中文
相关论文

相关论文: Dense Hand-Object(HO) GraspNet with Full Grasping …

200 篇论文

Hand-Object Interactions (HOIs) are conditioned on spatial and temporal contexts like surrounding objects, previous actions, and future intents (for example, grasping and handover actions vary greatly based on objects proximity and…

Object grasping is critical for many applications, which is also a challenging computer vision problem. However, for the clustered scene, current researches suffer from the problems of insufficient training data and the lacking of…

计算机视觉与模式识别 · 计算机科学 2020-01-03 Hao-Shu Fang , Chenxi Wang , Minghao Gou , Cewu Lu

We present HRDexDB, a large-scale, multi-modal dataset of high-fidelity dexterous grasping sequences featuring both human and diverse robotic hands. Unlike existing datasets, HRDexDB provides a comprehensive collection of grasping…

机器人学 · 计算机科学 2026-04-17 Jongbin Lim , Taeyun Ha , Mingi Choi , Jisoo Kim , Byungjun Kim , Subin Jeon , Hanbyul Joo

The Human-Object Interaction (HOI) task explores the dynamic interactions between humans and objects in physical environments, providing essential biomechanical and cognitive-behavioral foundations for fields such as robotics, virtual…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Ruiyan Wang , Lin Zuo , Zonghao Lin , Qiang Wang , Zhengxue Cheng , Rong Xie , Jun Ling , Li Song

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

计算机视觉与模式识别 · 计算机科学 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (more than 3.7M images) of multi-view RGB/monochrome image streams showing 19 subjects interacting with 33…

We consider the problem of Human-Object Interaction (HOI) Detection, which aims to locate and recognize HOI instances in the form of <human, action, object> in images. Most existing works treat HOIs as individual interaction categories,…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Ye Liu , Junsong Yuan , Chang Wen Chen

Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Xintao Lv , Liang Xu , Yichao Yan , Xin Jin , Congsheng Xu , Shuwen Wu , Yifan Liu , Lincheng Li , Mengxiao Bi , Wenjun Zeng , Xiaokang Yang

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings,…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Patrick Rim , Kevin Harris , Braden Copple , Shangchen Han , Xu Xie , Ivan Shugurov , Sizhe An , He Wen , Alex Wong , Tomas Hodan , Kun He

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…

Humans constantly interact with daily objects to accomplish tasks. To understand such interactions, computers need to reconstruct these from cameras observing whole-body interaction with scenes. This is challenging due to occlusion between…

计算机视觉与模式识别 · 计算机科学 2022-10-04 Yinghao Huang , Omid Tehari , Michael J. Black , Dimitrios Tzionas

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

计算机视觉与模式识别 · 计算机科学 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Mengqi Zhang , Yang Fu , Zheng Ding , Sifei Liu , Zhuowen Tu , Xiaolong Wang

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Robots in the real world frequently come across identical objects in dense clutter. When evaluating grasp poses in these scenarios, a target-driven grasping system requires knowledge of spatial relations between scene objects (e.g.,…

机器人学 · 计算机科学 2022-03-03 Xibai Lou , Yang Yang , Changhyun Choi

Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe…

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

机器人学 · 计算机科学 2021-12-07 Pengyuan Wang , Fabian Manhardt , Luca Minciullo , Lorenzo Garattoni , Sven Meie , Nassir Navab , Benjamin Busam

We present DexCanvas, a large-scale hybrid real-synthetic human manipulation dataset containing 7,000 hours of dexterous hand-object interactions seeded from 70 hours of real human demonstrations, organized across 21 fundamental…

机器人学 · 计算机科学 2025-10-24 Xinyue Xu , Jieqiang Sun , Jing , Dai , Siyuan Chen , Lanjie Ma , Ke Sun , Bin Zhao , Jianbo Yuan , Sheng Yi , Haohua Zhu , Yiwen Lu