English

3D Face Reconstruction with Geometry Details from a Single Image

Computer Vision and Pattern Recognition 2018-08-01 v2

Abstract

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for reconstructing 3D faces from unconstrained 2D images, using a coarse-to-fine optimization strategy. First, a smooth coarse 3D face is generated from an example-based bilinear face model, by aligning the projection of 3D face landmarks with 2D landmarks detected from the input image. Afterwards, using local corrective deformation fields, the coarse 3D face is refined using photometric consistency constraints, resulting in a medium face shape. Finally, a shape-from-shading method is applied on the medium face to recover fine geometric details. Our method outperforms state-of-the-art approaches in terms of accuracy and detail recovery, which is demonstrated in extensive experiments using real world models and publicly available datasets.

Keywords

Cite

@article{arxiv.1702.05619,
  title  = {3D Face Reconstruction with Geometry Details from a Single Image},
  author = {Luo Jiang and Juyong Zhang and Bailin Deng and Hao Li and Ligang Liu},
  journal= {arXiv preprint arXiv:1702.05619},
  year   = {2018}
}

Comments

Accepted by IEEE Transactions on Image Processing, 2018

R2 v1 2026-06-22T18:22:00.326Z