中文
相关论文

相关论文: MineXR: Mining Personalized Extended Reality Inter…

200 篇论文

In this work we propose the combination of large interactive displays with personal head-mounted Augmented Reality (AR) for information visualization to facilitate data exploration and analysis. Even though large displays provide more…

人机交互 · 计算机科学 2020-10-20 Patrick Reipschläger , Tamara Flemisch , Raimund Dachselt

Visual augmentations are commonly added to charts and graphs in order to convey richer and more nuanced information about relationships in the data. However, many design spaces proposed for categorizing augmentations were defined in a…

人机交互 · 计算机科学 2024-04-22 Grace Guo , John Stasko , Alex Endert

Educators, developers, and other stakeholders face challenges when creating, adapting, and utilizing virtual and augmented reality (XR) experiences for teaching curriculum topics. User created reviews of these applications provide important…

计算机与社会 · 计算机科学 2024-03-27 Shaun Bangay , Adam P. A. Cardilini , Sophie McKenzie , Maria Nicholas , Manjeet Singh

Metaverse is expected to emerge as a new paradigm for the next-generation Internet, providing fully immersive and personalised experiences to socialize, work, and play in self-sustaining and hyper-spatio-temporal virtual world(s). The…

This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype of an AR data analytics application,…

Gaze-based interactions offer a potential way for users to naturally engage with mixed reality (XR) interfaces. Black-box machine learning models enabled higher accuracy for gaze-based interactions. However, due to the black-box nature of…

Due to the still relatively low number of users, acquiring large-scale and multidimensional virtual reality datasets remains a significant challenge. Consequently, VR datasets comparable in size to state-of-the-art collections in natural…

人机交互 · 计算机科学 2024-12-24 Tim Rolff , Niklas Hypki , Markus Lappe , Frank Steinicke

One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

Molecular visualization software has long supported research and education in chemical and structural sciences, but consumer devices constrained to 2D inputs and outputs pose two major challenges: they poorly convey 3D nature, and 3D…

化学物理 · 物理学 2025-09-05 Luciano A. Abriata

Interacting with multiple objects simultaneously makes us fast. A pre-step to this interaction is to select the objects, i.e., multi-object selection, which is enabled through two steps: (1) toggling multi-selection mode -- mode-switching…

人机交互 · 计算机科学 2026-02-16 Mohammad Raihanul Bashar , Aunnoy K Mutasim , Ken Pfeuffer , Anil Ufuk Batmaz

To ensure app compatibility and smoothness of user experience across diverse devices and platforms, developers have to perform cross-device, cross-platform testing of their apps, which is laborious. There comes a recently increasing trend…

软件工程 · 计算机科学 2023-05-25 Mulong Xie , Jiaming Ye , Zhenchang Xing , Lei Ma

Extended Reality (XR) allows in-situ previewing of designs to be manufactured through Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like incorporating the environment into the design process. However,…

人机交互 · 计算机科学 2024-03-15 Evgeny Stemasov , Simon Demharter , Max Rädler , Jan Gugenheimer , Enrico Rukzio

In response to the transformation towards Industry 5.0, there is a growing call for manufacturing systems that prioritize environmental sustainability, alongside the emerging application of digital tools. Extended Reality (XR) - including…

计算机与社会 · 计算机科学 2024-01-01 Huizhong Cao , Henrik Söderlund , Mélanie Derspeisse , Björn Johansson

Generative AI models offer many possibilities for text creation and transformation. Current graphical user interfaces (GUIs) for prompting them lack support for iterative exploration, as they do not represent prompts as actionable interface…

人机交互 · 计算机科学 2025-03-28 Rifat Mehreen Amin , Oliver Hans Kühle , Daniel Buschek , Andreas Butz

In the Jupyter ecosystem, data visualization is usually done with "widgets" created as notebook cell outputs. While this mechanism works well in some circumstances, it is not well-suited to presenting interfaces that are long-lived,…

天体物理仪器与方法 · 物理学 2022-12-09 Peter K. G. Williams , Jonathan Carifio , Henrik Norman , A. David Weigel

We present an interface that can be leveraged to quickly and effortlessly elicit people's preferences for visual stimuli, such as photographs, visual art and screensavers, along with rich side-information about its users. We plan to employ…

社会与信息网络 · 计算机科学 2017-06-28 Pantelis P. Analytis , Tobias Schnabel , Stefan Herzog , Daniel Barkoczi , Thorsten Joachims

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen

AI-enhanced Extended Reality (XR) aims to deliver adaptive, immersive experiences-yet current systems fall short due to shallow user modeling and limited cognitive context. We introduce Perspective-Aware AI in Extended Reality (PAiR), a…

人工智能 · 计算机科学 2025-07-16 Daniel Platnick , Matti Gruener , Marjan Alirezaie , Kent Larson , Dava J. Newman , Hossein Rahnama

Extended Reality (XR) is a rapidly growing field with a wide range of hardware from head mounted displays to installations. Users have the possibility to access the entire Mixed Reality (MR) continuum. Goal of the human-computer-interaction…

人机交互 · 计算机科学 2025-04-17 Elisabeth Mayer , Thomas Odaker , Dieter Kranzlmüller

Tracking the full body motions of users in XR (AR/VR) devices is a fundamental challenge to bring a sense of authentic social presence. Due to the absence of dedicated leg sensors, currently available body tracking methods adopt a synthesis…

计算机视觉与模式识别 · 计算机科学 2024-11-28 Denys Rozumnyi , Nadine Bertsch , Othman Sbai , Filippo Arcadu , Yuhua Chen , Artsiom Sanakoyeu , Manoj Kumar , Catherine Herold , Robin Kips