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Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

机器学习 · 计算机科学 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

Hero drafting for multiplayer online arena (MOBA) games is crucial because drafting directly affects the outcome of a match. Both sides take turns to "ban"/"pick" a hero from a roster of approximately 100 heroes to assemble their drafting.…

人机交互 · 计算机科学 2023-11-13 Shiyi Liu , Ruofei Ma , Chuyi Zhao , Zhenbang Li , Jianpeng Xiao , Quan Li

We study the problem of modeling spatiotemporal trajectories over long time horizons using expert demonstrations. For instance, in sports, agents often choose action sequences with long-term goals in mind, such as achieving a certain…

机器学习 · 计算机科学 2017-06-23 Stephan Zheng , Yisong Yue , Patrick Lucey

The most common approaches for solving multistage stochastic programming problems in the research literature have been to either use value functions ("dynamic programming") or scenario trees ("stochastic programming") to approximate the…

最优化与控制 · 数学 2022-01-04 Warren B Powell , Saeed Ghadimi

Predicting the outcome of sports events is a hard task. We quantify this difficulty with a coefficient that measures the distance between the observed final results of sports leagues and idealized perfectly balanced competitions in terms of…

机器学习 · 计算机科学 2017-11-27 Raquel YS Aoki , Renato M Assuncao , Pedro OS Vaz de Melo

With the recent advances in solving large, zero-sum extensive form games, there is a growing interest in the inverse problem of inferring underlying game parameters given only access to agent actions. Although a recent work provides a…

机器学习 · 计算机科学 2019-03-12 Chun Kai Ling , Fei Fang , J. Zico Kolter

This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Omer Sela , Michael Chertok , Lior Wolf

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

机器人学 · 计算机科学 2014-08-04 Mehrab Norouzitallab , Valiallah Monajjemi , Saeed Shiry Ghidary , Mohammad Bagher Menhaj

Information in the form of data, which can be stored and transferred between users, can be viewed as an intangible commodity, which can be traded in exchange for money. Determining the fair price at which a string of data should be traded…

统计力学 · 物理学 2024-09-11 Luca Gamberi , Alessia Annibale , Pierpaolo Vivo

The valuation process that economic agents undergo for investments with uncertain payoff typically depends on their statistical views on possible future outcomes, their attitudes toward risk, and, of course, the payoff structure itself.…

证券定价 · 定量金融 2010-01-11 Constantinos Kardaras

Traditional esports scouting workflows rely heavily on manual video review and aggregate performance metrics, which often fail to capture the nuanced decision-making patterns necessary to determine if a prospect fits a specific tactical…

机器学习 · 计算机科学 2026-04-17 Qing Yan , Wenyu Yang , Yufei Wang , Wenhao Ma , Linchong Hu , Yifei Jin , Anton Dahbura

In a Role-Playing Game, finding optimal trajectories is one of the most important tasks. In fact, the strategy decision system becomes a key component of a game engine. Determining the way in which decisions are taken (online, batch or…

人工智能 · 计算机科学 2015-03-17 Matilde Santos , Jose Antonio Martin H. , Victoria Lopez , Guillermo Botella

Strategic classification regards the problem of learning in settings where users can strategically modify their features to improve outcomes. This setting applies broadly and has received much recent attention. But despite its practical…

机器学习 · 计算机科学 2021-06-15 Sagi Levanon , Nir Rosenfeld

Throughout the analytical revolution that has occurred in the NBA, the development of specific metrics and formulas has given teams, coaches, and players a new way to see the game. However - the question arises - how can we verify any…

机器学习 · 计算机科学 2023-09-14 Eamon Mukhopadhyay

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

计算机科学与博弈论 · 计算机科学 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

Equilibrium computation in markets usually considers settings where player valuation functions are known. We consider the setting where player valuations are unknown; using a PAC learning-theoretic framework, we analyze some classes of…

计算机科学与博弈论 · 计算机科学 2021-09-10 Vignesh Viswanathan , Omer Lev , Neel Patel , Yair Zick

This work introduces an online Bayesian game-theoretic method for behavior identification in multi-agent dynamical systems. By casting Hamilton-Jacobi-Bellman optimality conditions as linear-in-parameter residuals, the method enables fast…

系统与控制 · 电气工程与系统科学 2026-01-09 Francesco Bianchin , Robert Lefringhausen , Sandra Hirche

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

机器人学 · 计算机科学 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

Strategic classification studies the design of a classifier robust to the manipulation of input by strategic individuals. However, the existing literature does not consider the effect of competition among individuals as induced by the…

计算机科学与博弈论 · 计算机科学 2022-02-23 Lydia T. Liu , Nikhil Garg , Christian Borgs

This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

机器学习 · 计算机科学 2023-01-18 George Peters , Diogo Pacheco