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Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

While dynamic novel view synthesis from 2D videos has seen progress, achieving efficient reconstruction and rendering of dynamic scenes remains a challenging task. In this paper, we introduce Disentangled 4D Gaussian Splatting…

图形学 · 计算机科学 2025-10-31 Hao Feng , Hao Sun , Wei Xie , Zhi Zuo , Zhengzhe Liu

Recent advances in generative image restoration (IR) have demonstrated impressive results. However, these methods are hindered by their substantial size and computational demands, rendering them unsuitable for deployment on edge devices.…

图像与视频处理 · 电气工程与系统科学 2025-11-17 Elad Cohen , Idan Achituve , Idit Diamant , Arnon Netzer , Hai Victor Habi

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Volumetric rendering has become central to modern novel view synthesis methods, which use differentiable rendering to optimize 3D scene representations directly from observed views. While many recent works build on NeRF or 3D Gaussians, we…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Nicolas von Lützow , Matthias Nießner

Event cameras offer various advantages for novel view rendering compared to synchronously operating RGB cameras, and efficient event-based techniques supporting rigid scenes have been recently demonstrated in the literature. In the case of…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Takuya Nakabayashi , Navami Kairanda , Hideo Saito , Vladislav Golyanik

Recently, 3D Gaussian Splatting has dominated novel-view synthesis with its real-time rendering speed and state-of-the-art rendering quality. However, during the rendering process, the use of the Jacobian of the affine approximation of the…

计算机视觉与模式识别 · 计算机科学 2024-11-15 Han Qi , Tao Cai , Xiyue Han

We introduce ENTIRE, a novel deep learning-based approach for fast and accurate volume rendering time prediction. Predicting rendering time is inherently challenging due to its dependence on multiple factors, including volume data…

图形学 · 计算机科学 2026-04-21 Zikai Yin , Hamid Gadirov , Jiri Kosinka , Steffen Frey

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra

DIVeR builds on the key ideas of NeRF and its variants -- density models and volume rendering -- to learn 3D object models that can be rendered realistically from small numbers of images. In contrast to all previous NeRF methods, DIVeR uses…

计算机视觉与模式识别 · 计算机科学 2022-05-19 Liwen Wu , Jae Yong Lee , Anand Bhattad , Yuxiong Wang , David Forsyth

Real-time 3D reconstruction is a fundamental task in computer graphics. Recently, differentiable-rendering-based SLAM system has demonstrated significant potential, enabling photorealistic scene rendering through learnable scene…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Xiaokun Pan , Zhenzhe Li , Zhichao Ye , Hongjia Zhai , Guofeng Zhang

Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…

计算机视觉与模式识别 · 计算机科学 2025-05-16 Junxi Jin , Xiulai Li , Haiping Huang , Lianjun Liu , Yujie Sun , Logan Liu

Real-time rendering of high-fidelity and animatable avatars from monocular videos remains a challenging problem in computer vision and graphics. Over the past few years, the Neural Radiance Field (NeRF) has made significant progress in…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Qipeng Yan , Mingyang Sun , Lihua Zhang

Recent advancements in computer vision have successfully extended Open-vocabulary segmentation (OVS) to the 3D domain by leveraging 3D Gaussian Splatting (3D-GS). Despite this progress, efficiently rendering the high-dimensional features…

计算机视觉与模式识别 · 计算机科学 2025-12-25 Yoonwoo Jeong , Cheng Sun , Frank Wang , Minsu Cho , Jaesung Choe

Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Zhenyang Li , Xiaoyang Bai , Jinfan Lu , Pengfei Shen , Edmund Y. Lam , Yifan Peng

Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360{\deg}…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Chong Bao , Xiyu Zhang , Zehao Yu , Jiale Shi , Guofeng Zhang , Songyou Peng , Zhaopeng Cui

Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame…

计算机视觉与模式识别 · 计算机科学 2026-02-19 Weronika Smolak-Dyżewska , Dawid Malarz , Kornel Howil , Jan Kaczmarczyk , Marcin Mazur , Przemysław Spurek

Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency…

机器人学 · 计算机科学 2026-04-14 Xuan Yu , Yuxuan Xie , Shichao Zhai , Shuhao Ye , Rong Xiong , Yue Wang

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D…

机器人学 · 计算机科学 2024-10-23 Yusen Xie , Zhenmin Huang , Jin Wu , Jun Ma