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The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…

应用统计 · 统计学 2017-11-17 Luca Pappalardo , Paolo Cintia

We present a novel framework for predicting next actions in soccer possessions by leveraging path signatures to encode their complex spatio-temporal structure. Unlike existing approaches, we do not rely on fixed historical windows and…

机器学习 · 统计学 2025-08-19 David Hirnschall , Robert Bajons

This article introduces an open framework, called VSSS-RL, for studying Reinforcement Learning (RL) and sim-to-real in robot soccer, focusing on the IEEE Very Small Size Soccer (VSSS) league. We propose a simulated environment in which…

Over the last few decades, the player recruitment process in professional football has evolved into a multi-billion industry and has thus become of vital importance. To gain insights into the general level of their candidate reinforcements,…

机器学习 · 统计学 2018-09-17 Bart Aalbers , Jan Van Haaren

The expected possession value (EPV) of a soccer possession represents the likelihood of a team scoring or receiving the next goal at any time instance. By decomposing the EPV into a series of subcomponents that are estimated separately, we…

机器学习 · 计算机科学 2021-08-05 Javier Fernandez , Luke Bornn , Daniel Cervone

Here, we present an end-to-end method to create 2D animation for a goalkeeper attempting to block a penalty kick, and then correct that motion using an iterative nonlinear optimization scheme. The input is a raw video that is fed into pose…

计算机视觉与模式识别 · 计算机科学 2022-03-30 Sairamvinay Vijayaraghavan , Jinxiao Song , Wan-Jhen Lin , Michael J Livanos

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

机器人学 · 计算机科学 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

This paper studies a stochastic dynamic game between two competing teams, each consisting of a network of collaborating agents. Unlike fully cooperative settings, where all agents share a common objective, each team in this game aims to…

多智能体系统 · 计算机科学 2025-04-29 Yike Zhao , Haoyuan Cai , Ali H. Sayed

We address the problem of enabling quadrupedal robots to perform precise shooting skills in the real world using reinforcement learning. Developing algorithms to enable a legged robot to shoot a soccer ball to a given target is a…

机器人学 · 计算机科学 2022-08-03 Yandong Ji , Zhongyu Li , Yinan Sun , Xue Bin Peng , Sergey Levine , Glen Berseth , Koushil Sreenath

Swept Volume (SV), the volume displaced by an object when it is moving along a trajectory, is considered a useful metric for motion planning. First, SV has been used to identify collisions along a trajectory, because it directly measures…

机器人学 · 计算机科学 2018-05-30 Hao-Tien Lewis Chiang , Aleksandra Faust , Lydia Tapia

Action scene understanding in soccer is a challenging task due to the complex and dynamic nature of the game, as well as the interactions between players. This article provides a comprehensive overview of this task divided into action…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Karolina Seweryn , Anna Wróblewska , Szymon Łukasik

Robot soccer, in its full complexity, poses an unsolved research challenge. Current solutions heavily rely on engineered heuristic strategies, which lack robustness and adaptability. Deep reinforcement learning has gained significant…

多智能体系统 · 计算机科学 2025-03-20 Zichong Li , Filip Bjelonic , Victor Klemm , Marco Hutter

We can construct passing networks when we regard a player as a node and a pass as a link in football games. Thus, we can analyze the networks by using tools developed in network science. Among various metrics characterizing a network,…

物理与社会 · 物理学 2021-05-07 Genki Ichinose , Tomohiro Tsuchiya , Shunsuke Watanabe

We present a reinforcement learning (RL) framework that enables quadrupedal robots to perform soccer goalkeeping tasks in the real world. Soccer goalkeeping using quadrupeds is a challenging problem, that combines highly dynamic locomotion…

机器人学 · 计算机科学 2022-10-11 Xiaoyu Huang , Zhongyu Li , Yanzhen Xiang , Yiming Ni , Yufeng Chi , Yunhao Li , Lizhi Yang , Xue Bin Peng , Koushil Sreenath

We propose a foundation model for soccer, which is able to predict subsequent actions in a soccer match from a given input sequence of actions. As a proof of concept, we train a transformer architecture on three seasons of data from a…

机器学习 · 计算机科学 2024-07-23 Ethan Baron , Daniel Hocevar , Zach Salehe

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

计算机视觉与模式识别 · 计算机科学 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Anthony Cioppa , Silvio Giancola , Adrien Deliege , Le Kang , Xin Zhou , Zhiyu Cheng , Bernard Ghanem , Marc Van Droogenbroeck

Accurate prediction of FIFA World Cup match outcomes holds significant value for analysts, coaches, bettors, and fans. This paper presents a machine learning framework specifically designed to forecast match winners in FIFA World Cup. By…

机器学习 · 计算机科学 2026-01-07 Ali Al-Bustami , Zaid Ghazal

Forecasting winners in E-sports with real-time analytics has the potential to further engage audiences watching major tournament events. However, making such real-time predictions is challenging due to unpredictable variables within the…

机器学习 · 计算机科学 2024-02-27 Kittimate Chulajata , Sean Wu , Fabien Scalzo , Eun Sang Cha

Complex interactions between two opposing agents frequently occur in domains of machine learning, game theory, and other application domains. Quantitatively analyzing the strategies involved can provide an objective basis for…

机器学习 · 计算机科学 2023-07-28 Calvin C. K. Yeung , Keisuke Fujii