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Every day life tasks can present significant challenges for neurodivergent individuals, particularly those with Autism Spectrum Disorders (ASD) who are characterized by specific sensitivities. This contribution describes a virtual reality…

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

The integration of digital technologies into memorialization practices offers opportunities to transcend physical and temporal limitations. However, designing personalized memorial spaces that address the diverse needs of the dying and the…

人机交互 · 计算机科学 2025-04-23 Heejae Bae , Nayeong Kim , Sehee Lee , Tak Yeon Lee

Mindfulness and relaxation techniques for mental health are increasingly being explored in the human-computer interaction community. Physiological signals and their visualization have often been exploited together in a form of biofeedback…

人机交互 · 计算机科学 2023-10-24 Zihan Xu , Youngjun Cho

Social robots are increasingly being explored as tools to support emotional wellbeing, particularly in non-clinical settings. Drawing on a range of empirical studies and practical deployments, this paper outlines six key insights that…

机器人学 · 计算机科学 2025-06-17 Guy Laban , Micol Spitale , Minja Axelsson , Nida Itrat Abbasi , Hatice Gunes

As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is distance adult education -- the potential of VR to provide valuable education experiences is…

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

Integrating mixed reality (MR) with artificial intelligence (AI) technologies, including vision, language, audio, reasoning, and planning, enables the AI-powered MR assistant [1] to substantially elevate human efficiency. This enhancement…

人机交互 · 计算机科学 2024-05-10 Yan-Ming Chiou , Bob Price , Chien-Chung Shen , Syed Ali Asif

Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there is not yet an understanding of how inaccessible locomotion…

人机交互 · 计算机科学 2025-10-10 Rachel L. Franz , Jacob O. Wobbrock

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

网络与互联网体系结构 · 计算机科学 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

人机交互 · 计算机科学 2021-03-05 Holger Regenbrecht , Thomas Schubert

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

人机交互 · 计算机科学 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

Functional upper-limb prosthetic training can improve users performance in controlling prostheses and has been incorporated into occupational therapy for individuals in need. In recent years, virtual reality (VR) and augmented reality (AR)…

人机交互 · 计算机科学 2022-05-06 Yinghe Sun

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

The core idea in an XR (VR/MR/AR) application is to digitally stimulate one or more sensory systems (e.g. visual, auditory, olfactory) of the human user in an interactive way to achieve an immersive experience. Since the early 2000s…

图形学 · 计算机科学 2020-02-26 Hemal Naik , Renaud Bastien , Nassir Navab , Iain Couzin

This study will investigate the user experience while interacting with highly photorealistic virtual job interviewer avatars in Virtual Reality (VR), Augmented Reality (AR), and on a 2D screen. Having a precise speech recognition mechanism,…

With the heightened digitization of the workplace, alongside the rise of remote and hybrid work prompted by the pandemic, there is growing corporate interest in using passive sensing technologies for workplace wellbeing. Existing research…

人机交互 · 计算机科学 2023-06-07 Anna Kawakami , Shreya Chowdhary , Shamsi T. Iqbal , Q. Vera Liao , Alexandra Olteanu , Jina Suh , Koustuv Saha

Versatile robotic caregivers could benefit millions of people worldwide, including older adults and people with disabilities. Recent work has explored how robotic caregivers can learn to interact with people through physics simulations, yet…

机器人学 · 计算机科学 2020-07-23 Zackory Erickson , Yijun Gu , Charles C. Kemp

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

人机交互 · 计算机科学 2025-04-23 Ryan Najami , Rami Ghannam

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

人机交互 · 计算机科学 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer
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