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相关论文: SC4D: Sparse-Controlled Video-to-4D Generation and…

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Video generative models are receiving particular attention given their ability to generate realistic and imaginative frames. Besides, these models are also observed to exhibit strong 3D consistency, significantly enhancing their potential…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Yikai Wang , Xinzhou Wang , Zilong Chen , Zhengyi Wang , Fuchun Sun , Jun Zhu

Recent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Renlong Wu , Zhilu Zhang , Mingyang Chen , Zifei Yan , Wangmeng Zuo

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view…

计算机视觉与模式识别 · 计算机科学 2024-10-23 Junoh Lee , Chang-Yeon Won , Hyunjun Jung , Inhwan Bae , Hae-Gon Jeon

Recent breakthroughs in 3D generative modeling have yielded remarkable progress in static shape synthesis, yet high-fidelity dynamic 4D generation remains elusive, hindered by temporal artifacts and prohibitive computational demand. We…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Minghao Yin , Wenbo Hu , Jiale Xu , Ying Shan , Kai Han

Text-to-4D generation is rapidly developing and widely applied in various scenarios. However, existing methods often fail to incorporate adequate spatio-temporal modeling and prompt alignment within a unified framework, resulting in…

计算机视觉与模式识别 · 计算机科学 2025-04-28 Yunze Deng , Haijun Xiong , Bin Feng , Xinggang Wang , Wenyu Liu

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

4D radar measurements offer an affordable and weather-robust solution for 3D perception. However, the inherent sparsity and noise of radar point clouds present significant challenges for accurate 3D object detection, underscoring the need…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Xiaokai Bai , Jiahao Cheng , Songkai Wang , Yixuan Luo , Lianqing Zheng , Xiaohan Zhang , Si-Yuan Cao , Hui-Liang Shen

Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale…

计算机视觉与模式识别 · 计算机科学 2026-05-11 Haonan Wang , Hanyu Zhou , Tao Gu , Luxin Yan

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…

计算机视觉与模式识别 · 计算机科学 2026-04-08 Weihong Pan , Xiaoyu Zhang , Zhuang Zhang , Zhichao Ye , Nan Wang , Haomin Liu , Guofeng Zhang

Previous text-to-4D methods have leveraged multiple Score Distillation Sampling (SDS) techniques, combining motion priors from video-based diffusion models (DMs) with geometric priors from multiview DMs to implicitly guide 4D renderings.…

计算机视觉与模式识别 · 计算机科学 2024-11-20 Qiaowei Miao , JinSheng Quan , Kehan Li , Yawei Luo

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Haoran Zhou , Gim Hee Lee

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

Recent methods have made significant progress in synthesizing novel views with long video sequences. This paper proposes a highly scalable method for dynamic novel view synthesis with continual learning. We leverage the 3D Gaussians to…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Zhenhuan Liu , Shuai Liu , Yidong Lu , Yirui Chen , Jie Yang , Wei Liu

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Hongbi Zhou , Zhangkai Ni