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相关论文: PhysDreamer: Physics-Based Interaction with 3D Obj…

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3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions between objects suffer from inaccurate 3D segmentation,…

图形学 · 计算机科学 2025-06-10 Zeyu Xiao , Zhenyi Wu , Mingyang Sun , Qipeng Yan , Yufan Guo , Zhuoer Liang , Lihua Zhang

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object, which outputs the distance to the valid interaction…

计算机视觉与模式识别 · 计算机科学 2023-07-17 Nilesh Kulkarni , Davis Rempe , Kyle Genova , Abhijit Kundu , Justin Johnson , David Fouhey , Leonidas Guibas

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

计算机视觉与模式识别 · 计算机科学 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Simple as it seems, moving an object to another location within an image is, in fact, a challenging image-editing task that requires re-harmonizing the lighting, adjusting the pose based on perspective, accurately filling occluded regions,…

图形学 · 计算机科学 2025-03-12 Xin Yu , Tianyu Wang , Soo Ye Kim , Paul Guerrero , Xi Chen , Qing Liu , Zhe Lin , Xiaojuan Qi

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video…

计算机视觉与模式识别 · 计算机科学 2025-10-24 Yunuo Chen , Junli Cao , Vidit Goel , Sergei Korolev , Chenfanfu Jiang , Jian Ren , Sergey Tulyakov , Anil Kag

The physical properties of an object, such as mass, significantly affect how we manipulate it with our hands. Surprisingly, this aspect has so far been neglected in prior work on 3D motion synthesis. To improve the naturalness of the…

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static and are limited to navigation and view synthesis without embodied…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Byungjun Kim , Taeksoo Kim , Junyoung Lee , Hanbyul Joo

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

图形学 · 计算机科学 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

General physical scene understanding requires more than simply localizing and recognizing objects -- it requires knowledge that objects can have different latent properties (e.g., mass or elasticity), and that those properties affect the…

计算机视觉与模式识别 · 计算机科学 2023-11-03 Hsiao-Yu Tung , Mingyu Ding , Zhenfang Chen , Daniel Bear , Chuang Gan , Joshua B. Tenenbaum , Daniel LK Yamins , Judith E Fan , Kevin A. Smith

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Jiawei Ren , Mingyuan Zhang , Cunjun Yu , Xiao Ma , Liang Pan , Ziwei Liu

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

图形学 · 计算机科学 2012-12-13 Jonathan Hiller , Hod Lipson

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene perception. Although prior approaches have advanced each capability…

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

We present PhyShare, a new haptic user interface based on actuated robots. Virtual reality has recently been gaining wide adoption, and an effective haptic feedback in these scenarios can strongly support user's sensory in bridging virtual…

人机交互 · 计算机科学 2017-08-15 Zhenyi He , Fengyuan Zhu , Ken Perlin

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…

计算机视觉与模式识别 · 计算机科学 2025-03-27 Zhifei Yang , Keyang Lu , Chao Zhang , Jiaxing Qi , Hanqi Jiang , Ruifei Ma , Shenglin Yin , Yifan Xu , Mingzhe Xing , Zhen Xiao , Jieyi Long , Guangyao Zhai

Automatically generating interactive 3D environments is crucial for scaling up robotic data collection in simulation. While prior work has primarily focused on 3D asset placement, it often overlooks the physical relationships between…

机器人学 · 计算机科学 2026-02-17 Yian Wang , Han Yang , Minghao Guo , Xiaowen Qiu , Tsun-Hsuan Wang , Wojciech Matusik , Joshua B. Tenenbaum , Chuang Gan

For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these two objectives present significant challenges to the current…

计算机视觉与模式识别 · 计算机科学 2025-03-31 Michelle Guo , Mia Tang , Hannah Cha , Ruohan Zhang , C. Karen Liu , Jiajun Wu

Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods either neglect physical properties or are limited to a single…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Ziang Cao , Yinghao Liu , Haitian Li , Runmao Yao , Fangzhou Hong , Zhaoxi Chen , Liang Pan , Ziwei Liu

Reliable object manipulation requires understanding physical properties that vary across objects and environments. Vision-language model (VLM) planners can reason about friction and stability in general terms; however, they often cannot…

机器人学 · 计算机科学 2026-05-05 Haoyang Li , Yang You , Hao Su , Leonidas Guibas