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We conduct the first study of its kind to generate and evaluate vector representations for chess pieces. In particular, we uncover the latent structure of chess pieces and moves, as well as predict chess moves from chess positions. We share…

机器学习 · 计算机科学 2020-11-03 Berk Kapicioglu , Ramiz Iqbal , Tarik Koc , Louis Nicolas Andre , Katharina Sophia Volz

Time series forecasting at scale presents significant challenges for modern prediction systems, particularly when dealing with large sets of synchronized series, such as in a global payment network. In such systems, three key challenges…

We have seen numerous machine learning methods tackle the game of chess over the years. However, one common element in these works is the necessity of a finely optimized look ahead algorithm. The particular interest of this research lies…

人工智能 · 计算机科学 2020-07-07 Arman Maesumi

An increasing number of domains are providing us with detailed trace data on human decisions in settings where we can evaluate the quality of these decisions via an algorithm. Motivated by this development, an emerging line of work has…

人工智能 · 计算机科学 2016-06-17 Ashton Anderson , Jon Kleinberg , Sendhil Mullainathan

Chessboard and chess piece recognition is a computer vision problem that has not yet been efficiently solved. However, its solution is crucial for many experienced players who wish to compete against AI bots, but also prefer to make…

计算机视觉与模式识别 · 计算机科学 2020-06-25 Maciej A. Czyzewski , Artur Laskowski , Szymon Wasik

AI research in chess has been primarily focused on producing stronger agents that can maximize the probability of winning. However, there is another aspect to chess that has largely gone unexamined: its aesthetic appeal. Specifically, there…

人工智能 · 计算机科学 2024-08-06 Kamron Zaidi , Michael Guerzhoy

AI systems that can capture human-like behavior are becoming increasingly useful in situations where humans may want to learn from these systems, collaborate with them, or engage with them as partners for an extended duration. In order to…

人工智能 · 计算机科学 2022-06-17 Reid McIlroy-Young , Russell Wang , Siddhartha Sen , Jon Kleinberg , Ashton Anderson

While transformers have gained recognition as a versatile tool for artificial intelligence (AI), an unexplored challenge arises in the context of chess - a classical AI benchmark. Here, incorporating Vision Transformers (ViTs) into…

人工智能 · 计算机科学 2024-08-21 Johannes Czech , Jannis Blüml , Kristian Kersting , Hedinn Steingrimsson

The accurate and personalized estimation of task difficulty provides many opportunities for optimizing user experience. However, user diversity makes such difficulty estimation hard, in that empirical measurements from some user sample do…

人机交互 · 计算机科学 2022-09-28 Jeppe Theiss Kristensen , Christian Guckelsberger , Paolo Burelli , Perttu Hämäläinen

Chess engines passed human strength years ago, but they still don't play like humans. A grandmaster under clock pressure blunders in ways a club player on a hot streak never would. Conventional engines capture none of this. This paper…

人工智能 · 计算机科学 2026-03-06 Diego Armando Resendez Prado

There is a growing trend to outsource the inference task of large transformer models to cloud servers. However, this poses a severe threat to users' private data as they are exposed to cloud servers after uploading. Although several works…

密码学与安全 · 计算机科学 2024-03-26 Weize Wang , Yi Kuang

3D human pose estimation can be handled by encoding the geometric dependencies between the body parts and enforcing the kinematic constraints. Recently, Transformer has been adopted to encode the long-range dependencies between the joints…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Mohammed Hassanin , Abdelwahed Khamiss , Mohammed Bennamoun , Farid Boussaid , Ibrahim Radwan

Attention is fundamental to cognition, yet it remains a challenge to understand attention in tasks approaching real-world complexity. Here, we approached this problem by modeling gaze patterns of monkeys playing Pac-Man. We first show a…

神经元与认知 · 定量生物学 2025-08-12 Zhongqiao Lin , Yunwei Li , Tianming Yang

The application of Generative Pre-trained Transformer (GPT-2) to learn text-archived game notation provides a model environment for exploring sparse reward gameplay. The transformer architecture proves amenable to training on solved text…

机器学习 · 计算机科学 2021-09-08 David Noever , Ryerson Burdick

This paper demonstrates the use of genetic algorithms for evolving a grandmaster-level evaluation function for a chess program. This is achieved by combining supervised and unsupervised learning. In the supervised learning phase the…

神经与进化计算 · 计算机科学 2017-11-21 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

In this study, we present ScoreFormer, a novel graph transformer model designed to accurately predict molecular docking scores, thereby optimizing high-throughput virtual screening (HTVS) in drug discovery. The architecture integrates…

The Transformer is a highly successful deep learning model that has revolutionised the world of artificial neural networks, first in natural language processing and later in computer vision. This model is based on the attention mechanism…

机器学习 · 计算机科学 2023-05-09 Riccardo Ughi , Eugenio Lomurno , Matteo Matteucci

While Transformers have enabled tremendous progress in various application settings, such architectures still trail behind traditional symbolic planners for solving complex decision making tasks. In this work, we demonstrate how to train…

人工智能 · 计算机科学 2024-04-30 Lucas Lehnert , Sainbayar Sukhbaatar , DiJia Su , Qinqing Zheng , Paul Mcvay , Michael Rabbat , Yuandong Tian

Identifying the configuration of chess pieces from an image of a chessboard is a problem in computer vision that has not yet been solved accurately. However, it is important for helping amateur chess players improve their games by…

计算机视觉与模式识别 · 计算机科学 2021-06-03 Georg Wölflein , Ognjen Arandjelović

Patch-wise Transformer based time series forecasting achieves superior accuracy. However, this superiority relies heavily on intricate model design with massive parameters, rendering both training and inference expensive, thus preventing…

机器学习 · 计算机科学 2025-01-22 Meng Wang , Jintao Yang , Bin Yang , Hui Li , Tongxin Gong , Bo Yang , Jiangtao Cui