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In soccer video analysis, player detection is essential for identifying key events and reconstructing tactical positions. The presence of numerous players and frequent occlusions, combined with copyright restrictions, severely restricts the…

计算机视觉与模式识别 · 计算机科学 2025-10-06 Haobin Qin , Calvin Yeung , Rikuhei Umemoto , Keisuke Fujii

American football is an increasingly popular sport, with a growing audience in many countries in the world. The most watched American football league in the world is the United States' National Football League (NFL), where every offensive…

机器学习 · 统计学 2021-09-17 Gustavo Pompeu da Silva , Rafael de Andrade Moral

The RoboCup 2D Simulation League incorporates several challenging features, setting a benchmark for Artificial Intelligence (AI). In this paper we describe some of the ideas and tools around the development of our team, Gliders2012. In our…

人工智能 · 计算机科学 2012-11-22 Edward Moore , Oliver Obst , Mikhail Prokopenko , Peter Wang , Jason Held

Motion compensation is one of the most essential methods for any video compression algorithm. Video frame prediction is a task analogous to motion compensation. In recent years, the task of frame prediction is undertaken by deep neural…

图像与视频处理 · 电气工程与系统科学 2020-08-25 Serkan Sulun

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of…

机器人学 · 计算机科学 2020-02-27 Cyrus Anderson , Xiaoxiao Du , Ram Vasudevan , Matthew Johnson-Roberson

In this paper, we propose the Deep Structured self-Driving Network (DSDNet), which performs object detection, motion prediction, and motion planning with a single neural network. Towards this goal, we develop a deep structured energy based…

计算机视觉与模式识别 · 计算机科学 2020-08-14 Wenyuan Zeng , Shenlong Wang , Renjie Liao , Yun Chen , Bin Yang , Raquel Urtasun

Fantasy sports allow fans to manage a team of their favorite athletes and compete with friends. The fantasy platform aligns the real-world statistical performance of athletes to fantasy scoring and has steadily risen in popularity to an…

人工智能 · 计算机科学 2021-11-05 Aaron Baughman , Micah Forester , Jeff Powell , Eduardo Morales , Shaun McPartlin , Daniel Bohm

Professional team sports provide an excellent domain for studying the dynamics of social competitions. These games are constructed with simple, well-defined rules and payoffs that admit a high-dimensional set of possible actions and…

数据分析、统计与概率 · 物理学 2016-06-17 Leto Peel , Aaron Clauset

American football games attract significant worldwide attention every year. Identifying players from videos in each play is also essential for the indexing of player participation. Processing football game video presents great challenges…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Hongshan Liu , Colin Aderon , Noah Wagon , Abdul Latif Bamba , Xueshen Li , Huapu Liu , Steven MacCall , Yu Gan

We propose using Network Science as a complementary tool to analyze player and team behavior during a football match. Specifically, we introduce four kinds of networks based on different ways of interaction between players. Our approach's…

社会与信息网络 · 计算机科学 2020-11-13 J. M. Buldu , D. Garrido , D. R. Antequera , J. Busquets , E. Estrada , R. Resta , R. Lopez del Campo

We consider a two player game, where a first player has to install a surveillance system within an admissible region. The second player needs to enter the the monitored area, visit a target region, and then leave the area, while minimizing…

最优化与控制 · 数学 2017-04-13 Jean-Marie Mirebeau , Johann Dreo

Predicting the future motion of traffic agents is crucial for safe and efficient autonomous driving. To this end, we present PredictionNet, a deep neural network (DNN) that predicts the motion of all surrounding traffic agents together with…

In this paper, we present an active vision method using a deep reinforcement learning approach for a humanoid soccer-playing robot. The proposed method adaptively optimises the viewpoint of the robot to acquire the most useful landmarks for…

机器人学 · 计算机科学 2020-11-30 Soheil Khatibi , Meisam Teimouri , Mahdi Rezaei

In fast-paced, ever-changing environments, dynamic Motion Planning for Multi-Agent Systems in the presence of obstacles is a universal and unsolved problem. Be it from path planning around obstacles to the movement of robotic arms, or in…

机器人学 · 计算机科学 2025-02-11 Brandon Ho , Batuhan Altundas , Matthew Gombolay

In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…

应用统计 · 统计学 2017-04-04 Shael Brown

This paper focuses on the impact of leveraging autonomous offensive approaches in Deep Reinforcement Learning (DRL) to train more robust agents by exploring the impact of applying adversarial learning to DRL for autonomous security in…

密码学与安全 · 计算机科学 2023-08-15 Luke Borchjes , Clement Nyirenda , Louise Leenen

In this work, we compare three different modeling approaches for the scores of soccer matches with regard to their predictive performances based on all matches from the four previous FIFA World Cups 2002 - 2014: Poisson regression models,…

应用统计 · 统计学 2018-06-14 Andreas Groll , Christophe Ley , Gunther Schauberger , Hans Van Eetvelde

When producing a model to object detection in a specific context, the first obstacle is to have a dataset labeling the desired classes. In RoboCup, some leagues already have more than one dataset to train and evaluate a model. However, in…

计算机视觉与模式识别 · 计算机科学 2021-06-29 Roberto Fernandes , Walber M. Rodrigues , Edna Barros

Neural networks are effective function approximators, but hard to train in the reinforcement learning (RL) context mainly because samples are correlated. For years, scholars have got around this by employing experience replay or an…

机器学习 · 计算机科学 2020-05-06 Budi Kurniawan , Peter Vamplew , Michael Papasimeon , Richard Dazeley , Cameron Foale