中文
相关论文

相关论文: Surfel-based Gaussian Inverse Rendering for Fast a…

200 篇论文

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Jun-Jee Chao , Volkan Isler

We introduce the \method, an ultra-efficient approach for monocular 3D object reconstruction. Splatter Image is based on Gaussian Splatting, which allows fast and high-quality reconstruction of 3D scenes from multiple images. We apply…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Stanislaw Szymanowicz , Christian Rupprecht , Andrea Vedaldi

Recently, Gaussian Splatting has sparked a new trend in the field of computer vision. Apart from novel view synthesis, it has also been extended to the area of multi-view reconstruction. The latest methods facilitate complete, detailed…

计算机视觉与模式识别 · 计算机科学 2025-01-09 Han Huang , Yulun Wu , Chao Deng , Ge Gao , Ming Gu , Yu-Shen Liu

Reconstructing high-fidelity and animatable 3D head avatars from monocular videos remains a challenging yet essential task. Existing methods based on 3D Gaussian Splatting typically bind Gaussians to mesh triangles and model deformations…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Jiankuo Zhao , Xiangyu Zhu , Zidu Wang , Zhen Lei

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Daisheng Jin , Ying He

Gaussian-based human avatars have achieved an unprecedented level of visual fidelity. However, existing approaches based on high-capacity neural networks typically require a desktop GPU to achieve real-time performance for a single avatar,…

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and…

计算机视觉与模式识别 · 计算机科学 2025-11-13 Boyuan Wang , Runqi Ouyang , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Chaojun Ni , Xiaopei Zhang , Guan Huang , Yijie Ren , Lihong Liu , Xingang Wang

We propose a method to reconstruct high-fidelity human avatars from multi-view video that can run on mobile devices. Many works can model high-quality Gaussian-based full-body avatars from multi-view video. However, these methods require…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Youyi Zhan , He Wang , Tianjia Shao , Kun Zhou

We propose RANA, a relightable and articulated neural avatar for the photorealistic synthesis of humans under arbitrary viewpoints, body poses, and lighting. We only require a short video clip of the person to create the avatar and assume…

计算机视觉与模式识别 · 计算机科学 2022-12-07 Umar Iqbal , Akin Caliskan , Koki Nagano , Sameh Khamis , Pavlo Molchanov , Jan Kautz

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Xiaoke Huang , Yiji Cheng , Yansong Tang , Xiu Li , Jie Zhou , Jiwen Lu

We propose FlashAvatar, a novel and lightweight 3D animatable avatar representation that could reconstruct a digital avatar from a short monocular video sequence in minutes and render high-fidelity photo-realistic images at 300FPS on a…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Jun Xiang , Xuan Gao , Yudong Guo , Juyong Zhang

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, these…

计算机视觉与模式识别 · 计算机科学 2025-12-11 Patrick Noras , Jun Myeong Choi , Didier Stricker , Pieter Peers , Roni Sengupta

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

3D Gaussian Splatting (3DGS) has been recognized as a pioneering technique in scene reconstruction and novel view synthesis. Recent work on reconstructing the 3D human body using 3DGS attempts to leverage prior information on human pose to…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hao Tian , Rui Liu , Wen Shen , Yilong Hu , Zhihao Zheng , Xiaolin Qin

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

计算机视觉与模式识别 · 计算机科学 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

We present SGS-Intrinsic, an indoor inverse rendering framework that works well for sparse-view images. Unlike existing 3D Gaussian Splatting (3DGS) based methods that focus on object-centric reconstruction and fail to work under sparse…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Jiahao Niu , Rongjia Zheng , Wenju Xu , Wei-Shi Zheng , Qing Zhang

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…

图形学 · 计算机科学 2025-05-02 Letian Huang , Dongwei Ye , Jialin Dan , Chengzhi Tao , Huiwen Liu , Kun Zhou , Bo Ren , Yuanqi Li , Yanwen Guo , Jie Guo

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments. In this work, we introduce NECA, an approach capable of…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Junjin Xiao , Qing Zhang , Zhan Xu , Wei-Shi Zheng

We present Gaussian Pixel Codec Avatars (GPiCA), photorealistic head avatars that can be generated from multi-view images and efficiently rendered on mobile devices. GPiCA utilizes a unique hybrid representation that combines a triangle…

计算机视觉与模式识别 · 计算机科学 2025-12-18 Divam Gupta , Anuj Pahuja , Nemanja Bartolovic , Tomas Simon , Forrest Iandola , Giljoo Nam