidarth Erat

We announce misere-play solutions to several previously-unsolved combinatorial games. The solutions are described in terms of misere quotients--commutative monoids that encode the additive structure of specific misere-play games. We also…

组合数学 · 数学 2008-06-30 Thane E. Plambeck , Aaron N. Siegel

The speed-accuracy tradeoffs are prevalent in a wide range of physical systems. In this paper, we demonstrate speed-accuracy tradeoffs in the game of cricket, where 'batters' score runs on the balls bowled by the 'bowlers'. It is shown that…

物理与社会 · 物理学 2025-12-17 Mohd Suhail Rizvi

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

计算复杂性 · 计算机科学 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

We study the classical and quantum mechanics of a three-dimensional stadium billiard. It consists of two quarter cylinders that are rotated with respect to each other by 90 degrees, and it is classically chaotic. The billiard exhibits only…

混沌动力学 · 物理学 2008-05-13 B. Dietz , B. Moessner , T. Papenbrock , U. Reif , A. Richter

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

计算机科学与博弈论 · 计算机科学 2024-07-30 Laurent Doyen , Thomas Soullard

A fundamental problem with the Nash equilibrium concept is the existence of certain "structurally deficient" equilibria that (i) lack fundamental robustness properties, and (ii) are difficult to analyze. The notion of a "regular" Nash…

最优化与控制 · 数学 2019-07-31 Brian Swenson , Ryan Murray , Soummya Kar