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Sustaining coherent and engaging narratives requires dialogue or storytelling agents to understand how the personas of speakers or listeners ground the narrative. Specifically, these agents must infer personas of their listeners to produce…

计算与语言 · 计算机科学 2023-05-29 Silin Gao , Beatriz Borges , Soyoung Oh , Deniz Bayazit , Saya Kanno , Hiromi Wakaki , Yuki Mitsufuji , Antoine Bosselut

How do speech models trained through self-supervised learning structure their representations? Previous studies have looked at how information is encoded in feature vectors across different layers. But few studies have considered whether…

音频与语音处理 · 电气工程与系统科学 2026-05-11 Kyle Janse van Rensburg , Benjamin van Niekerk , Herman Kamper

When two people pay attention to each other and are interested in what the other has to say or write, they almost instantly adapt their writing/speaking style to match the other. For a successful interaction with a user, chatbots and…

计算与语言 · 计算机科学 2022-03-22 Sanja Štajner , Seren Yenikent , Marc Franco-Salvador

We present metrics for evaluating dialog systems through a psychologically-grounded "human" lens in which conversational agents express a diversity of both states (e.g., emotion) and traits (e.g., personality), just as people do. We present…

With the rise of human-machine communication, machines are increasingly designed with humanlike characteristics, such as gender, which can inadvertently trigger cognitive biases. Many conversational agents (CAs), such as voice assistants…

人机交互 · 计算机科学 2024-01-09 Weizi Liu

Scaling and sustaining educational innovations is a common problem in the learning sciences. Professional development resources around educational innovations that are personalized to appeal to the needs and motivations of different types…

Traditional UX development methodologies focus on developing ``one size fits all" solutions and lack the flexibility to cater to diverse user needs. In response, a growing interest has arisen in developing more dynamic UX frameworks.…

软件工程 · 计算机科学 2024-05-03 Yutan Huang

Conversational recommender systems (CRSs) capture user preference through textual information in dialogues. However, they suffer from data sparsity on two fronts: the dialogue space is vast and linguistically diverse, while the item space…

信息检索 · 计算机科学 2025-07-02 Sixiao Zhang , Mingrui Liu , Cheng Long , Wei Yuan , Hongxu Chen , Xiangyu Zhao , Hongzhi Yin

Recent advances in large language models (LLMs) have enabled human-like social simulations at unprecedented scale and fidelity, offering new opportunities for computational social science. A key challenge, however, is the construction of…

计算与语言 · 计算机科学 2025-10-07 Zhengyu Hu , Jianxun Lian , Zheyuan Xiao , Max Xiong , Yuxuan Lei , Tianfu Wang , Kaize Ding , Ziang Xiao , Nicholas Jing Yuan , Xing Xie

Conversational recommender systems (CRS) aim to capture user's current intentions and provide recommendations through real-time multi-turn conversational interactions. As a human-machine interactive system, it is essential for CRS to…

信息检索 · 计算机科学 2022-07-05 Shuokai Li , Yongchun Zhu , Ruobing Xie , Zhenwei Tang , Zhao Zhang , Fuzhen Zhuang , Qing He , Hui Xiong

Existing dialog datasets contain a sequence of utterances and responses without any explicit background knowledge associated with them. This has resulted in the development of models which treat conversation as a sequence-to-sequence…

计算与语言 · 计算机科学 2018-09-24 Nikita Moghe , Siddhartha Arora , Suman Banerjee , Mitesh M. Khapra

Personas can help raise awareness among stakeholders about users' needs. While personas are made-up people, they are based on facts gathered from user research. Personas can also be used to raise awareness of universal design and…

人机交互 · 计算机科学 2020-06-30 Trenton Schulz , Kristin Skeide Fuglerud

Large Language Models (LLMs) exhibit social biases, which can lead to harmful stereotypes and unfair outcomes. We propose \textbf{Multi-Persona Thinking (MPT)}, a simple inference-time framework that reduces social bias by encouraging…

计算与语言 · 计算机科学 2026-04-22 Yuxing Chen , Guoqing Luo , Zijun Wu , Lili Mou

Large Language Models (LLMs) are increasingly deployed in persona-driven applications such as education, customer service, and social platforms, where models are prompted to adopt specific personas when interacting with users. While persona…

计算与语言 · 计算机科学 2026-04-28 Tanay Kumar , Shreya Gautam , Aman Chadha , Vinija Jain , Francesco Pierri

We present the first systematic analysis of personality dimensions developed specifically to describe the personality of speech-based conversational agents. Following the psycholexical approach from psychology, we first report on a new…

This paper addresses user-specific dialogs. In contrast to previous research on personalized dialogue focused on achieving virtual user dialogue as defined by persona descriptions, user-specific dialogue aims to reproduce real-user dialogue…

计算与语言 · 计算机科学 2024-09-04 Atsushi Otsuka , Kazuya Matsuo , Ryo Ishii , Narichika Nomoto , Hiroaki Sugiyama

The rapid advancement of large language models (LLMs) has revolutionized role-playing, enabling the development of general role-playing models. However, current role-playing training has two significant issues: (I) Using a predefined role…

计算与语言 · 计算机科学 2025-06-10 Yeyong Yu , Runsheng Yu , Haojie Wei , Zhanqiu Zhang , Quan Qian

Evaluating AI systems that interact with humans requires understanding their behavior across diverse user populations, but collecting representative human data is often expensive or infeasible, particularly for novel technologies or…

Morality in dialogue systems has raised great attention in research recently. A moral dialogue system aligned with users' values could enhance conversation engagement and user connections. In this paper, we propose a framework, MoralDial to…

计算与语言 · 计算机科学 2023-05-29 Hao Sun , Zhexin Zhang , Fei Mi , Yasheng Wang , Wei Liu , Jianwei Cui , Bin Wang , Qun Liu , Minlie Huang

Building an open-domain conversational agent is a challenging problem. Current evaluation methods, mostly post-hoc judgments of static conversation, do not capture conversation quality in a realistic interactive context. In this paper, we…