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Large language models (LLMs) can be used as accessible and intelligent chatbots by constructing natural language queries and directly inputting the prompt into the large language model. However, different prompt' constructions often lead to…

计算与语言 · 计算机科学 2023-12-14 Jinta Weng , Jiarui Zhang , Yue Hu , Daidong Fa , Xiaofeng Xuand , Heyan Huang

Large Language Models (LLMs) have emerged as a new paradigm for recommendation by converting interacted item history into language modeling. However, constrained by the limited context length of LLMs, existing approaches have to truncate…

信息检索 · 计算机科学 2025-05-20 Jiayi Liao , Ruobing Xie , Sihang Li , Xiang Wang , Xingwu Sun , Zhanhui Kang , Xiangnan He

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

人工智能 · 计算机科学 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Multimodal large language models (MLLMs) have emerged as pivotal tools in enhancing human-computer interaction. In this paper we focus on the application of MLLMs in the field of graphical user interface (GUI) elements structuring, where…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Yi Xu , Yesheng Zhang , Jiajia Liu , Jingdong Chen

In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

机器学习 · 计算机科学 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

Flocking is a behavior where multiple agents in a system attempt to stay close to each other while avoiding collision and maintaining a desired formation. This is observed in the natural world and has applications in robotics, including…

人工智能 · 计算机科学 2024-12-18 Peihan Li , Vishnu Menon , Bhavanaraj Gudiguntla , Daniel Ting , Lifeng Zhou

In recent years, the role of artificially intelligent (AI) agents has evolved from being basic tools to socially intelligent agents working alongside humans towards common goals. In such scenarios, the ability to predict future behavior by…

机器学习 · 计算机科学 2022-11-17 Chinmai Basavaraj , Adarsh Pyarelal , Evan Carter

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…

软件工程 · 计算机科学 2026-03-31 Keeryn Johnson , Muhammad Ahmed , Charlie Lang , Sahib Thethi , Wilson Zheng , Ronnie de Souza Santos

The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores…

人工智能 · 计算机科学 2026-05-29 Arturo Valdivia , Paolo Burelli

Code snippet adaptation is a fundamental activity in the software development process. Unlike code generation, code snippet adaptation is not a "free creation", which requires developers to tailor a given code snippet in order to fit…

软件工程 · 计算机科学 2024-11-26 Tanghaoran Zhang , Yue Yu , Xinjun Mao , Shangwen Wang , Kang Yang , Yao Lu , Zhang Zhang , Yuxin Zhao

Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast…

机器学习 · 计算机科学 2024-05-24 William Chen , Oier Mees , Aviral Kumar , Sergey Levine

Large language models (LLMs) are increasingly used both to make decisions in domains such as health, education and law, and to simulate human behavior. Yet how closely LLMs mirror actual human decision-making remains poorly understood. This…

人工智能 · 计算机科学 2025-11-26 Andrea Cera Palatsi , Samuel Martin-Gutierrez , Ana S. Cardenal , Max Pellert

Large Language Models (LLMs) are powerful tools, capable of leveraging their training on natural language to write stories, generate code, and answer questions. But can they generate functional video game levels? Game levels, with their…

人工智能 · 计算机科学 2023-06-02 Graham Todd , Sam Earle , Muhammad Umair Nasir , Michael Cerny Green , Julian Togelius

With the rapid evolution of large language models (LLM), reinforcement learning (RL) has emerged as a pivotal technique for code generation and optimization in various domains. This paper presents a systematic survey of the application of…

This study utilizes the game Codenames as a benchmarking tool to evaluate large language models (LLMs) with respect to specific linguistic and cognitive skills. LLMs play each side of the game, where one side generates a clue word covering…

计算与语言 · 计算机科学 2025-06-26 Sherzod Hakimov , Lara Pfennigschmidt , David Schlangen

Large Language Models (LLMs) can generate code but often introduce security vulnerabilities, logical inconsistencies, and compilation errors. Prior work demonstrates that LLMs benefit substantially from structured feedback, static analysis,…

密码学与安全 · 计算机科学 2026-01-05 Vidyut Sriram , Sawan Pandita , Achintya Lakshmanan , Aneesh Shamraj , Suman Saha

Multi-agent collaboration among models has shown promise in reasoning tasks but is underexplored in long-form generation tasks like summarization and question-answering. We extend multi-agent multi-model reasoning to generation,…

计算与语言 · 计算机科学 2025-03-20 David Wan , Justin Chih-Yao Chen , Elias Stengel-Eskin , Mohit Bansal

This paper studies how AI-assisted programming and large language models (LLM) improve software developers' ability via AI tools (LLM agents) like Github Copilot and Amazon CodeWhisperer, while integrating human feedback to enhance…

人工智能 · 计算机科学 2025-03-20 Man Fai Wong , Chee Wei Tan

This work introduces (1) a technique that allows large language models (LLMs) to leverage user-provided code when solving programming tasks and (2) a method to iteratively generate modular sub-functions that can aid future code generation…

机器学习 · 计算机科学 2023-12-05 Patrick Hajali , Ignas Budvytis

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

机器学习 · 计算机科学 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik