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相关论文: Room Acoustic Rendering Networks with Control of S…

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An acoustic reverberator consisting of a network of delay lines connected via scattering junctions is proposed. All parameters of the reverberator are derived from physical properties of the enclosure it simulates. It allows for simulation…

声音 · 计算机科学 2015-07-10 Enzo De Sena , Huseyin Hacihabiboglu , Zoran Cvetkovic , Julius O. Smith

Geometric acoustics is an efficient framework for room acoustics modeling, governed by the canonical time-dependent rendering equation. Acoustic radiance transfer (ART) solves the equation by discretization, modeling time- and…

声音 · 计算机科学 2026-04-17 Sungho Lee , Matteo Scerbo , Seungu Han , Min Jun Choi , Kyogu Lee , Enzo De Sena

Reverberation conveys critical acoustic cues about the environment, supporting spatial awareness and immersion. For auditory augmented reality (AAR) systems, generating perceptually plausible reverberation in real time remains a key…

音频与语音处理 · 电气工程与系统科学 2025-10-28 Philipp Götz , Gloria Dal Santo , Sebastian J. Schlecht , Vesa Välimäki , Emanuël A. P. Habets

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

声音 · 计算机科学 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is important. In the interest of computational efficiency, the…

音频与语音处理 · 电气工程与系统科学 2021-11-30 Christoph Kirsch , Josef Poppitz , Torben Wendt , Steven van de Par , Stephan D. Ewert

Over the past few decades, extensive research has been devoted to the design of artificial reverberation algorithms aimed at emulating the room acoustics of physical environments. Despite significant advancements, automatic parameter tuning…

音频与语音处理 · 电气工程与系统科学 2024-10-10 Alessandro Ilic Mezza , Riccardo Giampiccolo , Enzo De Sena , Alberto Bernardini

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

音频与语音处理 · 电气工程与系统科学 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht

Sound propagation is the process by which sound energy travels through a medium, such as air, to the surrounding environment as sound waves. The room impulse response (RIR) describes this process and is influenced by the positions of the…

声音 · 计算机科学 2024-09-25 Anton Jeran Ratnarajah

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

音频与语音处理 · 电气工程与系统科学 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

声音 · 计算机科学 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Derong Jin , Ruohan Gao

Sound, as a crucial sensory channel, plays a vital role in improving the reality and immersiveness of a virtual environment, following only vision in importance. Sound can provide important clues such as sound directionality and spatial…

声音 · 计算机科学 2021-05-05 Shiguang Liu , Dinesh Manocha

Rendering dynamic reverberation in a complicated acoustic space for moving sources and listeners is challenging but crucial for enhancing user immersion in extended-reality (XR) applications. Capturing spatially varying room impulse…

音频与语音处理 · 电气工程与系统科学 2026-02-10 Orchisama Das , Gloria Dal Santo , Sebastian J. Schlecht , Vesa Valimaki , Zoran Cvetkovic

We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution…

音频与语音处理 · 电气工程与系统科学 2025-10-02 Armin Gerami , Ramani Duraiswami

Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restriction to specular reflections impacts its perceptual…

音频与语音处理 · 电气工程与系统科学 2025-01-28 Stephan D. Ewert , Nico Gößling , Oliver Buttler , Steven van de Par , Hongmei Hu

Dynamic room acoustic simulation aims to render the acoustic effects of an environment in real time while accounting for potentially moving sources and receivers. In this context, the efficient synthesis of the long-term room response, also…

经典物理 · 物理学 2026-04-24 Marius Rodrigues , Louis Lalay , Roland Badeau , Gaël Richard , Mathieu Fontaine

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

声音 · 计算机科学 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…

声音 · 计算机科学 2021-09-28 Zhenyu Tang , Lianwu Chen , Bo Wu , Dong Yu , Dinesh Manocha

Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early…

音频与语音处理 · 电气工程与系统科学 2026-03-17 Zeyu Xu , Andreas Brendel , Albert G. Prinn , Emanuël A. P. Habets

Previous acoustic transfer methods rely on extensive precomputation and storage of data to enable real-time interaction and auditory feedback. However, these methods struggle with complex scenes, especially when dynamic changes in object…

声音 · 计算机科学 2025-08-13 Xutong Jin , Bo Pang , Chenxi Xu , Xinyun Hou , Guoping Wang , Sheng Li
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