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相关论文: Sphere Window: Challenges and Opportunities of 360…

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360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

Spherical 360{\deg} video is a novel media format, rapidly becoming adopted in media production and consumption of immersive media. Due to its novelty, there is a lack of tools for producing highly engaging interactive 360{\deg} video for…

Designers often engage with video to gain rich, temporal insights about the context of users, collaboratively analyzing it to gather ideas, challenge assumptions, and foster empathy. To capture the full visual context of users and their…

人机交互 · 计算机科学 2024-11-18 Wo Meijer , Jacky Bourgeois , Tilman Dingler , Gerd Kortuem

Nowadays, 360{\deg} video/image has been increasingly popular and drawn great attention. The spherical viewing range of 360{\deg} video/image accounts for huge data, which pose the challenges to 360{\deg} video/image processing in solving…

图像与视频处理 · 电气工程与系统科学 2019-10-29 Chen Li , Mai Xu , Shanyi Zhang , Patrick Le Callet

We propose to build realistic virtual worlds, called 360RVW, for large urban environments directly from 360{\deg} videos. We provide an interface for interactive exploration, where users can freely navigate via their own avatars. 360{\deg}…

多媒体 · 计算机科学 2025-10-14 Mizuki Takenawa , Naoki Sugimoto , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

Unlike conventional videos, 360{\deg} videos give freedom to users to turn their heads, watch and interact with the content owing to its immersive spherical environment. Although these movements are arbitrary, similarities can be observed…

多媒体 · 计算机科学 2021-05-14 Amaya Dharmasiri , Chamara Kattadige , Vincent Zhang , Kanchana Thilakarathna

360{\deg} video provides an immersive experience for viewers, allowing them to freely explore the world by turning their head. However, creating high-quality 360{\deg} video content can be challenging, as viewers may miss important events…

图形学 · 计算机科学 2019-01-15 Chengzhou Tang , Oliver Wang , Feng Liu , Ping Tan

360$^\circ$ video is a novel media format, rapidly becoming adopted in media production and consumption as part of todays ongoing virtual reality revolution. Due to its novelty, there is a lack of tools for producing highly engaging…

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

图形学 · 计算机科学 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

360{\deg} images and videos have become an economic and popular way to provide VR experiences using real-world content. However, the manipulation of the stereo panoramic content remains less explored. In this paper, we focus on the…

图形学 · 计算机科学 2024-11-05 Kun Huang , Fanglue Zhang , Junhong Zhao , Yiheng Li , Neil Dodgson

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

360$^{\circ}$ video requires human viewers to actively control "where" to look while watching the video. Although it provides a more immersive experience of the visual content, it also introduces additional burden for viewers; awkward…

计算机视觉与模式识别 · 计算机科学 2017-05-26 Yu-Chuan Su , Kristen Grauman

Any media experience must be fully inclusive and accessible to all users regardless of their ability. With the current trend towards immersive experiences, such as Virtual Reality (VR) and 360-degree video, it becomes key that these…

多媒体 · 计算机科学 2020-05-08 Chris Hughes , Mario Montagud

360{\deg} videos in recent years have experienced booming development. Compared to traditional videos, 360{\deg} videos are featured with uncertain user behaviors, bringing opportunities as well as challenges. Datasets are necessary for…

多媒体 · 计算机科学 2022-08-09 Yili Jin , Junhua Liu , Fangxin Wang , Shuguang Cui

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

While there are several widely used object detection datasets, current computer vision algorithms are still limited in conventional images. Such images narrow our vision in a restricted region. On the other hand, 360{\deg} images provide a…

计算机视觉与模式识别 · 计算机科学 2019-10-07 Shih-Han Chou , Cheng Sun , Wen-Yen Chang , Wan-Ting Hsu , Min Sun , Jianlong Fu

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

多媒体 · 计算机科学 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

With the explosive growth of video data in real-world applications, a comprehensive representation of videos becomes increasingly important. In this paper, we address the problem of video scene recognition, whose goal is to learn a…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Xuzheng Yu , Chen Jiang , Wei Zhang , Tian Gan , Linlin Chao , Jianan Zhao , Yuan Cheng , Qingpei Guo , Wei Chu

Within the expansive domain of virtual reality (VR), 360{\deg} VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers…

In geographic data videos, camera movements are frequently used and combined to present information from multiple perspectives. However, creating and editing camera movements requires significant time and professional skills. This work aims…

人机交互 · 计算机科学 2023-09-12 Wenchao Li , Zhan Wang , Yun Wang , Di Weng , Liwenhan Xie , Siming Chen , Haidong Zhang , Huamin Qu
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