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3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Chuanyu Fu , Yuqi Zhang , Kunbin Yao , Guanying Chen , Yuan Xiong , Chuan Huang , Shuguang Cui , Xiaochun Cao

3D modeling of highly reflective objects remains challenging due to strong view-dependent appearances. While previous SDF-based methods can recover high-quality meshes, they are often time-consuming and tend to produce over-smoothed…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Jinguang Tong , Xuesong li , Fahira Afzal Maken , Sundaram Muthu , Lars Petersson , Chuong Nguyen , Hongdong Li

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

The emergence of 3D Gaussian Splatting (3D-GS) has significantly advanced 3D reconstruction by providing high fidelity and fast training speeds across various scenarios. While recent efforts have mainly focused on improving model structures…

图形学 · 计算机科学 2025-03-07 Yifei Gao , Jun Huang , Lei Wang , Ruiting Dai , Jun Cheng

3D Gaussian splatting (3DGS) has demonstrated impressive 3D reconstruction performance with explicit scene representations. Given the widespread application of 3DGS in 3D reconstruction and generation tasks, there is an urgent need to…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yijia Guo , Wenkai Huang , Yang Li , Gaolei Li , Hang Zhang , Liwen Hu , Jianhua Li , Tiejun Huang , Lei Ma

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

计算机视觉与模式识别 · 计算机科学 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

We introduce Crowd-Sourced Splatting (CSS), a novel 3D Gaussian Splatting (3DGS) pipeline designed to overcome the challenges of pose-free scene reconstruction using crowd-sourced imagery. The dream of reconstructing historically…

计算机视觉与模式识别 · 计算机科学 2024-09-16 Runze Chen , Mingyu Xiao , Haiyong Luo , Fang Zhao , Fan Wu , Hao Xiong , Qi Liu , Meng Song

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

We present DGGS, a novel framework that addresses the previously unexplored challenge: $\textbf{Distractor-free Generalizable 3D Gaussian Splatting}$ (3DGS). It mitigates 3D inconsistency and training instability caused by distractor data…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Yanqi Bao , Jing Liao , Jing Huo , Yang Gao

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras…

图形学 · 计算机科学 2025-03-26 Qi Wu , Janick Martinez Esturo , Ashkan Mirzaei , Nicolas Moenne-Loccoz , Zan Gojcic

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

Recent advances in 3D Gaussian Splatting (3DGS) have enabled impressive real-time photorealistic rendering. However, conventional training pipelines inherently assume full multi-view consistency among input images, which makes them…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Kangmin Seo , MinKyu Lee , Tae-Young Kim , ByeongCheol Lee , JoonSeoung An , Jae-Pil Heo

Sparse-view reconstruction models typically require precise camera poses, yet obtaining these parameters from sparse-view images remains challenging. We introduce FreeSplatter, a scalable feed-forward framework that generates high-quality…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Jiale Xu , Shenghua Gao , Ying Shan