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This paper introduces a new negotiating agent model for automated negotiation. We focus on applications without time pressure with multidi-mensional negotiation on both continuous and discrete domains. The agent bidding strategy relies on…

多智能体系统 · 计算机科学 2019-09-23 Cédric Buron , Zahia Guessoum , Sylvain Ductor

Systems thinking provides us with a way to model the algorithmic fairness problem by allowing us to encode prior knowledge and assumptions about where we believe bias might exist in the data generating process. We can then encode these…

人工智能 · 计算机科学 2026-04-24 Chris Lam

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

人工智能 · 计算机科学 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

This paper explores how semantic-space reasoning, traditionally used in computational linguistics, can be extended to tactical decision-making in team sports. Building on the analogy between texts and teams -- where players act as words and…

人工智能 · 计算机科学 2026-05-05 Alessio Di Rubbo , Mattia Neri , Remo Pareschi , Marco Pedroni , Roberto Valtancoli , Paolino Zica

Artificial intelligence (AI) is being ubiquitously adopted to automate processes in science and industry. However, due to its often intricate and opaque nature, AI has been shown to possess inherent vulnerabilities which can be maliciously…

密码学与安全 · 计算机科学 2023-12-20 Mathew J. Walter , Aaron Barrett , Kimberly Tam

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

统计方法学 · 统计学 2025-07-14 Mark E. Glickman

Metcalfe et al (1) argue that the greatest potential for human-AI partnerships lies in their application to highly complex problem spaces. Herein, we discuss three different forms of hybrid team intelligence and posit that across all three…

人机交互 · 计算机科学 2025-03-03 Kaleb Mcdowell , Nick Waytowich , Javier Garcia , Stephen Gordon , Bryce Bartlett , Jeremy Gaston

As a transformative general-purpose technology, AI has empowered various industries and will continue to shape our lives through ubiquitous applications. Despite the enormous benefits from wide-spread AI deployment, it is crucial to address…

计算机科学与博弈论 · 计算机科学 2023-05-25 Na Zhang , Kun Yue , Chao Fang

Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

人工智能 · 计算机科学 2025-03-26 David Radke , Kyle Tilbury

Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay…

人工智能 · 计算机科学 2026-02-17 Adamo Cerioli , Edward D. Lee , Vito D. P. Servedio

We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive forms, G nets are more structured and more compact; more…

计算机科学与博弈论 · 计算机科学 2024-01-18 Pierfrancesco La Mura

The electronic marketplace offers great potential for the recommendation of supplies. In the so called recommender systems, it is crucial to apply matchmaking strategies that faithfully satisfy the predicates specified in the demand, and…

数据库 · 计算机科学 2015-03-17 Angela Bonifati , Giansalvatore Mecca , Domenica Sileo , Gianvito Summa

Given an image sequence featuring a portion of a sports field filmed by a moving and uncalibrated camera, such as the one of the smartphones, our goal is to compute automatically in real time the focal length and extrinsic camera parameters…

In the field of robotics, the point cloud has become an essential map representation. From the perspective of downstream tasks like localization and global path planning, points corresponding to dynamic objects will adversely affect their…

机器人学 · 计算机科学 2023-07-17 Qingwen Zhang , Daniel Duberg , Ruoyu Geng , Mingkai Jia , Lujia Wang , Patric Jensfelt

The General Video Game AI competitions have been the testing ground for several techniques for game playing, such as evolutionary computation techniques, tree search algorithms, hyper heuristic based or knowledge based algorithms. So far…

人工智能 · 计算机科学 2018-06-05 Ivan Bravi , Jialin Liu , Diego Perez-Liebana , Simon Lucas

Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

多智能体系统 · 计算机科学 2021-08-03 Qin Yang , Ramviyas Parasuraman

Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

多智能体系统 · 计算机科学 2022-01-21 Georg Jäger , Daniel Reisinger

In the modern healthcare system, rapidly expanding costs/complexity, the growing myriad of treatment options, and exploding information streams that often do not effectively reach the front lines hinder the ability to choose optimal…

人工智能 · 计算机科学 2018-10-09 Casey C. Bennett , Kris Hauser

This chapter explores the symbiotic relationship between Artificial Intelligence (AI) and trust in networked systems, focusing on how these two elements reinforce each other in strategic cybersecurity contexts. AI's capabilities in data…

人工智能 · 计算机科学 2024-11-21 Yunfei Ge , Quanyan Zhu