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相关论文: Grasper: A Generalist Pursuer for Pursuit-Evasion …

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This paper presents PULSAR, a framework for pre-empting Advanced Persistent Threats (APTs). PULSAR employs a probabilistic graphical model (specifically a Factor Graph) to infer the time evolution of an attack based on observed security…

密码学与安全 · 计算机科学 2019-03-22 Phuong Cao

This paper considers for the first time pursuit-evasion (PE) differential games with irrational perceptions of both pursuer and evader on probabilistic characteristics of environmental uncertainty. Firstly, the irrational perceptions of…

系统与控制 · 电气工程与系统科学 2026-04-13 Zili Wang , Hao Yang , Xiangxiang Wang , Bin Jiang , Long Wang , Marios M. Polycarpou

Real-world robotic systems frequently require diverse end-effectors for different tasks, however most existing grasp detection methods are optimized for a single gripper type, demanding retraining or optimization for each novel gripper…

机器人学 · 计算机科学 2026-03-13 Yeonseo Lee , Jungwook Mun , Hyosup Shin , Guebin Hwang , Junhee Nam , Taeyeop Lee , Sungho Jo

This paper studies a novel encirclement guaranteed cooperative pursuit problem involving $N$ pursuers and a single evader in an unbounded two-dimensional game domain. Throughout the game, the pursuers are required to maintain encirclement…

多智能体系统 · 计算机科学 2024-04-08 Chen Wang , Hua Chen , Jia Pan , Wei Zhang

Ray tracing has become a standard for accurate radio propagation modeling, but suffers from exponential computational complexity, as the number of candidate paths scales with the number of objects raised to the interaction order. This…

Reinforcement learning is a promising paradigm for solving sequential decision-making problems, but low data efficiency and weak generalization across tasks are bottlenecks in real-world applications. Model-based meta reinforcement learning…

机器学习 · 计算机科学 2021-02-17 Qi Wang , Herke van Hoof

Currently the state of the art network models are based or depend on Discrete Event Simulation (DES). While DES is highly accurate, it is also computationally costly and cumbersome to parallelize, making it unpractical to simulate high…

网络与互联网体系结构 · 计算机科学 2023-10-19 Carlos Güemes-Palau , Miquel Ferriol Galmés , Albert Cabellos-Aparicio , Pere Barlet-Ros

Solutions to pursuit-evasion and surveillance-evasion differential games are typically computed and expressed using open-loop representations, with the synthesis of feedback strategies significantly less common. We propose a numerical…

系统与控制 · 电气工程与系统科学 2026-05-07 Philipp Braun , Timothy L. Molloy , Gal Barkai , Iman Shames

We consider a pursuit-evasion game [11] played between two agents, 'Blue' (the pursuer) and 'Red' (the evader), over $T$ time steps. Red aims to attack Blue's territory. Blue's objective is to intercept Red by time $T$ and thereby limit the…

机器学习 · 计算机科学 2020-10-15 Shiva Navabi , Osonde A. Osoba

In Social Robot Navigation, autonomous agents need to resolve many sequential interactions with other agents. State-of-the art planners can efficiently resolve the next, imminent interaction cooperatively and do not focus on longer planning…

机器人学 · 计算机科学 2025-06-27 Malte Probst , Raphael Wenzel , Tim Puphal , Monica Dasi , Nico A. Steinhardt , Sango Matsuzaki , Misa Komuro

Most of the existing research on pursuit-evasion game (PEG) is conducted in a two-dimensional (2D) environment. In this paper, we investigate the PEG in a 3D space. We extend the Apollonius circle (AC) to the 3D space and introduce its…

系统与控制 · 电气工程与系统科学 2025-03-12 Penglin Hu

Comparing robotic cloth-manipulation systems in a real-world setup is challenging. The fidelity gap between simulation-trained cloth neural controllers and real-world operation hinders the reliable deployment of these methods in physical…

机器人学 · 计算机科学 2025-03-18 Halid Abdulrahim Kadi , Jose Alex Chandy , Luis Figueredo , Kasim Terzić , Praminda Caleb-Solly

Grasping objects is one of the most important abilities that a robot needs to master in order to interact with its environment. Current state-of-the-art methods rely on deep neural networks trained to jointly predict a graspability score…

机器人学 · 计算机科学 2021-04-01 Amaury Depierre , Emmanuel Dellandréa , Liming Chen

The recent deep generative models for static graphs that are now being actively developed have achieved significant success in areas such as molecule design. However, many real-world problems involve temporal graphs whose topology and…

机器学习 · 计算机科学 2021-03-09 Liming Zhang , Liang Zhao , Shan Qin , Dieter Pfoser

Accurately predicting pedestrian trajectories is crucial in applications such as autonomous driving or service robotics, to name a few. Deep generative models achieve top performance in this task, assuming enough labelled trajectories are…

计算机视觉与模式识别 · 计算机科学 2025-05-28 Mirko Zaffaroni , Federico Signoretta , Marco Grangetto , Attilio Fiandrotti

Adversarial evasion attacks pose significant threats to graph learning, with lines of studies that have improved the robustness of Graph Neural Networks (GNNs). However, existing works rely on priors about clean graphs or attacking…

机器学习 · 计算机科学 2025-02-10 Jiayi Luo , Qingyun Sun , Haonan Yuan , Xingcheng Fu , Jianxin Li

The dominant paradigm for machine learning on graphs uses Message Passing Graph Neural Networks (MP-GNNs), in which node representations are updated by aggregating information in their local neighborhood. Recently, there have been…

机器学习 · 计算机科学 2023-03-02 Daniel Glickman , Eran Yahav

The core challenge in basketball tactic modeling lies in efficiently extracting complex spatial-temporal dependencies from historical data and accurately predicting various in-game events. Existing state-of-the-art (SOTA) models, primarily…

机器学习 · 计算机科学 2025-03-17 Xu Lingrui , Liu Mandi , Zhang Lei

Graph data structures offer a versatile and powerful means to model relationships and interconnections in various domains, promising substantial advantages in data representation, analysis, and visualization. In games, graph-based data…

机器学习 · 计算机科学 2024-09-10 Florian Rupp , Kai Eckert

Many applications of machine learning require a model to make accurate pre-dictions on test examples that are distributionally different from training ones, while task-specific labels are scarce during training. An effective approach to…

机器学习 · 计算机科学 2020-02-20 Weihua Hu , Bowen Liu , Joseph Gomes , Marinka Zitnik , Percy Liang , Vijay Pande , Jure Leskovec