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An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

计算机视觉与模式识别 · 计算机科学 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

Existing full-body Gaussian avatar methods primarily optimize global reconstruction quality and often fail to preserve fine-grained facial geometry and expression details. This challenge arises from limited facial representational capacity…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Willem Menu , Erkut Akdag , Pedro Quesado , Yasaman Kashefbahrami , Egor Bondarev

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

In this paper, we investigate an open research task of generating 3D cartoon face shapes from single 2D GAN generated human faces and without 3D supervision, where we can also manipulate the facial expressions of the 3D shapes. To this end,…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Hao Wang , Wenhao Shen , Guosheng Lin , Steven C. H. Hoi , Chunyan Miao

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

图形学 · 计算机科学 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

Caricature is an exaggerated form of artistic portraiture that accentuates unique yet subtle characteristics of human faces. Recently, advancements in deep end-to-end techniques have yielded encouraging outcomes in capturing both style and…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Lamyanba Laishram , Muhammad Shaheryar , Jong Taek Lee , Soon Ki Jung

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…

计算机视觉与模式识别 · 计算机科学 2025-02-19 Aggelina Chatziagapi , Louis-Philippe Morency , Hongyu Gong , Michael Zollhoefer , Dimitris Samaras , Alexander Richard

Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not…

计算机视觉与模式识别 · 计算机科学 2019-12-12 Nicola Zaltron , Luisa Zurlo , Sebastian Risi

As an intuitive way of expression emotion, the animated Graphical Interchange Format (GIF) images have been widely used on social media. Most previous studies on automated GIF emotion recognition fail to effectively utilize GIF's unique…

计算机视觉与模式识别 · 计算机科学 2019-04-30 Zhengyuan Yang , Yixuan Zhang , Jiebo Luo

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield poor 3D reconstructions. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Ding-Jiun Huang , Yuanhao Wang , Shao-Ji Yuan , Albert Mosella-Montoro , Francisco Vicente Carrasco , Cheng Zhang , Fernando De la Torre

Animation has gained significant interest in the recent film and TV industry. Despite the success of advanced video generation models like Sora, Kling, and CogVideoX in generating natural videos, they lack the same effectiveness in handling…

In this paper, we propose a novel framework for Interactive Face Video Coding (IFVC), which allows humans to interact with the intrinsic visual representations instead of the signals. The proposed solution enjoys several distinct…

计算机视觉与模式识别 · 计算机科学 2025-09-19 Bolin Chen , Zhao Wang , Binzhe Li , Shurun Wang , Shiqi Wang , Yan Ye

Talking face generation has gained immense popularity in the computer vision community, with various applications including AR, VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven, which have…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Xingjian Diao , Ming Cheng , Wayner Barrios , SouYoung Jin

In this paper we are concerned with the challenging problem of producing a full image sequence of a deformable face given only an image and generic facial motions encoded by a set of sparse landmarks. To this end we build upon recent…

计算机视觉与模式识别 · 计算机科学 2019-04-29 Kritaphat Songsri-in , Stefanos Zafeiriou

Facial expressions are an ideal means of communicating one's emotions or intentions to others. This overview will focus on human facial expression recognition as well as robotic facial expression generation. In the case of human facial…

机器人学 · 计算机科学 2022-02-09 Niyati Rawal , Ruth Maria Stock-Homburg

We present Instant Skinned Gaussian Avatars, a real-time and cross-platform 3D avatar system. Many approaches have been proposed to animate Gaussian Splatting, but they often require camera arrays, long preprocessing times, or high-end…

计算几何 · 计算机科学 2025-10-24 Naruya Kondo , Yuto Asano , Yoichi Ochiai

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

计算机视觉与模式识别 · 计算机科学 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Ye Yuan , Xueting Li , Yangyi Huang , Shalini De Mello , Koki Nagano , Jan Kautz , Umar Iqbal
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