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We provide the first generalized game characterization of van Glabbeek's linear-time--branching-time spectrum with silent steps. Thereby, one multi-dimensional energy game can be used to characterize and decide a wide array of weak…

计算机科学中的逻辑 · 计算机科学 2024-10-08 Benjamin Bisping , David N. Jansen

We introduce a generalization of the bisimulation game that finds distinguishing Hennessy-Milner logic formulas from every finitary, subformula-closed language in van Glabbeek's linear-time--branching-time spectrum between two finite-state…

计算机科学与博弈论 · 计算机科学 2023-06-22 Benjamin Bisping , David N. Jansen , Uwe Nestmann

We characterize all common notions of behavioral equivalence by one 6-dimensional energy game, where energies bound capabilities of an attacker trying to tell processes apart. The defender-winning initial credits exhaustively determine…

数据结构与算法 · 计算机科学 2023-07-21 Benjamin Bisping

Van Glabbeek's linear time-branching time spectrum is one of the most relevant work on comparative study on process semantics, in which semantics are partially ordered by their discrimination power. In this paper we bring forward a…

计算机科学中的逻辑 · 计算机科学 2015-07-01 David de Frutos Escrig , Carlos Gregorio-Rodríguez , Miguel Palomino , David Romero Hernández

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

We extend recent analyses of stochastic effects in game dynamical learning to cases of multi-player games, and to games defined on networked structures. By means of an expansion in the noise strength we consider the weak-noise limit, and…

物理与社会 · 物理学 2012-04-20 Alex J. Bladon , Tobias Galla

We continue with the task of obtaining a unifying view of process semantics by considering in this case the logical characterization of the semantics. We start by considering the classic linear time-branching time spectrum developed by R.J.…

计算机科学中的逻辑 · 计算机科学 2011-08-17 David Romero-Hernández , David de Frutos-Escrig

The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. In a weakly acyclic game, from any starting state, there is a sequence of better-response moves…

计算机科学与博弈论 · 计算机科学 2011-08-11 Alex Fabrikant , Aaron D. Jaggard , Michael Schapira

Weak bisimulations are typically used in process algebras where silent steps are used to abstract from internal behaviours. They facilitate relating implementations to specifications. When an implementation fails to conform to its…

计算机科学中的逻辑 · 计算机科学 2023-06-22 David De Frutos Escrig , Jeroen J. A. Keiren , Tim A. C. Willemse

In the paper "Relating Strong Behavioral Equivalences for Processes with Nondeterminism and Probabilities" to appear in TCS, we present a comparison of behavioral equivalences for nondeterministic and probabilistic processes. In particular,…

计算机科学中的逻辑 · 计算机科学 2013-12-13 Marco Bernardo , Rocco De Nicola , Michele Loreti

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

计算机科学与博弈论 · 计算机科学 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

Behavioural equivalences can be characterized via bisimulations, modal logics and spoiler-defender games. In this paper we review these three perspectives in a coalgebraic setting, which allows us to generalize from the particular branching…

计算机科学中的逻辑 · 计算机科学 2021-04-20 Barbara König , Christina Mika-Michalski

We study generalized games with full row rank equality constraints and we provide a strikingly simple proof of strong monotonicity of the associated KKT operator. This allows us to show linear convergence to a variational equilibrium of the…

最优化与控制 · 数学 2023-04-20 Mattia Bianchi , Emilio Benenati , Sergio Grammatico

Traces form a coarse notion of semantic equivalence between states of a process, and have been studied coalgebraically for various types of system. We instantiate the finitary coalgebraic trace semantics framework of Hasuo et al. for…

计算机科学中的逻辑 · 计算机科学 2026-03-03 Benjamin Plummer , Corina Cirstea

Transmitters of a multiple access channel are assumed to freely choose their power control strategy in order to be energy-efficient. We show that in a stochastic game framework, we can develop energy-efficient distributed control strategies…

计算机科学与博弈论 · 计算机科学 2011-07-25 François Mériaux , Maël Le Treust , Samson Lasaulce , Michel Kieffer

The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…

计算机科学中的逻辑 · 计算机科学 2024-05-08 Chase Ford , Harsh Beohar , Barbara König , Stefan Milius , Lutz Schröder

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks…

计算工程、金融与科学 · 计算机科学 2021-01-22 Kun Jin , Yevgeniy Vorobeychik , Mingyan Liu

This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a…

信息论 · 计算机科学 2013-01-30 François Mériaux , Vineeth Varma , Samson Lasaulce

Characteristic formulae give a complete logical description of the behaviour of processes modulo some chosen notion of behavioural semantics. They allow one to reduce equivalence or preorder checking to model checking, and are exactly the…

计算机科学中的逻辑 · 计算机科学 2024-11-14 Luca Aceto , Antonis Achilleos , Aggeliki Chalki , Anna Ingolfsdottir

Studying continuous time counterpart of some discrete time dynamics is now a standard and fruitful technique, as some properties hold in both setups. In game theory, this is usually done by considering differential games on Euclidean…

最优化与控制 · 数学 2018-11-13 Vianney Perchet , Marc Quincampoix
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