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Devising player-specific strategies in cricket necessitates a meticulous understanding of each player's unique strengths and weaknesses. Nevertheless, the absence of a definitive computational approach to extract such insights from cricket…

机器学习 · 计算机科学 2023-11-14 Swarup Ranjan Behera , Vijaya V. Saradhi

Online writers and journalism media are increasingly combining visualization (and other multimedia content) with narrative text to create narrative visualizations. Often, however, the two elements are presented independently of one another.…

人机交互 · 计算机科学 2018-01-09 Ronald Metoyer , Qiyu Zhi , Bart Janczuk , Walter Scheirer

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

人机交互 · 计算机科学 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu

We present our in-progress work on co-designing a visualization tool for presenting unstructured text. We have conducted a focus group with a variety of professionals who regularly analyze large corpora of unstructured text. Our preliminary…

人机交互 · 计算机科学 2024-07-04 Beck Langstone , Fateme Rajabiyazdi

Team Recommendation has always been a challenging aspect in team sports. Such systems aim to recommend a player combination best suited against the opposition players, resulting in an optimal outcome. In this paper, we propose a…

计算机与社会 · 计算机科学 2020-10-30 Prazwal Chhabra , Rizwan Ali , Vikram Pudi

Researchers got success in mining the Web usage data effectively and efficiently. But representation of the mined patterns is often not in a form suitable for direct human consumption. Hence mechanisms and tools that can represent mined…

人机交互 · 计算机科学 2009-09-01 Ratnesh Kumar Jain , Dr. Suresh Jain , Dr. R. S. Kasana

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

计算机视觉与模式识别 · 计算机科学 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

Advancements in technology have recently allowed us to collect and analyse large-scale fine-grained data about human performance, drastically changing the way we approach sports. Here, we provide the first comprehensive analysis of…

物理与社会 · 物理学 2024-07-22 Onkar Sadekar , Sandeep Chowdhary , M. S. Santhanam , Federico Battiston

Set visualization facilitates the exploration and analysis of set-type data. However, how sets should be visualized when the data is uncertain is still an open research challenge. To address the problem of depicting uncertainty in set…

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

人机交互 · 计算机科学 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Sports game summarization aims to generate sports news based on real-time commentaries. The task has attracted wide research attention but is still under-explored probably due to the lack of corresponding English datasets. Therefore, in…

计算与语言 · 计算机科学 2022-07-19 Jiaan Wang , Tingyi Zhang , Haoxiang Shi

Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements…

人机交互 · 计算机科学 2021-03-05 Jun Yuan , Oded Nov , Enrico Bertini

Fencing is a sport that relies heavily on the use of tactics. However, most existing methods for analyzing fencing data are based on statistical models in which hidden patterns are difficult to discover. Unlike sequential games, such as…

人机交互 · 计算机科学 2020-11-04 Mingdong Zhang , Li Chen , Xiaoru Yuan , Renpei Huang , Shuang Liu , Junhai Yong

Sports game data is becoming increasingly complex, often consisting of multivariate data such as player performance stats, historical team records, and athletes' positional tracking information. While numerous visual analytics systems have…

人机交互 · 计算机科学 2022-09-02 Tica Lin , Zhutian Chen , Yalong Yang , Daniele Chiappalupi , Johanna Beyer , Hanspeter Pfister

Uncertainty visualizations often emphasize point estimates to support magnitude estimates or decisions through visual comparison. However, when design choices emphasize means, users may overlook uncertainty information and misinterpret…

人机交互 · 计算机科学 2020-09-15 Alex Kale , Matthew Kay , Jessica Hullman

Cricket, "a Gentleman's Game", is a prominent sport rising worldwide. Due to the rising competitiveness of the sport, players and team management have become more professional with their approach. Prior studies predicted individual…

机器学习 · 计算机科学 2023-02-23 Ahmad Al Asad , Kazi Nishat Anwar , Ilhum Zia Chowdhury , Akif Azam , Tarif Ashraf , Tanvir Rahman

This article discusses the role that text elements play in a data visualisation. We argue that there is a need for a simple, coherent explanation of text elements similar to the understanding that already exists for non-text elements like…

人机交互 · 计算机科学 2025-06-19 Paul Murrell

Data visualizations have been increasingly used in oral presentations to communicate data patterns to the general public. Clear verbal introductions of visualizations to explain how to interpret the visually encoded information are…

人机交互 · 计算机科学 2021-12-24 Leni Yang , Cindy Xiong , Jason K. Wong , Aoyu Wu , Huamin Qu

Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

计算机视觉与模式识别 · 计算机科学 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating…

人机交互 · 计算机科学 2024-05-14 Chen Zhu-Tian , Qisen Yang , Xiao Xie , Johanna Beyer , Haijun Xia , Yingcai Wu , Hanspeter Pfister
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