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Predicting performance outcomes has the potential to transform training approaches, inform coaching strategies, and deepen our understanding of the factors that contribute to athletic success. Traditional non-automated data analysis in…

人机交互 · 计算机科学 2025-09-12 Melik Ozolcer , Tongze Zhang , Sang Won Bae

Integrating Large Language Models (LLMs) with external tools via multi-agent systems offers a promising new paradigm for decomposing and solving complex problems. However, training these systems remains notoriously difficult due to the…

Traditional NBA player evaluation metrics are based on scoring differential or some pace-adjusted linear combination of box score statistics like points, rebounds, assists, etc. These measures treat performances with the outcome of the game…

应用统计 · 统计学 2023-09-21 Sameer K. Deshpande , Shane T. Jensen

Attribution scores reflect how important the feature values in an input entity are for the output of a machine learning model. One of the most popular attribution scores is the SHAP score, which is an instantiation of the general Shapley…

This paper develops metrics from a social network perspective that are directly translatable to the outcome of a basketball game. We extend a state-of-the-art multi-resolution stochastic process approach to modeling basketball by modeling…

应用统计 · 统计学 2019-10-01 Fan Bu , Sonia Xu , Katherine Heller , Alexander Volfovsky

This paper proposes a novel approach to explain the predictions made by data-driven methods. Since such predictions rely heavily on the data used for training, explanations that convey information about how the training data affects the…

机器学习 · 统计学 2022-12-09 Andreas Brandsæter , Ingrid K. Glad

In this paper, we predict the likelihood of a player making a shot in basketball from multiagent trajectories. Previous approaches to similar problems center on hand-crafting features to capture domain specific knowledge. Although…

机器学习 · 统计学 2021-01-19 Mark Harmon , Abdolghani Ebrahimi , Patrick Lucey , Diego Klabjan

We introduce TTSWING, a novel dataset designed for table tennis swing analysis. This dataset comprises comprehensive swing information obtained through 9-axis sensors integrated into custom-made racket grips, accompanied by anonymized…

机器学习 · 计算机科学 2023-07-03 Che-Yu Chou , Zheng-Hao Chen , Yung-Hoh Sheu , Hung-Hsuan Chen , Sheng K. Wu

The multi-armed bandit (MAB) model is one of the most classical models to study decision-making in an uncertain environment. In this model, a player chooses one of $K$ possible arms of a bandit machine to play at each time step, where the…

机器学习 · 计算机科学 2023-06-13 Bo Li , Chi Ho Yeung

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

机器学习 · 计算机科学 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

Basketball analytics has significantly advanced our understanding of the game, with shot selection emerging as a critical factor in both individual and team performance. With the advent of player tracking technologies, a wealth of granular…

应用统计 · 统计学 2025-03-12 Jiahao Cao , Hou-Cheng Yang , Guanyu Hu

Contemporary chess engines offer precise yet opaque evaluations, typically expressed as centipawn scores. While effective for decision-making, these outputs obscure the underlying contributions of individual pieces or patterns. In this…

人工智能 · 计算机科学 2025-10-31 Francesco Spinnato

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

应用统计 · 统计学 2017-03-22 Bradley A. Sliz

Understanding trajectories in multi-agent scenarios requires addressing various tasks, including predicting future movements, imputing missing observations, inferring the status of unseen agents, and classifying different global states.…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo , Francesc Moreno-Noguer

In dynamic traffic environments, motion forecasting models must be able to accurately estimate future trajectories continuously. Streaming-based methods are a promising solution, but despite recent advances, their performance often degrades…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Alexander Prutsch , Christian Fruhwirth-Reisinger , David Schinagl , Horst Possegger

Intelligent sports video analysis demands a comprehensive understanding of temporal context, from micro-level actions to macro-level game strategies. Existing end-to-end models often struggle with this temporal hierarchy, offering solutions…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Tsz-To Wong , Ching-Chun Huang , Hong-Han Shuai

In the National Basketball Association (NBA), teams must make choices about which players to acquire, how much to pay them, and other decisions that are fundamentally dependent on player effectiveness. Thus, there is great interest in…

应用统计 · 统计学 2013-01-17 Dapo Omidiran

Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby…

多智能体系统 · 计算机科学 2022-02-22 Baicen Xiao , Bhaskar Ramasubramanian , Radha Poovendran

Accurate badminton stroke prediction is crucial for fine-grained sports analysis and tactical decision support. However, existing methods struggle to model rich temporal context. This paper introduces TemPose-TF-ASF (Adjacent-Stroke…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Tzu-Yu Liu , Duan-Shin Lee

Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a soft, top-down attention mechanism to create a bottleneck in…

机器学习 · 计算机科学 2019-06-07 Alex Mott , Daniel Zoran , Mike Chrzanowski , Daan Wierstra , Danilo J. Rezende