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We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3D human avatar modeling approaches can effectively capture…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Yuze Su , Hongsong Wang , Jie Gui , Liang Wang

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

图形学 · 计算机科学 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Gaussian Splatting has emerged as a powerful representation for high-quality, real-time 3D scene rendering. While recent works extend Gaussians with learnable textures to enrich visual appearance, existing approaches allocate a fixed square…

计算机视觉与模式识别 · 计算机科学 2026-01-15 Sheng-Chi Hsu , Ting-Yu Yen , Shih-Hsuan Hung , Hung-Kuo Chu

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Joanna Waczyńska , Piotr Borycki , Sławomir Tadeja , Jacek Tabor , Przemysław Spurek

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Reconstructing high-fidelity animatable human avatars from monocular videos remains challenging due to insufficient geometric information in single-view observations. While recent 3D Gaussian Splatting methods have shown promise, they…

计算机视觉与模式识别 · 计算机科学 2025-09-19 Jinlong Fan , Bingyu Hu , Xingguang Li , Yuxiang Yang , Jing Zhang

This paper presents a Surface-Aligned Gaussian representation for creating animatable human avatars from monocular videos,aiming at improving the novel view and pose synthesis performance while ensuring fast training and real-time…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Ronghan Chen , Yang Cong , Jiayue Liu

We introduce abstract rendering, a method for computing a set of images by rendering a scene from a continuously varying range of camera positions. The resulting abstract image-which encodes an infinite collection of possible renderings-is…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yangge Li , Chenxi Ji , Xiangru Zhong , Huan Zhang , Sayan Mitra

Recent advancements in Gaussian-based human body reconstruction have achieved notable success in creating animatable avatars. However, there are ongoing challenges to fully exploit the SMPL model's prior knowledge and enhance the visual…

图形学 · 计算机科学 2025-02-28 Mengtian Li , Shengxiang Yao , Chen Kai , Zhifeng Xie , Keyu Chen , Yu-Gang Jiang

We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D…

计算机视觉与模式识别 · 计算机科学 2024-03-22 Antoine Guédon , Vincent Lepetit

Implicit Neural Representations (INR) have been successfully employed for Arbitrary-scale Super-Resolution (ASR). However, INR-based models need to query the multi-layer perceptron module numerous times and render a pixel in each query,…

图像与视频处理 · 电气工程与系统科学 2025-07-31 Du Chen , Liyi Chen , Zhengqiang Zhang , Lei Zhang

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

计算机视觉与模式识别 · 计算机科学 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang

3D Gaussian Splatting (3DGS) has been recognized as a pioneering technique in scene reconstruction and novel view synthesis. Recent work on reconstructing the 3D human body using 3DGS attempts to leverage prior information on human pose to…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hao Tian , Rui Liu , Wen Shen , Yilong Hu , Zhihao Zheng , Xiaolin Qin

Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…

图形学 · 计算机科学 2025-03-25 Xiangjun Gao , Xiaoyu Li , Yiyu Zhuang , Qi Zhang , Wenbo Hu , Chaopeng Zhang , Yao Yao , Ying Shan , Long Quan

Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Zhenglin Zhou , Fan Ma , Hehe Fan , Zongxin Yang , Yi Yang

Many works have succeeded in reconstructing Gaussian human avatars from multi-view videos. However, they either struggle to capture pose-dependent appearance details with a single MLP, or rely on a computationally intensive neural network…

图形学 · 计算机科学 2025-04-29 Youyi Zhan , Tianjia Shao , Yin Yang , Kun Zhou

Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs), often using implicit fields like Neural Radiance Fields…

计算机视觉与模式识别 · 计算机科学 2024-12-30 Guohao Li , Hongyu Yang , Yifang Men , Di Huang , Weixin Li , Ruijie Yang , Yunhong Wang