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In recent decades, computer science (CS) has undergone remarkable growth and diversification. Creating attractive, social, or hands-on games has already been identified as a possible approach to get teenagers and young adults interested in…

Their highly adaptive nature and the combinatorial explosion of possible configurations makes testing context-oriented programs hard. We propose a methodology to automate the generation of test scenarios for developers of feature-based…

软件工程 · 计算机科学 2021-09-27 Pierre Martou , Kim Mens , Benoît Duhoux , Axel Legay

Continuous Integration (CI) testing is a popular software development technique that allows developers to easily check that their code can build successfully and pass tests across various system environments. In order to use a CI platform,…

软件工程 · 计算机科学 2018-05-14 Mark Santolucito , Jialu Zhang , Ennan Zhai , Ruzica Piskac

Reinforcement learning agents are often updated with human feedback, yet such updates can be unreliable: reward misspecification, preference conflicts, or limited data may leave policies unchanged or even worse. Because policies are…

人机交互 · 计算机科学 2025-10-14 Matan Solomon , Ofra Amir , Omer Ben-Porat

The balance of game content significantly impacts the gaming experience. Unbalanced game content diminishes engagement or increases frustration because of repetitive failure. Although game designers intend to adjust the difficulty of game…

Within the evolving field of digital intervention, serious games emerge as promising tools for evidence-based interventions. Research indicates that gamified therapy, whether employed independently or in conjunction with online…

人机交互 · 计算机科学 2024-04-17 Julieana Moon , Naimul Khan

With the advent of WWW and outburst in technology and software development, testing the software became a major concern. Due to the importance of the testing phase in a software development life cycle, testing has been divided into…

软件工程 · 计算机科学 2012-02-22 A. Isabella , Emi Retna

The development of Artificial Intelligence (AI) enables humans to co-create content with machines. The unexpectedness of AI-generated content can bring inspiration and entertainment to users. However, the co-creation interactions are always…

人机交互 · 计算机科学 2023-07-11 Daijin Yang

Thematic jokes are central to stand-up comedy, sitcoms, and public speaking, where contexts and punchlines rely on fresh material - news, anecdotes, and cultural references that resonate with the audience. Recent advances in Large Language…

人机交互 · 计算机科学 2026-02-11 Yate Ge , Lin Tian , Chiqian Xu , Luyao Xu , Meiying Li , Yuanda Hu , Weiwei Guo

Logging is a significant programming practice. Due to the highly transactional nature of modern software applications, massive amount of logs are generated every day, which may overwhelm developers. Logging information overload can be…

软件工程 · 计算机科学 2022-07-20 Yiming Tang , Allan Spektor , Raffi Khatchadourian , Mehdi Bagherzadeh

Programmers using bug-finding tools often review their reported warnings one by one. Based on the insight that identifying recurring themes and relationships can enhance the cognitive process of sensemaking, we propose CLARITY, which…

软件工程 · 计算机科学 2025-08-12 Burak Yetiştiren , Hong Jin Kang , Miryung Kim

This paper explores the potential of generative AI in creating adaptive educational simulations. By leveraging a system of multiple AI agents, simulations can provide personalized learning experiences, offering students the opportunity to…

计算机与社会 · 计算机科学 2024-07-19 Ethan Mollick , Lilach Mollick , Natalie Bach , LJ Ciccarelli , Ben Przystanski , Daniel Ravipinto

SYNCHROMODE is a Horizon Europe project that aims to develop a data-driven ICT toolbox for improving the management of transport operations from a multimodal perspective. This is, in essence, a multimodal decision support system that will…

软件工程 · 计算机科学 2026-05-27 Dimitris Tzanis , Alexandros Dolianitis , Viktoria Petkani , Areti Kotsi , Evangelos Mitsakis

Integration of Large Language Models (LLMs) with Learning Management Systems (LMSs) can enhance task automation and accessibility in education. However, hallucination where LLMs generate inaccurate or misleading information remains a…

计算机与社会 · 计算机科学 2025-11-14 Kovan Mzwri , Márta Turcsányi-Szabo

With the rise of AI-powered coding assistants, firms and programmers are exploring how to optimize their interaction with them. Research has so far mainly focused on evaluating output quality and productivity gains, leaving aside the…

人机交互 · 计算机科学 2025-12-24 Charlotte Brandebusemeyer , Tobias Schimmer , Bert Arnrich

We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a collaborative game play and refine the plot throughout the…

Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

人机交互 · 计算机科学 2025-04-22 Julian Runge

Graphical User Interface (GUI) agents are increasingly deployed to interact with online web services, yet their exposure to open-world content renders them vulnerable to Environmental Injection Attacks (EIAs). In these attacks, an attacker…

密码学与安全 · 计算机科学 2026-02-03 Yitong Zhang , Ximo Li , Liyi Cai , Jia Li

UI prototyping often involves iterating and blending elements from examples such as screenshots and sketches, but current tools offer limited support for incorporating these examples. Inspired by the cognitive process of conceptual…

人机交互 · 计算机科学 2025-04-28 Yuwen Lu , Alan Leung , Amanda Swearngin , Jeffrey Nichols , Titus Barik

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

计算机与社会 · 计算机科学 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang
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