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In this paper, we propose a new network architecture for Chinese typography transformation based on deep learning. The architecture consists of two sub-networks: (1)a fully convolutional network(FCN) aiming at transferring specified…

计算机视觉与模式识别 · 计算机科学 2017-08-03 Jie Chang , Yujun Gu

XCS constitutes the most deeply investigated classifier system today. It bears strong potentials and comes with inherent capabilities for mastering a variety of different learning tasks. Besides outstanding successes in various…

机器学习 · 计算机科学 2020-02-14 Anthony Stein , Roland Maier , Lukas Rosenbauer , Jörg Hähner

In many applications, learning systems are required to process continuous non-stationary data streams. We study this problem in an online learning framework and propose an algorithm that can deal with adversarial time-varying and nonlinear…

机器学习 · 计算机科学 2023-10-16 Pavel Kolev , Georg Martius , Michael Muehlebach

Flexible continuous-time survival modeling is critical for capturing complex time-varying hazard dynamics in high-dimensional data; however, training such models remains challenging due to the intractable integral required for likelihood…

机器学习 · 统计学 2026-05-18 Chaeyeon Lee , Sehwan Kim , Hyungrok Do

Hardware-friendly network quantization (e.g., binary/uniform quantization) can efficiently accelerate the inference and meanwhile reduce memory consumption of the deep neural networks, which is crucial for model deployment on…

计算机视觉与模式识别 · 计算机科学 2019-08-15 Ruihao Gong , Xianglong Liu , Shenghu Jiang , Tianxiang Li , Peng Hu , Jiazhen Lin , Fengwei Yu , Junjie Yan

This paper presents a novel approach to analyze human decision-making that involves comparing the behavior of professional chess players relative to a computational benchmark of cognitively bounded rationality. This benchmark is constructed…

综合经济学 · 经济学 2020-12-03 Dainis Zegners , Uwe Sunde , Anthony Strittmatter

We study constrained general-sum stochastic games with unknown Markovian dynamics. A distributed constrained no-regret Q-learning scheme (CNRQ) is presented to guarantee convergence to the set of stationary correlated equilibria of the…

计算机科学与博弈论 · 计算机科学 2016-06-16 Vesal Hakami , Mehdi Dehghan

Chess provides an ideal testbed for evaluating the reasoning, modeling, and abstraction capabilities of large language models (LLMs), as it has well-defined structure and objective ground truth while admitting a wide spectrum of skill…

机器学习 · 计算机科学 2025-10-29 Qianfeng Wen , Zhenwei Tang , Ashton Anderson

We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while self-learning from low-dimensional states. We also employ variable batch size for training in…

机器学习 · 计算机科学 2018-02-20 Petros Giannakopoulos , Yannis Cotronis

The growing sophistication of contemporary cyber threats necessitates a more effective and adaptive approach to cybersecurity training. Intuitive and adaptive approaches to learning, which are often required, are not provided in traditional…

计算机与社会 · 计算机科学 2026-05-01 Mary Nusrat , Sarfuddin Bhuiyan , Gahangir Hossain

It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…

人工智能 · 计算机科学 2021-10-25 Ricky Sanjaya , Jun Wang , Yaodong Yang

The increasing complexity and frequency of cyber-threats demand intrusion detection systems (IDS) that are not only accurate but also interpretable. This paper presented a novel IDS framework that integrated Explainable Artificial…

This paper uses chess, a landmark planning problem in AI, to assess transformers' performance on a planning task where memorization is futile $\unicode{x2013}$ even at a large scale. To this end, we release ChessBench, a large-scale…

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

人工智能 · 计算机科学 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

Development of an accurate, flexible, and numerically efficient uncertainty quantification (UQ) method is one of fundamental challenges in machine learning. Previously, a UQ method called DISCO Nets has been proposed (Bouchacourt et al.,…

机器学习 · 计算机科学 2023-07-06 Takuya Kanazawa , Chetan Gupta

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

最优化与控制 · 数学 2022-04-20 Nian Liu , Lei Guo

In this paper, we investigate a class of nonzero-sum dynamic stochastic games, where players have linear dynamics and quadratic cost functions. The players are coupled in both dynamics and cost through a linear regression (weighted average)…

最优化与控制 · 数学 2020-10-20 Jalal Arabneydi , Amir G. Aghdam , Roland P. Malhamé

We present a new Deep Neural Network (DNN) architecture capable of approximating functions up to machine accuracy. Termed Chebyshev Feature Neural Network (CFNN), the new structure employs Chebyshev functions with learnable frequencies as…

机器学习 · 计算机科学 2024-12-24 Zhongshu Xu , Yuan Chen , Dongbin Xiu

Although deep reinforcement learning (DRL) methods have been successfully applied in challenging tasks, their application in real-world operational settings is challenged by methods' limited ability to provide explanations. Among the…

机器学习 · 计算机科学 2023-01-10 Andreas Kontogiannis , George Vouros

The importance of effective detection is underscored by the fact that socialbots imitate human behavior to propagate misinformation, leading to an ongoing competition between socialbots and detectors. Despite the rapid advancement of…

社会与信息网络 · 计算机科学 2023-12-14 Xianghua Zeng , Hao Peng , Angsheng Li