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Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…

信息论 · 计算机科学 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Integrated VR (IVR) systems consist of a head-mounted display (HMD) and body-tracking capabilities. They enable users to translate their physical movements into corresponding avatar movements in real-time, allowing them to perceive their…

With the advent of new technologies and endeavors for automation in almost all day-to-day activities, the recent discussions on the metaverse life have a greater expectation. Furthermore, we are in the era of the fifth industrial…

The Metaverse, a shared and spatially organized digital continuum, is transforming various industries, with music emerging as a leading use case. Live concerts, collaborative composition, and interactive experiences are driving the Musical…

网络与互联网体系结构 · 计算机科学 2026-04-29 Ali Al Housseini , Jaime Llorca , Luca Turchet , Tiziano Leidi , Cristina Rottondi , Omran Ayoub

The cognitive load can be used to assess if someone is struggling while performing a task. It can be used in many different situations such as in driving, piloting, studying, playing, working, etc. This information can help to design better…

图形学 · 计算机科学 2022-01-19 Olivier Augereau , Gabriel Brocheton , Pedro Paulo Do Prado Neto

Large curved displays inside Virtual Reality environments are becoming popular for visualizing high-resolution content during analytical tasks, gaming or entertainment. Prior research showed that such displays provide a wide field of view…

人机交互 · 计算机科学 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

人机交互 · 计算机科学 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR…

人机交互 · 计算机科学 2024-09-25 Tianyu Liu , Weiping He , Mark Billinghurst

Various industries have widely adopted Virtual Reality (VR) and Augmented Reality (AR) technologies to enhance productivity and user experiences. However, their integration introduces significant security challenges. This systematic…

密码学与安全 · 计算机科学 2024-07-24 Sarina Dastgerdy

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

人机交互 · 计算机科学 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

The emergence of affordable standalone virtual reality (VR) devices has allowed VR technology to reach mass-market adoption in recent years, driven primarily by the popularity of VR gaming applications such as Beat Saber. However, despite…

人机交互 · 计算机科学 2023-05-31 Vivek Nair , Viktor Radulov , James F. O'Brien

Future mobile networks supporting Internet of Things are expected to provide both high throughput and low latency to user-specific services. One way to overcome this challenge is to adopt network function virtualization and Multi-access…

网络与互联网体系结构 · 计算机科学 2019-07-04 Emmanouil Fountoulakis , Qi Liao , Manuel Stein , Nikolaos Pappas

Recent years have witnessed the rapid development and wide adoption of immersive head-mounted devices, such as HTC VIVE, Oculus Rift, and Microsoft HoloLens. These immersive devices have the potential to significantly extend the methodology…

图形学 · 计算机科学 2023-10-10 Chen Zhu-Tian , Yifang Wang , Tianchen Sun , Xiang Gao , Wei Chen , Zhigeng Pan , Huamin Qu , Yingcai Wu

Users readily embrace the rapid advancements in virtual reality (VR) technology within various everyday contexts, such as gaming, social interactions, shopping, and commerce. In order to facilitate transactions and payments, VR systems…

The cloud computing paradigm underlines data center and telecommunication infrastructure design. Heavily leveraging virtualization, it slices hardware and software resources into smaller software units for greater flexibility of…

网络与互联网体系结构 · 计算机科学 2026-02-06 Pedro R. X. do Carmo , Eduardo Freitas , Assis T. de Oliveira Filho , Judith Kelner , Djamel Sadok

Virtual Reality, an immersive technology that replicates an environment via computer-simulated reality, gets a lot of attention in the entertainment industry. However, VR has also great potential in other areas, like the medical domain,…

In recent years, the maturation of emerging technologies such as Virtual Reality, Digital twins, and Blockchain has accelerated the realization of the metaverse. As a virtual world independent of the real world, the metaverse will provide…

计算机与社会 · 计算机科学 2025-03-25 Xiaolong Xu , Xuanhong Zhou , Muhammad Bilal , Sherali Zeadally , Jon Crowcroft , Lianyong Qi , Shengjun Xue

Despite the widespread adoption of Virtual Reality (VR) technology, cybersickness remains a barrier for some users. This research investigates head movement patterns as a novel physiological marker for cybersickness detection. Unlike…

机器学习 · 计算机科学 2024-02-28 Masoud Salehi , Nikoo Javadpour , Brietta Beisner , Mohammadamin Sanaei , Stephen B. Gilbert

Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…

密码学与安全 · 计算机科学 2025-07-16 Adriano Castro , Simon Hanisch , Matin Fallahi , Thorsten Strufe

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

人机交互 · 计算机科学 2022-03-30 Efe Bozkir