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相关论文: Universal Imitation Games

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Bisimilarity as an equivalence notion of systems has been central to process theory. Due to the recent rise of interest in quantitative systems (probabilistic, weighted, hybrid, etc.), bisimilarity has been extended in various ways:…

计算机科学中的逻辑 · 计算机科学 2019-07-24 Yuichi Komorida , Shin-ya Katsumata , Nick Hu , Bartek Klin , Ichiro Hasuo

Regardless of the marked differences between biological and artificial neural systems, one fundamental similarity is that they are essentially dynamical systems that can learn to imitate other dynamical systems, without knowing their…

神经元与认知 · 定量生物学 2019-11-06 Zhixin Lu , Danielle S. Bassett

The aim of this paper is to bring together the notions of quantum game and game isomorphism. The work is intended as an attempt to introduce a new criterion for quantum game schemes. The generally accepted requirement forces a quantum…

计算机科学与博弈论 · 计算机科学 2017-01-23 Piotr Frackiewicz

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

计算机科学与博弈论 · 计算机科学 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

The replicator equation in evolutionary game theory describes the change in a population's behaviors over time given suitable incentives. It arises when individuals make decisions using a simple learning process - imitation. A recent…

计算机科学与博弈论 · 计算机科学 2023-11-07 Keith Paarporn

Category theory is famous for its innovative way of thinking of concepts by their descriptions, in particular by establishing universal properties. Concepts that can be characterized in a universal way receive a certain quality seal, which…

计算机科学中的逻辑 · 计算机科学 2021-07-06 Sergey Goncharov

Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…

计算机科学中的逻辑 · 计算机科学 2013-12-05 Samson Abramsky , Radha Jagadeesan

This article presents a new game semantics for Martin-L\"of type theory (MLTT), in which each game is equipped with selected isomorphism strategies that represent (computational) proofs for (intensional) equality between strategies on the…

计算机科学中的逻辑 · 计算机科学 2017-05-04 Norihiro Yamada

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

物理教育 · 物理学 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

Recent development in quantum computation and quantum information theory allows to extend the scope of game theory for the quantum world. The paper presents the history, basic ideas and recent development in quantum game theory. In this…

量子物理 · 物理学 2007-05-23 E. W. Piotrowski , J. Sladkowski

Universality is a key hypothesis in mechanistic interpretability -- that different models learn similar features and circuits when trained on similar tasks. In this work, we study the universality hypothesis by examining how small neural…

机器学习 · 计算机科学 2023-05-26 Bilal Chughtai , Lawrence Chan , Neel Nanda

Neural networks are dynamical systems that compute with their dynamics. One example is the Hopfield model, forming an associative memory which stores patterns as global attractors of the network dynamics. From studies of dynamical networks…

新兴技术 · 计算机科学 2021-12-13 Lorenz Baumgarten , Stefan Bornholdt

From the very dawn of the field, search with value functions was a fundamental concept of computer games research. Turing's chess algorithm from 1950 was able to think two moves ahead, and Shannon's work on chess from $1950$ includes an…

人工智能 · 计算机科学 2021-11-12 Martin Schmid

Quantum games represent the really 21st century branch of game theory, tightly linked to the modern development of quantum computing and quantum technologies. The main accent in these developments so far was made on stationary or repeated…

最优化与控制 · 数学 2022-05-03 Vassili Kolokoltsov

Machine learning models have been trained to predict semantic information about user interfaces (UIs) to make apps more accessible, easier to test, and to automate. Currently, most models rely on datasets that are collected and labeled by…

人机交互 · 计算机科学 2023-08-21 Jason Wu , Rebecca Krosnick , Eldon Schoop , Amanda Swearngin , Jeffrey P. Bigham , Jeffrey Nichols

Cooperation arises in nature at every scale, from within cells to entire ecosystems. In the framework of evolutionary game theory, public goods games (PGGs) are used to analyse scenarios where individuals can cooperate or defect, and can…

To achieve desirable performance, current AI systems often require huge amounts of training data. This is especially problematic in domains where collecting data is both expensive and time-consuming, e.g., where AI systems require having…

人工智能 · 计算机科学 2022-10-11 Ardavan S. Nobandegani , Thomas R. Shultz , Irina Rish

Universal memcomputing machines (UMMs) [IEEE Trans. Neural Netw. Learn. Syst. 26, 2702 (2015)] represent a novel computational model in which memory (time non-locality) accomplishes both tasks of storing and processing of information. UMMs…

神经与进化计算 · 计算机科学 2019-05-29 Yan Ru Pei , Fabio L. Traversa , Massimiliano Di Ventra

The paper introduces a new approach to theory of differential games in which entangled players try to predict and influence actions of their adversaries. The entanglement is generated be a joint probability density known by the players.…

综合物理 · 物理学 2012-09-03 Michail Zak

This dialog paper offers a preview and provides a foretaste of an upcoming work on the axiomatization of basic interactive algorithms. The modern notion of algorithm was elucidated in the 1930s--1950s. It was axiomatized a quarter of a…

计算机科学中的逻辑 · 计算机科学 2025-08-11 Yuri Gurevich