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Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose…

计算机视觉与模式识别 · 计算机科学 2023-12-06 Hsin-Ping Huang , Yu-Chuan Su , Deqing Sun , Lu Jiang , Xuhui Jia , Yukun Zhu , Ming-Hsuan Yang

State-of-the-art diffusion models can generate highly realistic images based on various conditioning like text, segmentation, and depth. However, an essential aspect often overlooked is the specific camera geometry used during image…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Andrey Voynov , Amir Hertz , Moab Arar , Shlomi Fruchter , Daniel Cohen-Or

Emerging immersive display technologies efficiently utilize resources with perceptual graphics methods such as foveated rendering and denoising. Running multiple perceptual graphics methods challenges devices with limited power and…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Doğa Yılmaz , He Wang , Towaki Takikawa , Duygu Ceylan , Kaan Akşit

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Qijian Zhang , Xiaozheng Jian , Xuan Zhang , Wenping Wang , Junhui Hou

Direct mesh editing and deformation are key components in the geometric modeling and animation pipeline. Mesh editing methods are typically framed as optimization problems combining user-specified vertex constraints with a regularizer that…

图形学 · 计算机科学 2024-08-05 Tianhao Xie , Eugene Belilovsky , Sudhir Mudur , Tiberiu Popa

We present a method to jointly refine the geometry and semantic segmentation of 3D surface meshes. Our method alternates between updating the shape and the semantic labels. In the geometry refinement step, the mesh is deformed with…

计算机视觉与模式识别 · 计算机科学 2017-06-27 Maros Blaha , Mathias Rothermel , Martin R. Oswald , Torsten Sattler , Audrey Richard , Jan D. Wegner , Marc Pollefeys , Konrad Schindler

Synthesizing high-quality, realistic images from text-descriptions is a challenging task, and current methods synthesize images from text in a multi-stage manner, typically by first generating a rough initial image and then refining image…

计算机视觉与模式识别 · 计算机科学 2021-10-18 Amrit Diggavi Seshadri , Balaraman Ravindran

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…

计算机视觉与模式识别 · 计算机科学 2018-08-01 Luo Jiang , Juyong Zhang , Bailin Deng , Hao Li , Ligang Liu

We propose an approach for the generation of topology-optimized structures with text-guided appearance stylization. This methodology aims to enrich the concurrent design of a structure's physical functionality and aesthetic appearance.…

计算工程、金融与科学 · 计算机科学 2023-10-25 Shengze Zhong , Parinya Punpongsanon , Daisuke Iwai , Kosuke Sato

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or…

图形学 · 计算机科学 2026-01-21 Fadlullah Raji , Stefano Petrangeli , Matheus Gadelha , Yu Shen , Uttaran Bhattacharya , Gang Wu

Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Yudi Zhang , Qi Xu , Lei Zhang

Previous text-to-image synthesis algorithms typically use explicit textual instructions to generate/manipulate images accurately, but they have difficulty adapting to guidance in the form of coarsely matched texts. In this work, we attempt…

计算机视觉与模式识别 · 计算机科学 2023-09-12 Mengyao Cui , Zhe Zhu , Shao-Ping Lu , Yulu Yang

Recently, Vector Quantized AutoRegressive (VQ-AR) models have shown remarkable results in text-to-image synthesis by equally predicting discrete image tokens from the top left to bottom right in the latent space. Although the simple…

计算机视觉与模式识别 · 计算机科学 2023-09-21 Zhengcong Fei , Mingyuan Fan , Li Zhu , Junshi Huang

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in…

图形学 · 计算机科学 2025-06-02 Weiyu Li , Jiarui Liu , Hongyu Yan , Rui Chen , Yixun Liang , Xuelin Chen , Ping Tan , Xiaoxiao Long

We introduce ShapeWords, an approach for synthesizing images based on 3D shape guidance and text prompts. ShapeWords incorporates target 3D shape information within specialized tokens embedded together with the input text, effectively…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Dmitry Petrov , Pradyumn Goyal , Divyansh Shivashok , Yuanming Tao , Melinos Averkiou , Evangelos Kalogerakis

We consider the problem of regenerating 3D objects from 2D images and initial 3D shapes. Most 3D generators operate in a one-shot fashion, converting text or images to a 3D object with limited controllability. We introduce instead…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Geon Yeong Park , Roman Shapovalov , Rakesh Ranjan , Jong Chul Ye , Andrea Vedaldi , Thu Nguyen-Phuoc

We consider the problem of editing 3D objects and scenes based on open-ended language instructions. A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process, obviating the need for 3D data.…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Minghao Chen , Iro Laina , Andrea Vedaldi

We present Magic123, a two-stage coarse-to-fine approach for high-quality, textured 3D meshes generation from a single unposed image in the wild using both2D and 3D priors. In the first stage, we optimize a neural radiance field to produce…

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger