中文
相关论文

相关论文: Dynamic quantification of player value for fantasy…

200 篇论文

In this paper, we focus on how to dynamically allocate a divisible resource fairly among n players who arrive and depart over time. The players may have general heterogeneous valuations over the resource. It is known that the exact…

计算机科学与博弈论 · 计算机科学 2018-04-19 Bo Li , Wenyang Li , Yingkai Li

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

机器学习 · 计算机科学 2007-05-23 Philippe Jehiel , Dov Samet

In this paper, we present a new model for ranking sports teams. Our model uses all scoring data from all games to produce a functional rating by the method of least squares. The functional rating can be interpreted as a teams average point…

应用统计 · 统计学 2019-08-05 Bradley Lowery , Abigail Slater , Kaison Thies

We summarise popular methods used for skill rating in competitive sports, along with their inferential paradigms and introduce new approaches based on sequential Monte Carlo and discrete hidden Markov models. We advocate for a state-space…

应用统计 · 统计学 2024-08-20 Samuel Duffield , Samuel Power , Lorenzo Rimella

Fantasy Premier League (FPL) performance predictors tend to base their algorithms purely on historical statistical data. The main problems with this approach is that external factors such as injuries, managerial decisions and other…

机器学习 · 计算机科学 2019-12-17 Nicholas Bonello , Joeran Beel , Seamus Lawless , Jeremy Debattista

Each year, expert-level performance is attained in increasingly-complex multiagent domains, where notable examples include Go, Poker, and StarCraft II. This rapid progression is accompanied by a commensurate need to better understand how…

机器学习 · 计算机科学 2023-02-20 Shayegan Omidshafiei , Andrei Kapishnikov , Yannick Assogba , Lucas Dixon , Been Kim

This book chapter reviews some of the major principles associated with optimal strategy in basketball. In particular, we consider the principles of allocative efficiency (optimal allocation of shots between offensive options), dynamic…

物理与社会 · 物理学 2015-12-18 Brian Skinner , Matthew Goldman

The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…

机器学习 · 计算机科学 2025-12-01 Chi Zhao , Jing Liu , Elena Parilina

Behavioral game theory seeks to describe the way actual people (as compared to idealized, "rational" agents) act in strategic situations. Our own recent work has identified iterative models (such as quantal cognitive hierarchy) as the state…

计算机科学与博弈论 · 计算机科学 2016-09-29 James R. Wright , Kevin Leyton-Brown

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

最优化与控制 · 数学 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

应用统计 · 统计学 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

Stochastic optimization algorithms have been successfully applied in several domains to find optimal solutions. Because of the ever-growing complexity of the integrated systems, novel stochastic algorithms are being proposed, which makes…

人工智能 · 计算机科学 2024-06-04 Sowmya Chandrasekaran , Thomas Bartz-Beielstein

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

We propose a logical framework combining a game-theoretic study of abilities of agents to achieve quantitative objectives in multi-player games by optimizing payoffs or preferences on outcomes with a logical analysis of the abilities of…

计算机科学中的逻辑 · 计算机科学 2013-03-05 Nils Bulling , Valentin Goranko

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

计算机科学与博弈论 · 计算机科学 2026-02-04 Melih İşeri , Erhan Bayraktar

In daily fantasy sports, players enter into "contests" where they compete against each other by building teams of athletes that score fantasy points based on what actually occurs in a real-life sports match. For any given sports match,…

信息检索 · 计算机科学 2025-08-21 Madiraju Srilakshmi , Kartavya Kothari , Kamlesh Marathe , Vedavyas Chigurupati , Hitesh Kapoor

During the past few years advancements in sports information systems and technology has allowed us to collect a number of detailed spatio-temporal data capturing various aspects of basketball. For example, shot charts, that is, maps…

机器学习 · 计算机科学 2018-08-24 Evangelos Papalexakis , Konstantinos Pelechrinis

In this study, basketball teams are conceptualized as complex adaptive systems to examine their (re)organizational processes in response the time remaining to shoot. Using temporal passing networks to model team behavior, the focus is on…

离散数学 · 计算机科学 2025-06-06 Quentin Bourgeais , Rodolphe Charrier , Eric Sanlaville , Ludovic Seifert

Consequential decision-making incentivizes individuals to strategically adapt their behavior to the specifics of the decision rule. While a long line of work has viewed strategic adaptation as gaming and attempted to mitigate its effects,…

机器学习 · 计算机科学 2020-02-19 John Miller , Smitha Milli , Moritz Hardt

Traditional NBA player evaluation metrics are based on scoring differential or some pace-adjusted linear combination of box score statistics like points, rebounds, assists, etc. These measures treat performances with the outcome of the game…

应用统计 · 统计学 2023-09-21 Sameer K. Deshpande , Shane T. Jensen