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Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

人机交互 · 计算机科学 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Ultra-reliable Low-Latency Communication (URLLC) is a key feature of 5G systems. The quality of service (QoS) requirements imposed by URLLC are less than 10ms delay and less than $10^{-5}$ packet loss rate (PLR). To satisfy such strict…

网络与互联网体系结构 · 计算机科学 2021-03-08 Kirill Glinskiy , Evgeny Khorov , Alexey Kureev

Extended reality (XR) applications require computationally demanding functionalities with low end-to-end latency and high throughput. To enable XR on commodity devices, a number of distributed systems solutions enable offloading of XR…

分布式、并行与集群计算 · 计算机科学 2023-07-31 Jin Heo , Ketan Bhardwaj , Ada Gavrilovska

Deep Reinforcement Learning (DRL) has shown outstanding performance on inducing effective action policies that maximize expected long-term return on many complex tasks. Much of DRL work has been focused on sequences of events with discrete…

机器学习 · 计算机科学 2021-05-07 Yeo Jin Kim , Min Chi

In this paper, a space-air-ground quantum (SPARQ) network is developed as a means for providing a seamless on-demand entanglement distribution. The node mobility in SPARQ poses significant challenges to entanglement routing. Existing…

量子物理 · 物理学 2024-09-20 Mohamed Shaban , Muhammad Ismail , Walid Saad

This study addresses the challenge of resource scheduling optimization in edge-cloud collaborative computing using deep reinforcement learning (DRL). The proposed DRL-based approach improves task processing efficiency, reduces overall…

机器学习 · 计算机科学 2025-04-30 Yuqing Wang , Xiao Yang

Task scheduling is a critical problem when one user offloads multiple different tasks to the edge server. When a user has multiple tasks to offload and only one task can be transmitted to server at a time, while server processes tasks…

机器学习 · 计算机科学 2022-08-05 Xiucheng Wang , Longfei Ma , Haocheng Li , Zhisheng Yin , Tom. Luan , Nan Cheng

We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…

网络与互联网体系结构 · 计算机科学 2014-06-20 Joongheon Kim , Andreas F. Molisch , Giuseppe Caire

Virtual Reality (VR) technology demands real-time data transmission to deliver an immersive and interactive user experience. This study investigates the implementation of UDP Ethernet communication in VR systems, focusing on its impact on…

网络与互联网体系结构 · 计算机科学 2025-02-05 Raghad H. AlShekh , Qutaiba I. Ali

Artificial intelligence (AI) and Machine Learning (ML) are considered as key enablers for realizing the full potential of fifth-generation (5G) and beyond mobile networks, particularly in the context of resource management and…

Optimized control of quantum networks is essential for enabling distributed quantum applications with strict performance requirements. In near-term architectures with constrained hardware, effective control may determine the feasibility of…

Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…

信息论 · 计算机科学 2016-11-18 Amin Abdel Khalek , Constantine Caramanis , Robert W. Heath

Rate-control is essential to ensure efficient video delivery. Typical rate-control algorithms rely on bit allocation strategies, to appropriately distribute bits among frames. As reference frames are essential for exploiting temporal…

图像与视频处理 · 电气工程与系统科学 2020-03-16 Maria Santamaria , Ebroul Izquierdo , Saverio Blasi , Marta Mrak

Network slicing is a critical technique for 5G communications that covers radio access network (RAN), edge, transport and core slicing.The evolving network architecture requires the orchestration of multiple network resources such as radio…

系统与控制 · 电气工程与系统科学 2022-09-02 Hao Zhou , Melike Erol-Kantarci , Vincent Poor

Rate control is widely adopted during video streaming to provide both high video qualities and low latency under various network conditions. However, despite that many work have been proposed, they fail to tackle one major problem: previous…

多媒体 · 计算机科学 2018-10-29 Tianchi Huang , Rui-Xiao Zhang , Chao Zhou , Lifeng Sun

Distributed edge learning (DL) is considered a cornerstone of intelligence enablers, since it allows for collaborative training without the necessity for local clients to share raw data with other parties, thereby preserving privacy and…

系统与控制 · 电气工程与系统科学 2026-01-15 Paul Zheng , Navid Keshtiarast , Pradyumna Kumar Bishoyi , Yao Zhu , Yulin Hu , Marina Petrova , Anke Schmeink

Routing in multi-hop wireless networks is a complex problem, especially in heterogeneous networks where multiple wireless communication technologies coexist. Reinforcement learning (RL) methods, such as Q-learning, have been introduced for…

信号处理 · 电气工程与系统科学 2025-08-21 Brian Kim , Justin H. Kong , Terrence J. Moore , Fikadu T. Dagefu

This paper investigates the resource scheduling for heterogeneous vehicular networks, where some moving vehicles are selected and scheduled as helping relays to assist information transmission between the roadside infrastructure and other…

网络与互联网体系结构 · 计算机科学 2016-03-14 Yu Zhang , Ke Xiong , Fengping An , Xiaofei DI , Jingtao SU

An online resource scheduling framework is proposed for minimizing the sum of weighted task latency for all the Internet of things (IoT) users, by optimizing offloading decision, transmission power and resource allocation in the large-scale…

机器学习 · 计算机科学 2020-04-16 Feibo Jiang , Kezhi Wang , Li Dong , Cunhua Pan , Kun Yang

Resource allocation remains NP-hard due to combinatorial complexity. While deep reinforcement learning (DRL) methods, such as the Rainbow Deep Q-Network (DQN), improve scalability through prioritized replay and distributional heads,…

人工智能 · 计算机科学 2025-12-08 Truong Thanh Hung Nguyen , Truong Thinh Nguyen , Hung Cao