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相关论文: GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussia…

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We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Shunyuan Zheng , Boyao Zhou , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

计算机视觉与模式识别 · 计算机科学 2026-04-29 Jingi Kim , Wonjun Kim

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at…

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

图形学 · 计算机科学 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

图形学 · 计算机科学 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

图形学 · 计算机科学 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Sparse Multi-view Images can be Learned to predict explicit radiance fields via Generalizable Gaussian Splatting approaches, which can achieve wider application prospects in real-life when ground-truth camera parameters are not required as…

计算机视觉与模式识别 · 计算机科学 2024-11-28 Yanyan Li , Yixin Fang , Federico Tombari , Gim Hee Lee

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones,…

计算机视觉与模式识别 · 计算机科学 2024-10-30 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis performance. While conventional methods require per-scene optimization, more recently several feed-forward methods have been proposed to generate pixel-aligned…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Shengjun Zhang , Xin Fei , Fangfu Liu , Haixu Song , Yueqi Duan

Recently, Gaussian Splatting, a method that represents a 3D scene as a collection of Gaussian distributions, has gained significant attention in addressing the task of novel view synthesis. In this paper, we highlight a fundamental…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Haoxuan Qu , Zhuoling Li , Hossein Rahmani , Yujun Cai , Jun Liu

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

计算机视觉与模式识别 · 计算机科学 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

Novel view synthesis has experienced significant advancements owing to increasingly capable NeRF- and 3DGS-based methods. However, reflective object reconstruction remains challenging, lacking a proper solution to achieve real-time,…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Yuxuan Yao , Zixuan Zeng , Chun Gu , Xiatian Zhu , Li Zhang

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatting is widely used…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Arnab Dey , Cheng-You Lu , Andrew I. Comport , Srinath Sridhar , Chin-Teng Lin , Jean Martinet
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